Maybe I'm dumb or it doesn't work anymore. Updated the offsets with the latest Haze Dumper, compiled the code and still, nothing is happening after I launch the .exe and play the game. Even changed the Direct3D strings. Anyone feeling like helping out?
New offsets
Remember to replace:DWORD dwCSPlayerResource = 52417504;
DWORD dwLoaclPlayer = 14366188;
DWORD m_dwEntityList = 81587068;
DWORD m_vecOrigin = 312;
DWORD m_vecViewOffset = 264;
DWORD m_iHealth = 256;
DWORD m_iTeamNum = 244;
DWORD ELoopDist = 0x10;
DWORD m_dwBoneMatrix = 9896;
DWORD dwClientState = 5816260;
DWORD ClientState2;
DWORD m_bDormant = 237;
DWORD m_dwIndex = 0x00000064;
DWORD m_fFlags = 260;
DWORD m_dwInGame = 0x108;
DWORD PlayerResource;
DWORD m_bSpotted = 2365;
DWORD offisD = 237;
DWORD offGlow = 87125656;
DWORD Defusing = 39292;
DWORD HaveDefuser = 70620;
DWORD StartedPlanting = 0x3370;
DWORD m_bIsScoped = 39284;
DWORD PLocalPlayer;
DWORD PEntity;
Counter-Strike: Global Offensive
with this
Counter-Strike: Global Offensive - Direct3D 9
there are 2 places where it needs to be replaced.
Last edited by RealZibux; 02-12-2022 at 09:07 AM.
offsets i used and working
DWORD dwCSPlayerResource = 52417504;
DWORD dwLoaclPlayer = 14366188;
DWORD m_dwEntityList = 81587068;
DWORD m_vecOrigin = 312;
DWORD m_vecViewOffset = 264;
DWORD m_iHealth = 256;
DWORD m_iTeamNum = 244;
DWORD ELoopDist = 0x10;
DWORD m_dwBoneMatrix = 9896;
DWORD dwClientState = 5816260;
DWORD ClientState2;
DWORD m_bDormant = 237;
DWORD m_dwIndex = 0x00000064;
DWORD m_fFlags = 260;
DWORD m_dwInGame = 0x108;
DWORD PlayerResource;
DWORD m_bSpotted = 2365;
DWORD offisD = 237;
DWORD offGlow = 87125656;
DWORD Defusing = 0x997C;
DWORD HaveDefuser = 45964;
DWORD StartedPlanting = 0x3370;
DWORD m_bIsScoped = 0x9974;
DWORD PLocalPlayer;
DWORD PEntity;
If I helped you in any way, please hit the thank button!
updated, new offsets
DWORD dwCSPlayerResource = 52426432;
DWORD dwLoaclPlayer = 14374364;
DWORD m_dwEntityList = 81595996;
DWORD m_vecOrigin = 312;
DWORD m_vecViewOffset = 264;
DWORD m_iHealth = 256;
DWORD m_iTeamNum = 244;
DWORD ELoopDist = 0x10;
DWORD m_dwBoneMatrix = 9896;
DWORD dwClientState = 5820356;
DWORD ClientState2;
DWORD m_bDormant = 237;
DWORD m_dwIndex = 0x00000064;
DWORD m_fFlags = 260;
DWORD m_dwInGame = 0x108;
DWORD PlayerResource;
DWORD m_bSpotted = 2365;
DWORD offisD = 237;
DWORD offGlow = 87134840;
DWORD Defusing = 39292;
DWORD HaveDefuser = 71644;
DWORD StartedPlanting = 0x3370;
DWORD m_bIsScoped = 39284;
DWORD PLocalPlayer;
DWORD PEntity;
If I helped you in any way, please hit the thank button!
hostamp (02-23-2022)
Outputs folder is empty upon downloading. any help i can get? much appreciated
You don't have to use hazedumper. There is a json on the repo that is updated regulary afterr a CSGO update.
I just found it out :
https://******.com/frk1/hazedumper/b...ster/csgo.json
Here is the new offsets
DWORD dwCSPlayerResource = 52414176;
DWORD dwLocalPlayer = 14362076;
DWORD m_dwEntityList = 81583740;
DWORD m_vecOrigin = 312;
DWORD m_vecViewOffset = 264;
DWORD m_iHealth = 256;
DWORD m_iTeamNum = 244;
DWORD ELoopDist = 0x10;
DWORD m_dwBoneMatrix = 9896;
DWORD dwClientState = 5820356;
DWORD ClientState2;
DWORD m_bDormant = 237;
DWORD m_dwIndex = 0x00000064;
DWORD m_fFlags = 260;
DWORD m_dwInGame = 0x108;
DWORD PlayerResource;
DWORD m_bSpotted = 2365;
DWORD offisD = 237;
DWORD offGlow = 87134840;
DWORD Defusing = 39292;
DWORD HaveDefuser = 71644;
DWORD StartedPlanting = 0x3370;
DWORD m_bIsScoped = 39284;
DWORD PLocalPlayer;
DWORD PEntity;
Last edited by hostamp; 02-23-2022 at 01:46 PM.
rulezadm (02-22-2022)
I updated the offset but what's the next step? What am I supposed to do now?
Is there a way to generate the offsets the same as your format? I am unable to find some offsets like the offisD, offGlow, Defusing, and ELoopDist