#include <windows.h>
#include <d3d9.h>
#include <d3dx9.h>
#pragma comment(lib, "d3d9.lib")
#pragma comment(lib, "d3dx9.lib")
#define GameStatus 0x37843CD0
#define NoRecoil 0x3745964C
Type: Posts; User: skromn1k
#include <windows.h>
#include <d3d9.h>
#include <d3dx9.h>
#pragma comment(lib, "d3d9.lib")
#pragma comment(lib, "d3dx9.lib")
#define GameStatus 0x37843CD0
#define NoRecoil 0x3745964C
[ Engine.exe ]
#define DeviceGame 0x88BD70
#define LTClientEXE 0x48FD60
#define WorldToScreen 0x49BD40
#define S2S 0x47A670
#define Start3DEngine 0x53D61F
#define Endscene 0x576813...