Results 1 to 10 of 10
  1. #1
    Kosmo's Avatar
    Join Date
    Jun 2015
    Gender
    male
    Location
    C:/WhatIsThis.exe
    Posts
    537
    Reputation
    10
    Thanks
    2,501
    My Mood
    Psychedelic

    Possible dupe method?

    I kicked a guy off my server and then killed him, he then reconnected and was alive with the same gear...
    Then I tried to re-enact the same thing with a friend but it didn't work...

    I have a feeling it's about what time they log back in but I have no way of testing right now..

  2. #2
    i have no clue's Avatar
    Join Date
    Dec 2011
    Gender
    male
    Posts
    19
    Reputation
    10
    Thanks
    26
    My Mood
    Aggressive
    I killed a guy while he was in the middle of relogging and he spawned back in with his gear and the same place. It's possible

  3. #3
    Suppressers's Avatar
    Join Date
    Jan 2015
    Gender
    male
    Posts
    38
    Reputation
    10
    Thanks
    10
    Only thing i am wondering is if it was on a private server if so yes
    and how you do it is
    Friend Logs
    He will sit crouch and then stand
    Once he is in the standing position count to 2 shoot him in the head and he can relog back in with the gear

  4. #4
    HillarySupporter's Avatar
    Join Date
    Jun 2014
    Gender
    male
    Posts
    1,143
    Reputation
    13
    Thanks
    3,847
    My Mood
    Cynical
    possibly roll back/server crash? try crashing the server after u kill him and take the loot.

  5. #5
    Mizzle420420's Avatar
    Join Date
    Feb 2013
    Gender
    male
    Location
    Korriban
    Posts
    838
    Reputation
    18
    Thanks
    1,096
    My Mood
    Twisted

    Cool

    execute at please wait.

    Code:
       
       Dupe_420 = 
    {
        waitUntil{!isNil "clientReady"};
        if(true) then 
    	{
    	    systemchat "Necromancy: Duping Body";
    	
            publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;		
            publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;		
            publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;	
    		 publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;		
             publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;		
             publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;		
                  publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;		
            publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;		
            publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;	
    		 publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;		
             publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;		
             publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;		
            publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;publicVariableServer "clientReady";sleep 0.2;		
    		systemchat "Necromancy: Body Duped";
        };
    }; call Dupe_420;

  6. #6
    Repzaaudio's Avatar
    Join Date
    Jul 2015
    Gender
    male
    Posts
    40
    Reputation
    10
    Thanks
    1
    ive heard that method doesn't work anymore either though

    - - - Updated - - -

    I think you might be onto something idk.

  7. #7
    killershorty25's Avatar
    Join Date
    Jul 2014
    Gender
    male
    Location
    The computer room
    Posts
    185
    Reputation
    10
    Thanks
    37
    My Mood
    Angelic
    guys i know a dupe method on dayz standalone,
    Last edited by killershorty25; 07-17-2015 at 08:30 PM.

  8. #8
    Repzaaudio's Avatar
    Join Date
    Jul 2015
    Gender
    male
    Posts
    40
    Reputation
    10
    Thanks
    1
    Its easy to dupe guns idk gear though.

    - - - Updated - - -

    lol cant find your Skype name lol don't know which one.

  9. #9
    killershorty25's Avatar
    Join Date
    Jul 2014
    Gender
    male
    Location
    The computer room
    Posts
    185
    Reputation
    10
    Thanks
    37
    My Mood
    Angelic
    Quote Originally Posted by Repzaaudio View Post
    Its easy to dupe guns idk gear though.

    - - - Updated - - -

    lol cant find your Skype name lol don't know which one.
    just posted a post on how to do it look there in dayz disccusions enjoy

  10. #10
    MarigoldWarrior's Avatar
    Join Date
    Jul 2015
    Gender
    male
    Posts
    30
    Reputation
    10
    Thanks
    2
    My Mood
    Relaxed
    Duping is really easy message me if you wanna know how

Similar Threads

  1. [Info] Possible Dupe Method
    By umadbroswag in forum WarZ & Infestation Survivor Stories Hacks & Cheats
    Replies: 2
    Last Post: 03-20-2014, 11:43 AM
  2. NPC dupe method.
    By iAngeIiK in forum MapleStory Private Server Hacks
    Replies: 16
    Last Post: 08-15-2012, 02:38 AM
  3. knight online dupe method?
    By venge321 in forum Hack Requests
    Replies: 2
    Last Post: 08-02-2008, 03:17 PM
  4. Any dupe method?
    By marquimrlz in forum Knight Online Hacks
    Replies: 7
    Last Post: 10-17-2007, 06:55 PM
  5. [kol]working Dupe Method
    By AN1MAL in forum General Game Hacking
    Replies: 12
    Last Post: 01-01-2007, 02:06 PM