View Poll Results: remove or keep this tutorial?

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  • Remove

    15 23.44%
  • Keep

    49 76.56%
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  1. #1
    evo85210's Avatar
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    Thumbs up Actual summoner name filter bypass tutorial

    Okay, i don't get why no one has actually taught the summoner name filter bypass, as far as i know, riot doesn't really care, they'll just give you a 400 year ban if they catch you with riot tags.

    Last edited by evo85210; 01-15-2013 at 11:22 PM.

    Subscription to my YouTube Channel is always appreciated! (oXProskillzXo)

  2. The Following 4 Users Say Thank You to evo85210 For This Useful Post:

    Frosty' (05-12-2013),Sauke2020 (04-16-2013),stunnedall (01-16-2013),Thingy Number Ex (01-16-2013)

  3. #2
    julos's Avatar
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    Nice tutorial! But now you know the values, can't you use Artmoney to edit it? And why do you need to use the decompiled file? Can you also edit the original file?

  4. #3
    Thingy Number Ex's Avatar
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    Nice tutorial. I'll try it soon! This is for registering, will it be the same for buying a name change? I'll experiment with this myself later on. (;


    LoL Summoner Name:
    SevenIy (With a capital I)

    Currently smurfing. Main account is with a friend.

    My vouch's:
    https://www.mpgh.net/forum/490-vouche...s-vouches.html

  5. #4
    evo85210's Avatar
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    if you decompile it, you'll need to recompile it, i simple decompressed it so it's editable.
    idk what artmoney is, so i didn't use it.
    i guess you could try editing the original file, but it might render your client useless

    Subscription to my YouTube Channel is always appreciated! (oXProskillzXo)

  6. #5
    Surutsu's Avatar
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    How long did it take for the first account in the video to get banned? And thanks for the tutorial.

  7. #6
    evo85210's Avatar
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    i got banned when the update came out earlier today, didn't even last 24 hours

    Subscription to my YouTube Channel is always appreciated! (oXProskillzXo)

  8. #7
    TheBombShow100's Avatar
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    It doesnt work for me o.o, im pretty sure i did everything correctly

  9. #8
    daviddidi's Avatar
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    lol so good, good tutorial

    I want to Develop this World,
    But you Never Tell Me The Source Code ...

    Joined Forum: April 2011

  10. #9
    Machine Gun Kelly's Avatar
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    good tutorial.

  11. #10
    Levest28's Avatar
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    My stuff is different... I have 2 versions inside my release file... also, the hex values arn't the same; their like 2c ce 41

    And idea's or help? I I followed your guide using the alternate values I have, but I couldn't get it to work
    Last edited by Levest28; 02-08-2013 at 03:12 PM.

  12. #11
    ginny's Avatar
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    Pretty sure this has been patched though. Every Riot name I tried, even if it was random keyboardspam, said "This name is already taken."

