Sir can you teach me how to make a dll that shows an image when injected ?
is that possible ?
"Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."- Dwight D. Eisenhower
Ingame and Also outside
okay well for ingame you'll need a pointer to the IDirect3DDevice9, which is basically used to draw and render everything, most people here just call it pDevice for short.
Then there's a number of ways to display an image. One is Loading it from a file and another is loading it from a resource. I think there's a function called D3DXCreateTextureFromFile
As for outside, hmmm... idk you might need to load the pic up in a window, but that may not be what you want. I know I once tried making and animated splash screen using COM. You'll have to search around for what you want. I'm sure there's an easier way such as showing a window and removing the buttons or even using DirectX in Windowed mode.
"Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."- Dwight D. Eisenhower
Code ... heres my example to make my question more clearer:
how to make a dll that shows an message box when injected ??
i want to replace the message box into a inputbox or anything else that can show up the logo of this site..
Well, to make a message box is easier. This doesnt require DirectX though so I dont know if that is what you want.
Code:MessageBoxA(0, "Coded By your name", "title of message", 0);
Use this
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Also you use sprites to show image text in side game