Can someone provide me with the glow offsets for this code?
Code:
system("Color a");
PlayerList[i].ReadInformation(i);
DWORD myplayer;
ReadProcessMemory(mglow.__HandleProcess, (PBYTE*)(mglow.__dwordClient + 0x00A9430C), &myplayer, sizeof(DWORD), 0);
ReadProcessMemory(mglow.__HandleProcess, (PBYTE*)(myplayer + 0xF0), &myteam, sizeof(int), 0);
if (GetAsyncKeyState(VK_F1))
{
espe = !espe;
Sleep(250);
}
-------
{
DWORD g_currentPlayer;
int g_currentPlayerTeam;
int g_currentPlayer_GlowIndex;
ReadProcessMemory(mglow.__HandleProcess, (PBYTE*)(mglow.__dwordClient + 0x04B4D724), &GlowPointer, sizeof(DWORD), 0);
ReadProcessMemory(mglow.__HandleProcess, (PBYTE*)(mglow.__dwordClient + 0x00A9430C + ((i)* 16)), &g_currentPlayer, sizeof(DWORD), 0);
ReadProcessMemory(mglow.__HandleProcess, (PBYTE*)(g_currentPlayer + 0x000086A0), &g_currentPlayer_GlowIndex, sizeof(int), 0);
ReadProcessMemory(mglow.__HandleProcess, (PBYTE*)(g_currentPlayer + 0x000000F0), &g_currentPlayerTeam, sizeof(int), 0);