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    Trainer V.2.5 + Farm's

    @Update Topic https://www.mpgh.net/forum/showthread.php?t=1506265

    Fix Trainer - .EXE / .CT / CODE
    Download your choice.

    authors and Thanks :

    @darkm125
    @xppazar
    @3JIOU_KOTE
    @Trove

    https://www.mpgh.net/forum/showthread.php?t=1435642
    https://www.mpgh.net/forum/showthread.php?t=1492754
    https://www.mpgh.net/forum/showthread.php?t=1429657
    https://www.mpgh.net/forum/showthread.php?t=912954

    Cheats on this CT

    - Anti-Dismount (New)
    - Gun No Damage Freezy Air (New)
    - No-Clip Cam (New)
    - Jump Hack (New)
    - Cave Finder (X-Ray)
    - Infinity Dogde
    - Anti-AFK
    - Faster Lasermancy Geode (OmniTool)
    - Teleport Hack
    - Skip Distance
    - Super Jump
    - Fly Hack
    - Increase Fly Speed
    - Speed Hack
    - Gravity Hack
    - Energy Hack (Good for Infinity Back Ninja Dash)
    - Remove Fov
    - Zoom Hack
    - Map Hack (Map on M) (New)




    How to use:

    1 - Open Game, login your account.
    2 - After character logged open Trainer

    Scan .Exe : https://www.virustotal.com/gui/file-...MQ==/detection
    Scan .CT : https://www.virustotal.com/gui/file-...MA==/detection

    Tutorial Cheats
     


    ---------------------------
    Anti-Dismount

    F4 Enable/Disable
    Active use skills, attacks, lasermancy Mounted.

    -------------------------------
    Gun No damage Freezy Air

    Alt Enable/Disable
    you stand in the air, being able to hit enemies on the floor

    -----------------------
    Jump Hack

    F1 Enable

    Increase Number of Jumps.

    ---------------------
    X-Ray


    for Work X-Ray
    Video > Open GL

    F5 = Enable/Disable script, now u raw invisible blocks

    ---------------------------
    Fly Speed

    Hold "Caps Lock" for Get more Speed Gliding

    ----------------------

    Skip Distance (Teleport Hack)

    Press Button "3" to teleport 3 blocks direction of your cursor
    Good for farm, enter dugeons etc.

    --------------------
    Super Jump

    Mark check the box to active Super Jump
    Increase u distance

    -----------------------
    Fly Hack

    Press "Insert" and Glide.
    "Delete" stop

    -----------------------
    Gravity Hack

    Page Up = ON
    falls and up more slowly
    Page Down = Off

    ---------------------
    Energy Hack

    for active Num1
    (Good for Infinity Back Ninja Dash)
    desactive Num2

    --------------------------
    Speed Hack

    get on any mount and press "Home"
    now speed mount Freezed. go battle!
    End = OFF

    --------------------
    Speed Hack.dll

    Hold "E" to set speed 2.0
    More fast World.

    ----------------------

    Speed Hack

    Hold "Caps Lock"
    for increase u speed moving on your cursor

    ------------------------
    Infinity Dodge

    F3 Active/Disable
    now "shift" no have cooldown.

    ----------------------------
    Anti-AFK

    F8 Enable
    no more DC on afk

    ----------------
    Faster Lasermancy Geode (OmniTool)

    F2 = Enable/Disable
    Now smash fast blocks on Geode, only use OmniTool (Lasermancy)
    not work normal World.

    ----------------
    Fov Remover

    Button "+" increase distance view 1000
    Good for Dragon / Ore's / Grass / Farm
    Button " - " return to 200.
    Obs : On use Portals, need return 200 or game crash.

    ----------------
    Zoom Hack

    F6 Enable/Disable
    Increase u distance View.

    ----------------
    Map Hack (On M)

    Ctrl + M = ON
    Increase distance map view 1000.

