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How to find GAMEPROTO_CS_CLIENTFIRE
Hello everyone, Could some one help me finding the CS_client fire func , I managed to use x ref to get the push string but i realy don't know how to get the rigt addy of the func.
and what are the arguments does this function take or how does it work or what's calling this function so i can bypass 22-11 client error .
I managed to hook the 28-5 and 28-3 func but i need to find the GAMEPROTO_CS_CLIENT fire in order to bypass 22-11 .
IM using x32 bit version of a private crossfire server.
@MemoryThePast