  13. #12
    daviddidi's Avatar
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    Code:
    00001 /*
    00002  * cws2fws Beregszaszi
    00003  * This file is placed in the public domain.
    00004  * Use the program however you see fit.
    00005  *
    00006  * This utility converts compressed Macromedia Flash files to uncompressed ones.
    00007  */
    00008 
    00009 #include "config.h"
    00010 #include <sys/stat.h>
    00011 #include <fcntl.h>
    00012 #include <stdio.h>
    00013 #include <stdlib.h>
    00014 #if HAVE_UNISTD_H
    00015 #include <unistd.h>
    00016 #endif
    00017 #if HAVE_IO_H
    00018 #include <io.h>
    00019 #endif
    00020 #include <zlib.h>
    00021 
    00022 #ifdef DEBUG
    00023 #define dbgprintf printf
    00024 #else
    00025 #define dbgprintf(...)
    00026 #endif
    00027 
    00028 int main(int argc, char *argv[])
    00029 {
    00030     int fd_in, fd_out, comp_len, uncomp_len, i, last_out;
    00031     char buf_in[1024], buf_out[65536];
    00032     z_stream zstream;
    00033     struct stat statbuf;
    00034 
    00035     if (argc < 3) {
    00036         printf("Usage: %s <infile.swf> <outfile.swf>\n", argv[0]);
    00037         return 1;
    00038     }
    00039 
    00040     fd_in = open(argv[1], O_RDONLY);
    00041     if (fd_in < 0) {
    00042         perror("Error opening input file");
    00043         return 1;
    00044     }
    00045 
    00046     fd_out = open(argv[2], O_WRONLY | O_CREAT, 00644);
    00047     if (fd_out < 0) {
    00048         perror("Error opening output file");
    00049         close(fd_in);
    00050         return 1;
    00051     }
    00052 
    00053     if (read(fd_in, &buf_in, 8) != 8) {
    00054         printf("Header error\n");
    00055         close(fd_in);
    00056         close(fd_out);
    00057         return 1;
    00058     }
    00059 
    00060     if (buf_in[0] != 'C' || buf_in[1] != 'W' || buf_in[2] != 'S') {
    00061         printf("Not a compressed flash file\n");
    00062         return 1;
    00063     }
    00064 
    00065     fstat(fd_in, &statbuf);
    00066     comp_len   = statbuf.st_size;
    00067     uncomp_len = buf_in[4] | (buf_in[5] << 8) | (buf_in[6] << 16) | (buf_in[7] << 24);
    00068 
    00069     printf("Compressed size: %d Uncompressed size: %d\n",
    00070            comp_len - 4, uncomp_len - 4);
    00071 
    00072     // write out modified header
    00073     buf_in[0] = 'F';
    00074     if (write(fd_out, &buf_in, 8) < 8) {
    00075         perror("Error writing output file");
    00076         return 1;
    00077     }
    00078 
    00079     zstream.zalloc = NULL;
    00080     zstream.zfree  = NULL;
    00081     zstream.opaque = NULL;
    00082     inflateInit(&zstream);
    00083 
    00084     for (i = 0; i < comp_len - 8;) {
    00085         int ret, len = read(fd_in, &buf_in, 1024);
    00086 
    00087         dbgprintf("read %d bytes\n", len);
    00088 
    00089         last_out = zstream.total_out;
    00090 
    00091         zstream.next_in   = &buf_in[0];
    00092         zstream.avail_in  = len;
    00093         zstream.next_out  = &buf_out[0];
    00094         zstream.avail_out = 65536;
    00095 
    00096         ret = inflate(&zstream, Z_SYNC_FLUSH);
    00097         if (ret != Z_STREAM_END && ret != Z_OK) {
    00098             printf("Error while decompressing: %d\n", ret);
    00099             inflateEnd(&zstream);
    00100             return 1;
    00101         }
    00102 
    00103         dbgprintf("a_in: %d t_in: %lu a_out: %d t_out: %lu -- %lu out\n",
    00104                   zstream.avail_in, zstream.total_in, zstream.avail_out,
    00105                   zstream.total_out, zstream.total_out - last_out);
    00106 
    00107         if (write(fd_out, &buf_out, zstream.total_out - last_out) <
    00108             zstream.total_out - last_out) {
    00109             perror("Error writing output file");
    00110             return 1;
    00111         }
    00112 
    00113         i += len;
    00114 
    00115         if (ret == Z_STREAM_END || ret == Z_BUF_ERROR)
    00116             break;
    00117     }
    00118 
    00119     if (zstream.total_out != uncomp_len - 8) {
    00120         printf("Size mismatch (%lu != %d), updating header...\n",
    00121                zstream.total_out, uncomp_len - 8);
    00122 
    00123         buf_in[0] =  (zstream.total_out + 8)        & 0xff;
    00124         buf_in[1] = ((zstream.total_out + 8) >>  8) & 0xff;
    00125         buf_in[2] = ((zstream.total_out + 8) >> 16) & 0xff;
    00126         buf_in[3] = ((zstream.total_out + 8) >> 24) & 0xff;
    00127 
    00128         lseek(fd_out, 4, SEEK_SET);
    00129         if (write(fd_out, &buf_in, 4) < 4) {
    00130             perror("Error writing output file");
    00131             return 1;
    00132         }
    00133     }
    00134 
    00135     inflateEnd(&zstream);
    00136     close(fd_in);
    00137     close(fd_out);
    00138     return 0;
    00139 }
    Compile in C for me please
    Last edited by daviddidi; 02-14-2013 at 04:19 PM.

    I want to Develop this World,
    But you Never Tell Me The Source Code ...

    Joined Forum: April 2011

  14. #13
    rep09's Avatar
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    i tried to modify the swf file to make name with restricted chars(like $%£"@),but im not able to change it using the hex code since i dont know to which hex value each char correspond,so i modified it by decompile the swf file into .fla and .as files,but i dont know how to recompile it using adobe.
    can you help me?

  15. #14
    Malbert's Avatar
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    I got it to do what you said you now need to go into the apps folder after locale, but I'm looking to increase the limit of the name say to about 24 characters but I'm not finding it any ideas? Or does anyone already know how? I was thinking to use memory editing and edit it from 3-16 to be 3-24 but not sure if it would work, whether it would actually edit the restriction or just the string.

  16. #15
    wweadam's Avatar
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    Quote Originally Posted by Malbert View Post
    I got it to do what you said you now need to go into the apps folder after locale, but I'm looking to increase the limit of the name say to about 24 characters but I'm not finding it any ideas? Or does anyone already know how? I was thinking to use memory editing and edit it from 3-16 to be 3-24 but not sure if it would work, whether it would actually edit the restriction or just the string.
    Tell me how that goes.

    And by the way, you can still use profanities, but all Riot names are now taken. I've been trying to use this method to find other ways but I simply don't know if it's possible and don't have the knowledge to go any further than I have now.

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