    -------------------------
    No-Clip Cam

    F9 Enable/Disable
    your camera now goes through objects and walls


    Codes for Users


    CT Code :
     
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable>
      <CheatEntries>
        <CheatEntry>
          <ID>328</ID>
          <Description>"Jump min "</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(jumper,trove.exe,FF 46 3C 68) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    
    newmem:
    
    code:
      inc [esi+3C]
      push trove.exe+C2080C
    
    jumper:
     dec [esi+3C]
    
    [DISABLE]
    
    jumper:
      db FF 46 3C 68 38 5D
    
    unregistersymbol(jumper)
    dealloc(newmem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: "trove.exe"+27F277
    
    "trove.exe"+27F257: E8 D4 E9 44 00        -  call trove.exe+6CDC30
    "trove.exe"+27F25C: 89 45 EC              -  mov [ebp-14],eax
    "trove.exe"+27F25F: 85 C0                 -  test eax,eax
    "trove.exe"+27F261: 74 74                 -  je trove.exe+27F2D7
    "trove.exe"+27F263: 8B C8                 -  mov ecx,eax
    "trove.exe"+27F265: E8 46 7A 1F 00        -  call trove.exe+476CB0
    "trove.exe"+27F26A: 84 C0                 -  test al,al
    "trove.exe"+27F26C: 74 09                 -  je trove.exe+27F277
    "trove.exe"+27F26E: C7 46 3C 00 00 00 00  -  mov [esi+3C],00000000
    "trove.exe"+27F275: EB 58                 -  jmp trove.exe+27F2CF
    // ---------- INJECTING HERE ----------
    "trove.exe"+27F277: FF 46 3C              -  inc [esi+3C]
    "trove.exe"+27F27A: 68 38 5D D9 00        -  push trove.exe+C35D38
    // ---------- DONE INJECTING  ----------
    "trove.exe"+27F27F: C7 45 F0 00 00 00 00  -  mov [ebp-10],00000000
    "trove.exe"+27F286: C7 45 F4 00 00 00 00  -  mov [ebp-0C],00000000
    "trove.exe"+27F28D: C7 45 F8 00 00 00 00  -  mov [ebp-08],00000000
    "trove.exe"+27F294: E8 B7 E2 2A 00        -  call trove.exe+52D550
    "trove.exe"+27F299: 83 C4 04              -  add esp,04
    "trove.exe"+27F29C: 8D 4D F0              -  lea ecx,[ebp-10]
    "trove.exe"+27F29F: 50                    -  push eax
    "trove.exe"+27F2A0: 68 38 5D D9 00        -  push trove.exe+C35D38
    "trove.exe"+27F2A5: E8 C6 47 EC FF        -  call trove.exe+143A70
    "trove.exe"+27F2AA: 6A 00                 -  push 00
    }
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>112</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>165</ID>
          <Description>"Lasermancy Geode (Omni Tool)"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(Beam,trove.exe,DF F1 DD D8 72 35 8D) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      fcomip st(0),st(1)
      fstp st(0)
      jb trove.exe+9976B1
      jmp return
    
    Beam:
      fcomip st(0),st(0)
    return:
    registersymbol(Beam)
    
    [DISABLE]
    Beam:
      db DF F1 DD D8 72 35
    
    unregistersymbol(Beam)
    dealloc(newmem)
    
    {
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>113</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>153</ID>
          <Description>"Infinity Dogde (Hotkey)"</Description>
          <LastState/>
          <Color>8000FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(DODGE,trove.exe,DF F1 DD D8 73 12 56) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
    fcomip st(0),st(1)
    fstp st(0)
    jae trove.exe+56E4C9
    jmp return
    
    DODGE:
    fcomip st(0),st(0)
    return:
    registersymbol(DODGE)
    
    [DISABLE]
    
    DODGE:
    db DF F1 DD D8 73 12
    
    unregistersymbol(DODGE)
    dealloc(newmem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: "trove.exe"+56E4B1
    
