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  1. #16
    JustAnoobROTMG's Avatar
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    Congratulation. This sounds awesome.

    Please, guys: DO NOT beg about old marine features, or server selection...
    Server selection will certainly come, i think this is quite easy to code

    inb4 lazy people begs for moar / "cant be done in a proxy " / will be added/ imposible features..
    inb4 scumbags.net sell it for money

    EDIT : I was wondering ...Many people intend to take screenshot when they have a white bag. Here, as with marine's work, we will also see the loot announcer text in the screen which make it obvious there is a proxy involved..... I wonder if there is a intelligent way to hide it....
    Last edited by JustAnoobROTMG; 09-15-2012 at 05:39 AM.

  2. #17
    runekri3's Avatar
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    Quote Originally Posted by flyrocket View Post
    At the moment, they only record the previous realm IP you were in and reconnects to that.
    Although I have be working on a way for you to auto-join closed realms by camping in nexus waiting for one to close.

    As for your other question, what dungeon info are you talking about?
    When you enter a realm or dungeon you have to send a packet containing the "name" for the dungeon.
    I have tried connecting just to "Medusa" but it didnt work so I was asking if you knew how they were named.
    Are they like Medusa.ec2-50-19-47-160.compute-1.amazonaws.com or something like that ?

    It isnt really that important, just was asking if you would know that.

  3. #18
    JustAnoobROTMG's Avatar
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    RECONNECT Medusa ec2-184-73-127-115.compute-1.amazonaws.com 2050 0 123456789

    When you connect to the tutorial or the nexus you dont have to send the server dns or ip in he packet

    RECONNECT Tutorial :-1 -1 123456789[] > Map name, no host, -1 as port, etc...
    RECONNECT Nexus :2050 -2 123456789[] > Map name, no host, port 2050 ....

    I think dungeons are using the USEPORTAL packet...
    Each dungeons portal has a unique ID (you can have a lot of differents dungeons on a server), instead of the Nexus which is UNIQUE on each server (like we have only one Djinn/Medusa/Ogre).

    Can someone open a pirate cave in useast3 nexus?

  4. #19
    runekri3's Avatar
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    Quote Originally Posted by JustAnoobROTMG View Post
    RECONNECT Medusa ec2-184-73-127-115.compute-1.amazonaws.com 2050 0 123456789

    When you connect to the tutorial or the nexus you dont have to send the server dns or ip in he packet

    RECONNECT Tutorial :-1 -1 123456789[] > Map name, no host, -1 as port, etc...
    RECONNECT Nexus :2050 -2 123456789[] > Map name, no host, port 2050 ....

    I think dungeons are using the USEPORTAL packet...
    Each dungeons portal has a unique ID (you can have a lot of differents dungeons on a server), instead of the Nexus which is UNIQUE on each server (like we have only one Djinn/Medusa/Ogre).

    Can someone open a pirate cave in useast3 nexus?
    Oh thanks =)

    When wondering around marines source you find interesting commands still in there *rolling eyes*

    EDIT:
    Yup, entering djinn worked, now to stalk for closed realms :P

    Oh and both dungeons and realms seem to be using portals. Not sure but thats what I get from the code.
    Because the command I use seems to send QZ packet which is packet id 3, USEPORTAL.

    Also I seemed to only be able to enter a portal when it was on my minimap so I need to find a dungeon to test if it connects to a dungeon.

    Well I just tried it, cant join a closed realm.
    I think its more in the method tho, this one seems to only connect if you have the dungeon/realm on your minimap.
    Last edited by runekri3; 09-15-2012 at 07:17 AM.

  5. #20
    Strudul's Avatar
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    Anyway to make dyes visible by everyone? If only I can see it, then nobody else will know about my swag. D:

    I know marinepower mentioned something about being able to buy the realm gold stuff for free.

    Not necessarily asking you to implement it at this stage, just seeing if you know how to.

  6. #21
    JustAnoobROTMG's Avatar
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    Proxy modifies things for YOUR client. Everyone else will see the normal dye send by the server. Unles you can hack the servers or all other players, you can't do that

    Realm stuff for free? Dont touch Kabam wallet or you will fear the consequences.
    Plus , they need money to pay devs and servers. If people can get things for free... no moar rotmg..

  7. The Following User Says Thank You to JustAnoobROTMG For This Useful Post:

    donthurt (09-15-2012)

  8. #22
    jong42416's Avatar
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    Thanks I've been waiting for months

  9. #23
    runesje's Avatar
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    I'm assuming you obfuscated this? :P

  10. #24
    Golokopitenko's Avatar
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    Looks noice, I just wonder if the Nexus teleport works if you recieve a huge amount of damage at once. Like with robe classes, if all your life goes down in one hit, you still die, don't you?

  11. #25
    jewsanta's Avatar
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    Looking forward to future patches

  12. #26
    trentbag's Avatar
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    Awesome release. Very interested in future patches.

  13. #27
    Strudul's Avatar
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    Been playing with it for a while....

    In case anyone was wondering, this seems to work with all the current hacks (no debuffs, auto-nexus, auto-aim, no ally particles, fullscreen e.t.c)

    It does however crash quite a bit, but that is expected.

  14. #28
    bastix12's Avatar
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    I'm new and not occupy

  15. #29
    trentbag's Avatar
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    Just out of curiosity, will the /xtype feature be public?

  16. #30
    Echo Phyber's Avatar
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    it indeed works but in my opinion it's useless.

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