## [1.4.4.2] - 2022-07-27
### Added
- Ability to set default loaded game on startup in the config file
### Fixed
- DF Dragon Amulet fixed
## [1.4.4.1] - 2022-07-25
### Added
- AQ Auto Win (this is now used for wars instead of Auto Battler)(Auto Win for Wars is for Patrons only)
### Changed
- AQ Auto Battler has been recoded from scratch to incorporate Auto Win
- All AQ functions/cheats are in the one persistent .SWF and is loaded upon character login
- AQ Attack Elements are now togglable, and when disabled your attack element will be returned to your equipped weapons element
- AQ Classes now load their appropriate armors as well
- AQ Guardian is properly togglable now
### Fixed
- DF Dragon Amulet fixed
## [1.4.3] - 2022-07-14
### Changed
- AQ Auto Battler for WARS now battles the appropriate monsters (BAN SAFETY)
- AQ Auto Battler has been slowed to 30 seconds per battle (BAN SAFETY)
- AQ Auto Battler now restarts for WARS properly
## [1.4.2] - 2022-07-09
### Changed
- Code optimization
### Added
- AQ Auto Battler now includes a Zone ID input, used to count the battles towards your war effort (Be careful! I am not responsible if your character gets banned!)
- AQ Archer added to Classes and Class Trainers
- DF DragonLord, Dragonslayer, Evolved PumpkinLord, Frost Moglin, Ninja, Paladin, Pirate, PumpkinLord, Shadow Hunter, Soulweaver, Technomancer and Togslayer added to Class Trainers
## [1.4.1] - 2022-07-07
### Changed
- AQ Auto Battler now restarts at a set interval (set in AEUltimate.ini) when the Auto Battler is left on Auto Battler Report (do not close Auto Battler)
- AQ Stats Editor reset now grabs values from database (will reset to newly trained values; if you have edited your stats, then reset them and then trained)
- AQ Daily Caps have been improved a lot, values will now reset when server hits appropriate time
- AQ Various code optimizations to persistent .SWF
- AEUltimate C# changed location of program data (should fix black screen issues)
## [1.4.0]+ - 2022-06-28
### Changed
- Fixed WIS NaN for DF Stats Editor
## [1.3.1] - 2022-02-18
### Added
- AQ Class loaders and trainers
- AQ Subrace loaders and trainers
- AQ Auto Battler end report
- AQ Daily Caps to player scroll and post battle
- AEUltimate Toggle Custom SWF Loader (Press F2 to toggle)
### Changed
- AQ Status Effects now permanent and togglable
## [1.3] - 2022-02-08
### Added
- AQ Status Effects
- AEUltimate Hide UI (Press F1 to toggle)
### Changed
- AQ Stats Editing fixed again
- UI Redesign
- DF Combined Armor Color, Attack Element, Class Trainers into single list
## [1.22] - 2022-02-05
### Added
- AQ Weapon Proc Rate to Stats Editor
- AQ Reset stats to Stats Editor
- DF House Shop and House Item Shop Loaders to Loaders
### Changed
- Window now able to be made smaller (700x500)
- AQ Shop Lift can now steal everything
- AQ Heal won't increase potions past 35
## [1.21] - 2021-12-28
### Added
- AQ Auto Battler + ID
### Changed
- Window now able to be made smaller (700x700)
- AQ End Battle (don't have to wait for your turn)
- AQ Properly fixed damage boosting pets
- AQ Fixed health potions not healing
## [1.2] - 2021-12-23
### Added
- AQ Potions added to Heal
- AQ Change Name
- AQ Ability to steal faces using Shop Lift
- AQ Auto Battler
- AQ Fodder
### Changed
- UI Redesign
- AQ Fixed End Battle errors
- AQ End Battle now kills all monsters at once
- AQ Fixed Custom SWF
- AQ Steal Weapon is now Shop Lift
- AQ Fixed 0 damage with certain pets (now they have no effect)
- AQ Guardian, Infinite HP/MP/SP, Win Initiative are now toggles
- DF Remade Loaders, increased limit to 5 digits. Now moveable.
## [1.11] - 2021-10-08
### Added
- DF Unlimited SoulThreads for Chaosweaver (part of Skills Enabler
- AQ Admin Menu
- MQ Mech Loaders for Skullcrusher, Chrono Corruptor, Vladic Black Knight, Shadowtech E Series 3, Spectacular Lightshow, Prototype Accelerator Containment Vessel and Dark Lord Mechula
### Changed
- Fixed sound issue when switching between games
- New Custom SWF Loaders for all games
## [1.10] - 2021-10-01
### Added
- AQ Attack Element switcher
- DF End Battle
- DF Finish Quest
### Changed
- Complete UI redesign. Seamless game switching
- Fixed layer issue with AQ Win Initiative
- Fixed shop loading for quests
07-27-2022
albertoacv4498
How exactly is the DA being fixed? Is new functionality being added in some way? Or is it just randomly breaking between patches?
07-28-2022
Flash3113
Quote:
Originally Posted by albertoacv4498
How exactly is the DA being fixed? Is new functionality being added in some way? Or is it just randomly breaking between patches?
The DragonFable developers are actively trying to stop us.
Every day for the past few days they have released an update breaking the function and in the case of AEUltimate the game loading as well.