Turbulence (08-01-2011)
I found these addresses manually with the dumpped files from -Dimensions-
ClientInfo 0x3779EE8C
LocalPlayer 0x37152B60
PlayerByIndex 0x37151CE0
DrawPrim 0x804454
and some bytes off
Rapid Fire
\x80\xBE\xE0\x00\x00\x00
Remote1
\x8B\x51\x64
Remote 3
\x8B\x51\x64
Recoil1
\xD8\x66\x58
Recoil2
\xD9\x46\x54
Recoil3
\xD9\x5E\x58
Recoil4
\xD9\x46\x4C
Recoil5
\xD9\x5E\x4C
SuperBullets
\x0F\x94\xC0
Weaponrange1
\x8B\x80\xC8\x02\x00\x00
Weaponrange2
\x8B\x80\xC8\x02\x00\x00
Last edited by dllbaseII; 07-30-2011 at 01:59 PM.
.
Skype:
MPGH.dllbaseII
Turbulence (08-01-2011)
Some Moar shieet:
Code:DWORD dwRunConsoleCommand = 0x485FA0; DWORD dwDrawPrimitivePointer = 0x8068F8; DWORD dwGetPlayersByIndex = 0x37151CE0; DWORD dwGetLocalPlayer = 0x37152B60; DWORD dwClientInfoManager = 0x3779EE8C; DWORD dwLTClient = 0x377A0198; DWORD dwGameClientShell = 0x377E28A0; DWORD dwWeaponManager = 0x377DF21C; DWORD dwGameStatus = 0x377B11B0; DWORD dwRemoteKill1 = 0x373FF341; DWORD dwRemoteKill2 = 0x373FF342; DWORD dwRemoteKill3 = 0x373FF6C1; DWORD dwRemoteKill4 = 0x373FF6C2; DWORD dwRecoil1 = 0x3738B890; DWORD dwRecoil2 = 0x374AAE09; DWORD dwRecoil3 = 0x3738B8A4; DWORD dwRecoil4 = 0x3738B8A7; DWORD dwRecoil5 = 0x3738B8B0; DWORD dwShotTroughtWalls = 0x373F9C36; DWORD dwWeaponRange1 = 0x373FF219; DWORD dwWeaponRange2 = 0x373FF599; DWORD dwRapidFire = 0x373FFC8E;
DeadLine2.0 , sorry i didn't see it
.
Skype:
MPGH.dllbaseII
its cool bro, its a post not a thread (:
I found some bytes off
Rapid Fire
\x80\xBE\xE0\x00\x00\x00
Remote1
\x8B\x51\x64
Remote 3
\x8B\x51\x64
Recoil1
\xD8\x66\x58
Recoil2
\xD9\x46\x54
Recoil3
\xD9\x5E\x58
Recoil4
\xD9\x46\x4C
Recoil5
\xD9\x5E\x4C
SuperBullets
\x0F\x94\xC0
Weaponrange1
\x8B\x80\xC8\x02\x00\x00
Weaponrange2
\x8B\x80\xC8\x02\x00\x00
.
Skype:
MPGH.dllbaseII
Last edited by -Dimensions-; 07-30-2011 at 02:04 PM.
Good job
i have posted some address more all railed at me twice.
[IMG]https://especiais.lancene*****m.br/santos-campeao-libertadores-2011/images/escudo-santos.png[/IMG]
good job bro!
very good ...