Code:
#define ADDR_MTBWC 0x373C7DB7 //CShell.dll[0x37100000] + 0x002C7DB7
#define ADDR_LTCLIENT 0x3783DD48 //Found at: 0x37553C4F ( CShell.dll[0x37100000] + 0x00453C4F )
#define ADDR_WEAPONMGR 0x37885DC4 //Found at: 0x3741473D ( CShell.dll[0x37100000] + 0x0031473D )
#define ADDR_LOCALPTR 0x3788BC38 //Found at: 0x3741BDCB ( CShell.dll[0x37100000] + 0x0031BDCB )
#define ADDR_BUILDFONT 0x3757F530 //CShell.dll[0x37100000] + 0x0047F530
#define ADDR_FILLFONT 0x375801C0 //CShell.dll[0x37100000] + 0x004801C0
#define ADDR_FONTECX 0x3789CC8C //Found at: 0x3756239B ( CShell.dll[0x37100000] + 0x0046239B )
#define ADDR_GETFONTHANDLE 0x3747AE40 //CShell.dll[0x37100000] + 0x0037AE40
#define ADDR_GETCONSOLEINT 0x37386580 //CShell.dll[0x37100000] + 0x00286580
#define ADDR_GAMECLIENTSHELL 0x37889458 //Found at: 0x37541513 ( CShell.dll[0x37100000] + 0x00441513 )
#define ADDR_LTCOMMON 0x37884370 //Found at: 0x37561048 ( CShell.dll[0x37100000] + 0x00461048 )
#define ADDR_SUPERBULLETS 0x374199ED //CShell.dll[0x37100000] + 0x003199ED
#define ADDR_REMOTEKILL1 0x3741F251 //CShell.dll[0x37100000] + 0x0031F251
#define ADDR_REMOTEKILL2 0x3741F252 //CShell.dll[0x37100000] + 0x0031F252
#define ADDR_REMOTEKILL3 0x3741F5D1 //CShell.dll[0x37100000] + 0x0031F5D1
#define ADDR_REMOTEKILL4 0x3741F5D2 //CShell.dll[0x37100000] + 0x0031F5D2
#define ADDR_WEAPONRANGE1 0x3741F129 //CShell.dll[0x37100000] + 0x0031F129
#define ADDR_WEAPONRANGE2 0x3741F4A9 //CShell.dll[0x37100000] + 0x0031F4A9
#define ADDR_RAPIDFIRE1 0x37416207 //CShell.dll[0x37100000] + 0x00316207
#define ADDR_RAPIDFIRE2 0x3741FB9E //CShell.dll[0x37100000] + 0x0031FB9E
#define ADDR_RAPIDFIRE3 0x3741B967 //CShell.dll[0x37100000] + 0x0031B967
#define ADDR_RAPIDFIRE4 0x3741FBA5 //CShell.dll[0x37100000] + 0x0031FBA5
#define ADDR_RAPIDFIRE5 0x3741F9D8 //CShell.dll[0x37100000] + 0x0031F9D8
#define ADDR_FORCEFPS 0x00000000
#define ADDR_LTCSBASE 0x00000000
#define OFS_FPS 0x00016DF8 //Found at: 0x373C7C1E ( CShell.dll[0x37100000] + 0x002C7C1E )
#define ADDR_GETPLAYERBYINDEX 0x371560B0 //CShell.dll[0x37100000] + 0x000560B0
#define ADDR_CLIENTINFOMGR 0x3783CA2C //Found at: 0x371510D1 ( CShell.dll[0x37100000] + 0x000510D1 )
#define ADDR_GETLOCALPLAYER 0x37156E60 //CShell.dll[0x37100000] + 0x00056E60
#define ADDR_NAMETAGS1 0x372F401F //CShell.dll[0x37100000] + 0x001F401F
#define ADDR_NAMETAGS2 0x372F3F99 //CShell.dll[0x37100000] + 0x001F3F99
#define ADDR_GLASSWALLS 0x00572C9A //Engine.exe[0x00460000] + 0x00112C9A
#define ADDR_WORLDTOSCREEN 0x004912E0 //Engine.exe[0x00460000] + 0x000312E0
#define ADDR_INTERSECTSEGMENT 0x004709B0 //Engine.exe[0x00460000] + 0x000109B0
#define ADDR_GAMEDEVICE 0x009128A8 //Found at: 0x006C29DE ( Engine.exe[0x00460000] + 0x002629DE )
#define ADDR_DRAWPRIMITIVE 0x00806978 //Found at: 0x0046D51F ( Engine.exe[0x00460000] + 0x0000D51F )
#define ADDR_CURSORCENTER 0x007F0C54 //Found at: 0x004FAE43 ( Engine.exe[0x00460000] + 0x0009AE43 )
#define ADDR_CONSOLEUNWRAPPED_FOR_NUBS 0x00485D30 //Engine.exe[0x00460000] + 0x00025D30
#define ADDR_CLIENTFX 0x0EBA6F34 //Found at: 0x0EB44B93 ( ClientFx.fxd[0x0EB40000] + 0x00004B93 )
Credits : NeoIII
Code:
#define DeviceGame 0x009128A8
#define GlassWalls 0x00572C9A
#define DIPEngine 0x006A3A9A
#define LTClientEXE 0x00485D30
#define LTClientDLL 0x3783DD48
#define GameStatus 0x37854EA4
#define EspName1 0x372F3F99
#define EspName2 0x372F401F
#define NoRecoil 0x373A283C
#define NoReload 0x3741EEA4
#define SuperBullets 0x374199ED
#define WeaponRange1 0x3741F129
#define WeaponRange2 0x3741F4A9
#define RapidFire 0x3741FBA5
#define WeaponManager 0x37885DC4
Credits : WE11ington