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  1. #31
    ultrabehindert's Avatar
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    For all who got an Error. Use the SteamID with only digits. Not the one wich start with STEAM_ID:Blablabla . Further more you need to stop sync Rocket League with the SteamCloud. Otherwise you get your old Rank. And dont forget you save (via Screenshots) your settings and alls your cars. Everything will be reseted. But all Items will stay in your inventory. I hope i could help a bit.

  2. #32
    gffffffffff's Avatar
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    heres how to get it to work for ppl that can't get it to work

  3. #33
    Sirderyl's Avatar
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    Quote Originally Posted by Jeraldpie View Post
    For me it says "Cannot find \Documents\My Games\Rocket League\TAGame\SaveData\DBE_Production" any fix?

    Yeah, me too :/
    Last edited by Sirderyl; 02-10-2018 at 02:11 PM.

  4. #34
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    i have testing @ now and its work !!!

  5. #35
    Will The Sheep's Avatar
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    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NotSupportedException: The given path's format is not supported.
    at System.Security.Permissions.FileIOPermission.Emula teFileIOPermissionChecks(String fullPath)
    at System.Security.Permissions.FileIOPermission.Quick Demand(FileIOPermissionAccess access, String fullPath, Boolean checkForDuplicates, Boolean needFullPath)
    at Microsoft.VisualBasic.FileIO.FileSystem.NormalizeP ath(String Path)
    at Microsoft.VisualBasic.FileIO.FileSystem.NormalizeF ilePath(String Path, String ParamName)
    at Microsoft.VisualBasic.FileIO.FileSystem.CopyOrMove File(CopyOrMove operation, String sourceFileName, String destinationFileName, Boolean overwrite, UIOptionInternal showUI, UICancelOption onUserCancel)
    at Microsoft.VisualBasic.MyServices.FileSystemProxy.C opyFile(String sourceFileName, String destinationFileName, UIOption showUI, UICancelOption onUserCancel)
    at Rocket_League_LVL_Changer.Form1.Button1_Click(Obje ct sender, EventArgs e)
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    at System.Windows.Forms.Button.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    Rocket League LVL Changer
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/William/Downloads/Rocket%20League%20LVL%20Changer_mpgh.net/Rocket%20League%20LVL%20Changer.exe
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 14.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2612.0 built by: NET471REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  6. #36
    shay11's Avatar
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    BANNED IN OFFLINE MODE "'END USER LICENSE AGREEMENT ""

  7. #37
    Rayco05's Avatar
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    What is my steamid? STEAM ID64 STEAMID or STEAMID3?

  8. #38
    inspirect's Avatar
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    still works? if so is this client sided or not?

  9. #39
    Ryutaa_'s Avatar
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    You can simply did this with cheat engine so why do you make a tool for it ?

  10. #40
    TPotato32's Avatar
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    does it still work boi?

  11. #41
    meenasaw1's Avatar
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    Nope not working

  12. #42
    xdokkaebi's Avatar
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    Works well, thank u!!

  13. #43
    mikashe321's Avatar
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    Patched AF
    Up late, aren't we, %username% ?

  14. #44
    Kronovi's Avatar
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    will it only change my level, or also my car stats?

    cause i used a level changer (or a savegame file) long time ago, and now my cars have 4092482390482903 wins, i don't want these

    is there a way to reset these?

  15. #45
    thormunz's Avatar
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    My Mood
    Amazed
    How does this work and does other people get to see this?

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