1. VB.NET/C#
2. Not sure...
3. Probably LUA, it's commonly referred to as the game scripting language.
hey ppl ,
got a few Questions ,
1. what coding/programming languages would u guys recommend me to make aplications(Game launcher) ?
2. what program would u recommend me to set a database up . (login options,lvl character,stuff like that)
3. if i would make my own private server(not runescape , more like wow and other mmorpgs) what coding language would u recommend me to edit some options ingame . (like changing healthpoints , adding some options ingame like armours,costumes,weapons, .... ) ?
4. What program/language should i use to fix buggs ingame ?
im sorry if im posting in the wrong section but this section seems to be ok , cuz this is the only section where all coders come "together" .
Hope u guys can help me out a litl bit .
do not start to flame .
Question ; should i start with c then go to c# then C++
and after that VB ? =/
wich is the best to start with so the other languages get litl bit easyer ?
ik VB is totaly diff from c++ ....
Last edited by Drake; 01-23-2011 at 09:42 AM.
1. VB.NET/C#
2. Not sure...
3. Probably LUA, it's commonly referred to as the game scripting language.
Drake (01-22-2011)
Cpp all the Way, Even if it means headaches.
For game oriented things, Well, Database ; You choose, and in-game, LUA or w/e the game mostly uses.
As of for Bug fixing this point is shady, And you will understand, As mostly the problem will be coming from a part of your emulator, So prepare yourself for DB crap and Improving your chosen/made emulator, Keep in mind that if you add things for debug to the game, It will help you find your way around the many bug(s) you will encounter, and prepare for a crapload of reversal ;D ; You make something, You'll know how it works, Enjoy upcoming headaches ;D.
Have kind of a crapload of experience in pServers of any kind, And developer for many communities/engines under many names, So feel free to add me on MSN ;D.
Tell us what you chosed ;D ; A game with already emulator projects, A community, Reversing a new game, W/e, I'm interested to see what you'll do.
Last edited by Melodia; 01-22-2011 at 08:10 PM. Reason: Smiley Faces scares me, Changed them.
Love You All~
Drake (01-23-2011)
Judging by the number of smileys Mel used for encouragement I'd say ur in for a hell of an ordeal.
"Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."- Dwight D. Eisenhower
Last edited by Melodia; 01-22-2011 at 08:09 PM. Reason: Lawl Can't type it seems.
Love You All~
Drake (01-23-2011)
Aww you removed smileys! /sad
@Drake:
1. VB or a .NET language ( I agree with Lolz)
2. idk
3. idk
4. Same language you used to code the game of course o_O?!
"Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."- Dwight D. Eisenhower
Drake (01-23-2011)
1: VB.NET
2: VB.NET if you know how to use mySQL.
3: C++
4: There are many languages for this, but I recommend Lua [Lua Game Applications].
1. Applications in C# or VB, But it really depends on the exact application, I suggest you find a syntax you feel comfortable with and stick to it, you can make desktop application in so many languages including HTML and JAVA, so it's really a matter of being comfortable over the language itself, however for ease, C# or vb.net is your best bet.
2. Again, it depends, IDK why born2amuse said vb.net, If you are looking to setup a database then again, it depends on where it is being deployed, You can use Excel to setup a database, Access, MySql as a gui or command prompt , there are a billion ways.
3. Your best bet is a scripting language, ruby is a great idea when it comes to gaming. In fact almost all MMORPG's use scripting languages to do the same thing. (like runescape)
4. Depends again, what language and script did you use for the first 3, and where is it being deployed... You wouldn't use LUA for debugging games if you developed the application in C++ and Scripted in ruby.......
DRAKE` (01-24-2011)
Sorry if I am a bit late on this but I run 3 different private servers an might be able to be of assistance here.
#1. For the launcher I would say VB that is where most of the launchers I've had to make an seen made are developed in
#2. For a database it all depends on the game they all have a different setup. For example
- Shaiya - MSSQL
Aion - MySQL
Zero Online - MSSQL
Flyff - MSSQL
WoW - MySQL
So it really depends on what game you are running to which type of database program you should use. If MSSQL I personally recommend MSSQL 2005 Express an for MySQL I recommend going through xampp an using theirs an then installing navicat for easier browsing.
#3. On what coding language it all depends with the 3 servers I currently have running right now all the coding languages differ again I'll give you an example.
- Aion - Subversion Knowledge, Java Scripting, C++, VB
WoW- Subversion/Compiling, Lua, C++, VB
Shaiya- Python (for client sided materials an decrypting Sdata), OllyDBG(Debugging), Hex
Those are just a few examples of what some games run.
#4. This goes the same way as #3 it all depends on the coding language you are using thou some might be deeper then just scripting coding an might require you to use OllyDBG an actually go throu an debug the actual game itself.
Well again I'm sorry if I posted late but I saw the post an I am running a few servers currently an thought I would share.
Enjoy,
Lynch
Drake (02-02-2011)