    "trove.exe"+56E494: DD 5A 18 - fstp qword ptr [edx+18]
    "trove.exe"+56E497: 52 - push edx
    "trove.exe"+56E498: 8B 01 - mov eax,[ecx]
    "trove.exe"+56E49A: FF 50 04 - call dword ptr [eax+04]
    "trove.exe"+56E49D: D9 EE - fldz
    "trove.exe"+56E49F: DD 83 E0 00 00 00 - fld qword ptr [ebx+000000E0]
    "trove.exe"+56E4A5: DF F1 - fcomip st(0),st(1)
    "trove.exe"+56E4A7: 76 1E - jna trove.exe+56E4C7
    "trove.exe"+56E4A9: DD 83 E0 00 00 00 - fld qword ptr [ebx+000000E0]
    "trove.exe"+56E4AF: D9 C9 - fxch st(1)
    // ---------- INJECTING HERE ----------
    "trove.exe"+56E4B1: DF F1 - fcomip st(0),st(1)
    "trove.exe"+56E4B3: DD D8 - fstp st(0)
    "trove.exe"+56E4B5: 73 12 - jae trove.exe+56E4C9
    // ---------- DONE INJECTING ----------
    "trove.exe"+56E4B7: 56 - push esi
    "trove.exe"+56E4B8: E8 C3 58 F7 FF - call trove.exe+4E3D80
    "trove.exe"+56E4BD: 83 C4 04 - add esp,04
    "trove.exe"+56E4C0: 8B F0 - mov esi,eax
    "trove.exe"+56E4C2: E9 F3 00 00 00 - jmp trove.exe+56E5BA
    "trove.exe"+56E4C7: DD D8 - fstp st(0)
    "trove.exe"+56E4C9: 8B CF - mov ecx,edi
    "trove.exe"+56E4CB: E8 F0 24 0F 00 - call trove.exe+6609C0
    "trove.exe"+56E4D0: 84 C0 - test al,al
    "trove.exe"+56E4D2: 0F 84 8E 00 00 00 - je trove.exe+56E566
    }
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>114</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>338</ID>
          <Description>"Anti Dismount"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(nodismount,trove.exe,74 0B 8B 07 8B CF 6A 00 6A) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      je trove.AK::StreamMgr::GetFileLocationResolver+655B
      jmp return
    
    
    nodismount:
     jmp trove.AK::StreamMgr::GetFileLocationResolver+655B
    
    return:
    registersymbol(nodismount)
    
    [DISABLE]
    
    nodismount:
      db 74 0B 8B 07 8B CF
    
    unregistersymbol(nodismount)
    dealloc(newmem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: "trove.exe"+32362E
    
    "trove.exe"+323613: 8B CF              -  mov ecx,edi
    "trove.exe"+323615: 8B 52 64           -  mov edx,[edx+64]
    "trove.exe"+323618: FF D2              -  call edx
    "trove.exe"+32361A: 84 C0              -  test al,al
    "trove.exe"+32361C: 74 1D              -  je trove.exe+32363B
    "trove.exe"+32361E: 8B 4D FC           -  mov ecx,[ebp-04]
    "trove.exe"+323621: FF 75 0C           -  push [ebp+0C]
    "trove.exe"+323624: 83 C1 C0           -  add ecx,-40
    "trove.exe"+323627: E8 94 67 D6 FF     -  call trove.exe+89DC0
    "trove.exe"+32362C: 84 C0              -  test al,al
    // ---------- INJECTING HERE ----------
    "trove.exe"+32362E: 74 0B              -  je trove.exe+32363B
    "trove.exe"+323630: 8B 07              -  mov eax,[edi]
    "trove.exe"+323632: 8B CF              -  mov ecx,edi
    // ---------- DONE INJECTING  ----------
    "trove.exe"+323634: 6A 00              -  push 00
    "trove.exe"+323636: 6A 00              -  push 00
    "trove.exe"+323638: FF 50 60           -  call dword ptr [eax+60]
    "trove.exe"+32363B: 5F                 -  pop edi
    "trove.exe"+32363C: 5E                 -  pop esi
    "trove.exe"+32363D: 8B E5              -  mov esp,ebp
    "trove.exe"+32363F: 5D                 -  pop ebp
    "trove.exe"+323640: C2 08 00           -  ret 0008
    "trove.exe"+323643: CC                 -  int 3 
    "trove.exe"+323644: CC                 -  int 3 
    }
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>115</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>7</ID>
          <Description>"Cave Finder (HotKey) Open GL"</Description>
          <LastState/>
          <Color>02234F</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    aobscanmodule(INJECT,trove.exe, B8 03 02 00 00 c3)
    label(return)
    INJECT:
    db B8 07 02 00 00
    return:
    registersymbol(INJECT)
    [DISABLE]
    INJECT:
    db B8 03 02 00 00
    unregistersymbol(INJECT)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>116</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>166</ID>
          <Description>"Anti-AFK"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    aobscanmodule(AntiAFK,trove.exe,55 8B EC 83 E4 F8 D9 EE 83 EC 58)
    alloc(newmem,$1000)
    label(code)
    label(return)
    newmem:
    code:
      ret
      push ebp
      mov ebp,esp
      and esp,-08
      jmp return
    AntiAFK:
      jmp newmem
      nop
    return:
    registersymbol(AntiAFK)
    [DISABLE]
    AntiAFK:
      db 55 8B EC 83 E4 F8
    unregistersymbol(AntiAFK)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>119</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>1</ID>
          <Description>"Gun2"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(Gun2,trove.exe,F3 0F 10 81 D8 00 00 00 0F) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      movss xmm0,[ecx+000000D8]
      jmp return
    
