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  1. #16
    XinLoiBby's Avatar
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    It's great if you are aiming for server work . It's simple and I like the space it gives me .

  2. #17
    Alen's Avatar
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    OT: prolly a few thousand per project, largest for a single file was around 2k-ish I think

    Quote Originally Posted by Play&Win View Post
    what did u do there?
    Prolly insert each field separately on a new line

    Quote Originally Posted by XinLoiBby View Post
    It's great if you are aiming for server work . It's simple and I like the space it gives me .
    Yes, it's great for database needs. Period.

  3. #18
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    Code:
    For i = 1 to 999999999999999
    
    ListboxLines.Items.Add("Line " & i)
    
    
    Next
    Msgbox(ListboxLines.Items.Count)
    YAY

  4. #19
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    a lot... i tried to replicate a bunch of .NET libraries (like WebRequest, Crypto) in C++ and some WinForm controls for DirectX and OpenGL use. I QQed though.

  5. #20
    Jason's Avatar
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    Quote Originally Posted by -Away View Post
    Code:
    For i = 1 to 999999999999999
    
    ListboxLines.Items.Add("Line " & i)
    
    
    Next
    Msgbox(ListboxLines.Items.Count)
    YAY
    4 lines of code :/

    Quote Originally Posted by Jeremy S. Anderson
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    But you're still nothing but a fucking RAT.


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  6. #21
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    Quote Originally Posted by -Away View Post
    Code:
    For i = 1 to 999999999999999
    
    ListboxLines.Items.Add("Line " & i)
    
    
    Next
    Msgbox(ListboxLines.Items.Count)
    YAY
    lol, 999999+ lines or only 4?

  7. #22
    Hell_Demon's Avatar
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    No idea, my guess is around 2k lines for a single project, all projects combined probably millions, so many useless code written =p
    Ah we-a blaze the fyah, make it bun dem!

  8. #23
    Blubb1337's Avatar
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    Got a few projects with 2-6K lines...



  9. #24
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    @Hell_Demon
    Haha, but 2K for a single project aint so much (Ikr dat im not the gewd dude to say this )

    @Blubb1337
    Let me think...Databases huh?

  10. #25
    Lyoto Machida's Avatar
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    Quote Originally Posted by Play&Win View Post


    lol, 999999+ lines or only 4?
    Im too good for you guys!

    I did 9999999999999999 lines of code in only 4 /me

  11. #26
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    Quote Originally Posted by -Away View Post


    Im too good for you guys!

    I did 9999999999999999 lines of code in only 4 /me
    ah stfu, It's impossible ftw /fp

  12. #27
    Hell_Demon's Avatar
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    The amount of lines your code has has nothing to do with how good you are lol.

    Pros write better code in less lines
    Ah we-a blaze the fyah, make it bun dem!

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    ♪~ ᕕ(ᐛ)ᕗ (03-20-2011),Void (03-20-2011),why06 (03-21-2011)

  14. #28
    XinLoiBby's Avatar
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    Quote Originally Posted by Hell_Demon View Post
    The amount of lines your code has has nothing to do with how good you are lol.

    Pros write better code in less lines
    Very true , the less lines the better . Makes the project more efficient . The 30 something thousand lines I had for MySQL couldn't be shorten by much since everything entered was either mob, players, items, drops, and npc.

  15. #29
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    How many really means nothing, like everyone else has been saying. I'll put it like this, I coded a huge mess of code once and it wasn'y horribly written, but it had some bugs you know. I consolidated it in a revision to less lines and more functionality by fragmenting the code into different classes and files, but I think everyone knows this so I'll just say mos ever written... erm, without holding down Ctrl+V is 500 - 700. That's the most in a single file, and it was confusing as hell to read. I had to break it apart a little later.

    "Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."
    - Dwight D. Eisenhower

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  17. #30
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    Quote Originally Posted by XinLoiBby View Post
    Very true , the less lines the better . Makes the project more efficient . The 30 something thousand lines I had for MySQL couldn't be shorten by much since everything entered was either mob, players, items, drops, and npc.
    Quote Originally Posted by Hell_Demon View Post
    The amount of lines your code has has nothing to do with how good you are lol.

    Pros write better code in less lines
    Well, let's put it in this way - the number of FLoC (functional LoC) is an indicator of the size of the project - when coded well.

    I mean, you could put all your code onto one line or split it into a gazillion, and some could be well optimised and others could be rubbish, but overall, for good programmers who program well, it is somewhat an indicator of the size of the project - Windows > YouTube downloader.

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