Hi Everyone
Offset | Addr
Code:
namespace defs
{
const DWORD64 playerclntoffset = 0x90;
const DWORD64 playerclnt = 0x1E00C20;
const DWORD64 playersize = 0xD98;
const DWORD64 playerstart = 0x288;
const DWORD64 meoffset = 0x298;
const DWORD64 Intersect = 0x140043B40;
const DWORD64 ltclientshell = 0x1C05728;
const DWORD64 FlyPVP = 0xB44;
const DWORD64 FlyZM = 0xA64;
const DWORD64 BunyHop = 0x1E5DD58;
const DWORD64 FallDamageAddr = 0x1C04B78;
const DWORD64 Switch = 0x167AA3C;
const DWORD64 Reload = 0x1661A6C;
const DWORD64 Fire = 0x1659798;
}
Inivisble Addr
Code:
namespace Inivisble
{
const DWORD64 Mwait0 = 0x15A8178;
const DWORD64 Mcidle = 0x15167B0;
const DWORD64 Midle = 0x15A6BFC;
const DWORD64 Midle1 = 0x172CF40;
const DWORD64 Mrun = 0x15160B0;
const DWORD64 MrunRside = 0x1516C30;
const DWORD64 MrunLside = 0x1516BB0;
const DWORD64 MrunBside = 0x1516B30;
const DWORD64 Mwalk = 0x1516030;
const DWORD64 MwalkRside = 0x1516AB0;
const DWORD64 MwalkLside = 0x1516A30;
const DWORD64 MwalkBside = 0x15169B0;
const DWORD64 McwalkLside = 0x1516D30;
const DWORD64 McwalkRside = 0x1516DB0;
const DWORD64 McwalkBside = 0x1516CB0;
const DWORD64 MJump = 0x163CB6C;
const DWORD64 Mhit01 = 0x15161B0;
const DWORD64 Mhit02 = 0x1732830;
const DWORD64 Mcwalk = 0x1516730;
const DWORD64 Midleup = 0x1692D70;
const DWORD64 midles = 0x163C88C;
const DWORD64 MSuperjump = 0x1693338;
const DWORD64 McSuperjump = 0x1693030;
}
OverwriteString Function
Code:
Void OverwriteString(char* string, char* original, uint64_t length)
{
memcpy(reinterpret_cast<void*>(string), (original), length);
memcpy(reinterpret_cast<void*>(string + length) , ("\x00"), 1);
}