    Gun2:
      movss xmm0,[ecx+000000AC]
    
    return:
    registersymbol(Gun2)
    
    [DISABLE]
    
    Gun2:
      db F3 0F 10 81 D8 00 00 00
    
    unregistersymbol(Gun2)
    dealloc(newmem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: "trove.exe"+262DA4
    
    "trove.exe"+262D99: C3                       -  ret 
    "trove.exe"+262D9A: CC                       -  int 3 
    "trove.exe"+262D9B: CC                       -  int 3 
    "trove.exe"+262D9C: CC                       -  int 3 
    "trove.exe"+262D9D: CC                       -  int 3 
    "trove.exe"+262D9E: CC                       -  int 3 
    "trove.exe"+262D9F: CC                       -  int 3 
    "trove.exe"+262DA0: 55                       -  push ebp
    "trove.exe"+262DA1: 8B EC                    -  mov ebp,esp
    "trove.exe"+262DA3: 51                       -  push ecx
    // ---------- INJECTING HERE ----------
    "trove.exe"+262DA4: F3 0F 10 81 D8 00 00 00  -  movss xmm0,[ecx+000000D8]
    // ---------- DONE INJECTING  ----------
    "trove.exe"+262DAC: 0F 2F 05 5C 6F F6 01     -  comiss xmm0,[trove.exe+BE6F5C]
    "trove.exe"+262DB3: 73 08                    -  jae trove.exe+262DBD
    "trove.exe"+262DB5: F3 0F 10 05 AC F5 10 02  -  movss xmm0,[trove.exe+D8F5AC]
    "trove.exe"+262DBD: F3 0F 11 45 FC           -  movss [ebp-04],xmm0
    "trove.exe"+262DC2: D9 45 FC                 -  fld dword ptr [ebp-04]
    "trove.exe"+262DC5: 8B E5                    -  mov esp,ebp
    "trove.exe"+262DC7: 5D                       -  pop ebp
    "trove.exe"+262DC8: C3                       -  ret 
    "trove.exe"+262DC9: 83 E9 2C                 -  sub ecx,2C
    "trove.exe"+262DCC: E9 AF 0C 36 00           -  jmp trove.exe+5C3A80
    }
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>18</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>57</ID>
          <Description>"Gun Hack No damage"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(Gun,trove.exe,F3 0F 10 89 D4 00 00 00 0F 57) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      movss xmm1,[ecx+000000D4]
      jmp return
    
    Gun:
     movss xmm1,[ecx+000000AC]
    
    return:
    registersymbol(Gun)
    
    [DISABLE]
    
    Gun:
      db F3 0F 10 89 D4 00 00 00
    
    unregistersymbol(Gun)
    dealloc(newmem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: "trove.exe"+65921F
    
    "trove.exe"+65920C: CC                       -  int 3 
    "trove.exe"+65920D: CC                       -  int 3 
    "trove.exe"+65920E: CC                       -  int 3 
    "trove.exe"+65920F: CC                       -  int 3 
    "trove.exe"+659210: 55                       -  push ebp
    "trove.exe"+659211: 8B EC                    -  mov ebp,esp
    "trove.exe"+659213: 51                       -  push ecx
    "trove.exe"+659214: 8B 81 68 01 00 00        -  mov eax,[ecx+00000168]
    "trove.exe"+65921A: 83 E8 02                 -  sub eax,02
    "trove.exe"+65921D: 74 30                    -  je trove.exe+65924F
    // ---------- INJECTING HERE ----------
    "trove.exe"+65921F: F3 0F 10 89 D4 00 00 00  -  movss xmm1,[ecx+000000D4]
    // ---------- DONE INJECTING  ----------
    "trove.exe"+659227: 0F 57 C0                 -  xorps xmm0,xmm0
    "trove.exe"+65922A: 0F 2F C1                 -  comiss xmm0,xmm1
    "trove.exe"+65922D: 72 0C                    -  jb trove.exe+65923B
    "trove.exe"+65922F: F3 0F 11 4D FC           -  movss [ebp-04],xmm1
    "trove.exe"+659234: D9 45 FC                 -  fld dword ptr [ebp-04]
    "trove.exe"+659237: 8B E5                    -  mov esp,ebp
    "trove.exe"+659239: 5D                       -  pop ebp
    "trove.exe"+65923A: C3                       -  ret 
    "trove.exe"+65923B: F3 0F 10 05 A4 F5 E1 00  -  movss xmm0,[trove.exe+D8F5A4]
    "trove.exe"+659243: F3 0F 11 45 FC           -  movss [ebp-04],xmm0
    }
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>18</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>331</ID>
          <Description>"Zoom hack"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : Trove.exe
      Version: 
      Date   : 2020-07-08
      Author : George
    
