Originally Posted by
XericChaos
So, I just played it for a little bit. I really like the art style that everything has for the characters and nexus, but in the realm, most everything looks the same with the exception of a couple of sprites and borders around bullets. Also, while I like the idea of the charge mechanic, it only affects the wizard and makes their ability extremely under powered, almost completely making the class useless. The purpose of the wizard is to be a glass cannon, squishy as hell, but lots of damage, and well with the charged ability and having so few shots, and while yes you did bump the damage a bit, you've basically taken out the cannon, making the wizard just glass. I like to see new servers and their spin on things compared to prod. So, if you are willing, could you talk about some of the differences that are implemented in your current version that make it different from prod, with the exception of the obvious, artwork? Also what future plans for the server do you have? Thanks for answering all my stuff thus far, hope to hear from you soon.