      This script does blah blah blah
    }
    
    [ENABLE]
    
    
    aobscanmodule(INJECT,trove.exe,F3 0F 11 5F 2C) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      movss [edi+2C],xmm3
      jmp return
    
    INJECT:
      movss [edi+2C],xmm2
    return:
    registersymbol(INJECT)
    
    [DISABLE]
    
    INJECT:
      db F3 0F 11 5F 2C
    
    unregistersymbol(INJECT)
    dealloc(newmem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: "trove.exe"+A11833
    
    "trove.exe"+A1180A: 0F 57 DB              -  xorps xmm3,xmm3
    "trove.exe"+A1180D: F3 0F 59 57 38        -  mulss xmm2,[edi+38]
    "trove.exe"+A11812: F3 0F 10 C8           -  movss xmm1,xmm0
    "trove.exe"+A11816: F3 0F 10 47 34        -  movss xmm0,[edi+34]
    "trove.exe"+A1181B: F3 0F 58 57 2C        -  addss xmm2,dword ptr [edi+2C]
    "trove.exe"+A11820: F3 0F 10 DA           -  movss xmm3,xmm2
    "trove.exe"+A11824: F3 0F 5F D9           -  maxss xmm3,xmm1
    "trove.exe"+A11828: 0F 57 C9              -  xorps xmm1,xmm1
    "trove.exe"+A1182B: F3 0F 10 C8           -  movss xmm1,xmm0
    "trove.exe"+A1182F: F3 0F 5D D9           -  minss xmm3,xmm1
    // ---------- INJECTING HERE ----------
    "trove.exe"+A11833: F3 0F 11 5F 2C        -  movss [edi+2C],xmm3
    // ---------- DONE INJECTING  ----------
    "trove.exe"+A11838: 75 1D                 -  jne trove.exe+A11857
    "trove.exe"+A1183A: 8D 4F E0              -  lea ecx,[edi-20]
    "trove.exe"+A1183D: E8 BE 19 00 00        -  call trove.exe+A13200
    "trove.exe"+A11842: D8 05 F8 85 DC 01     -  fadd dword ptr [trove.exe+C185F8]
    "trove.exe"+A11848: 51                    -  push ecx
    "trove.exe"+A11849: 8B 8F 14 01 00 00     -  mov ecx,[edi+00000114]
    "trove.exe"+A1184F: D9 1C 24              -  fstp dword ptr [esp]
    "trove.exe"+A11852: E8 A9 D9 A4 FF        -  call trove.exe+45F200
    "trove.exe"+A11857: 5F                    -  pop edi
    "trove.exe"+A11858: 5E                    -  pop esi
    }
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>117</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>229</ID>
          <Description>"No Clip Cam"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : trove.exe
      Version: 
      Date   : 2020-07-13
      Author : George
    
      This script does blah blah blah
    }
    
    [ENABLE]
    
    aobscanmodule(INJECT,trove.exe,0F 29 01 C7 41 34 00 00 00 00 0F) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      movaps [ecx],xmm0
      mov [ecx+34],00000000
      jmp return
    
    INJECT:
      nop
      nop
      nop
    return:
    registersymbol(INJECT)
    
    [DISABLE]
    
    INJECT:
      db 0F 29 01 C7 41 34 00 00 00 00
    
    unregistersymbol(INJECT)
    dealloc(newmem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: "trove.exe"+A1388A
    
    "trove.exe"+A13868: 0F 58 CA                 -  addps xmm1,xmm2
    "trove.exe"+A1386B: 0F 51 C9                 -  sqrtps xmm1,xmm1
    "trove.exe"+A1386E: F3 0F 5E CB              -  divss xmm1,xmm3
    "trove.exe"+A13872: 0F 2F C1                 -  comiss xmm0,xmm1
    "trove.exe"+A13875: F3 0F 11 4C 24 04        -  movss [esp+04],xmm1
    "trove.exe"+A1387B: 77 05                    -  ja trove.exe+A13882
    "trove.exe"+A1387D: B8 70 EA AA 01           -  mov eax,trove.exe+D0EA70
    "trove.exe"+A13882: D9 00                    -  fld dword ptr [eax]
    "trove.exe"+A13884: D9 59 30                 -  fstp dword ptr [ecx+30]
    "trove.exe"+A13887: 0F 28 02                 -  movaps xmm0,[edx]
    // ---------- INJECTING HERE ----------
    "trove.exe"+A1388A: 0F 29 01                 -  movaps [ecx],xmm0
    "trove.exe"+A1388D: C7 41 34 00 00 00 00     -  mov [ecx+34],00000000
    // ---------- DONE INJECTING  ----------
    "trove.exe"+A13894: 0F 29 69 20              -  movaps [ecx+20],xmm5
    "trove.exe"+A13898: 0F 28 19                 -  movaps xmm3,[ecx]
    "trove.exe"+A1389B: 0F 28 D3                 -  movaps xmm2,xmm3
    "trove.exe"+A1389E: 0F 5C 51 10              -  subps xmm2,[ecx+10]
    "trove.exe"+A138A2: 0F 59 D2                 -  mulps xmm2,xmm2
    "trove.exe"+A138A5: 0F 28 CA                 -  movaps xmm1,xmm2
    "trove.exe"+A138A8: 0F 28 C2                 -  movaps xmm0,xmm2
    "trove.exe"+A138AB: 0F C6 CA AA              -  shufps xmm1,xmm2-56
    "trove.exe"+A138AF: 0F C6 C2 55              -  shufps xmm0,xmm255
    "trove.exe"+A138B3: 0F 58 C8                 -  addps xmm1,xmm0
    }
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>120</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>0</ID>
          <Description>"Trove Teleport Up/Down (HotKey)"</Description>
          <Color>00FF00</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>64</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>5</ID>
          <Description>"Trove Teleport Z"</Description>
          <Color>00FF00</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>68</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>11C</Offset>
            <Offset>4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>6</ID>
          <Description>"Trove Teleport  X"</Description>
          <Color>00FF00</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>60</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>11C</Offset>
            <Offset>10</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>4</ID>
          <Description>"Fly Trove (Hotkeys)"</Description>
          <Color>0080FF</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>94</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>8</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>45</Key>
              </Keys>
              <ID>1</ID>
            </Hotkey>
            <Hotkey>
              <Action>Deactivate</Action>
              <Keys>
                <Key>46</Key>
              </Keys>
              <ID>2</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>45</Key>
              </Keys>
              <Value>10</Value>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>18</ID>
          <Description>"Fly Speed X (Hotkeys)"</Description>
          <Color>0080FF</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>98</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>206</ID>
          <Description>"Fly Speed Z (Hotkeys)"</Description>
          <Color>0080FF</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>90</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>24</ID>
          <Description>"Speed Hack"</Description>
          <Color>FF0000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>1BC</Offset>
            <Offset>178</Offset>
            <Offset>80</Offset>
            <Offset>28</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>25</ID>
          <Description>"Speed Hack"</Description>
          <Color>FF0000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>1BC</Offset>
            <Offset>178</Offset>
            <Offset>A0</Offset>
            <Offset>28</Offset>
            <Offset>C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>59</ID>
          <Description>"Full Speed (Hotkeys)"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>FF0000</Color>
          <VariableType>Array of byte</VariableType>
          <ByteLength>4</ByteLength>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>1BC</Offset>
            <Offset>2D4</Offset>
            <Offset>C4</Offset>
            <Offset>11C</Offset>
            <Offset>4</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Deactivate</Action>
              <Keys>
                <Key>35</Key>
              </Keys>
              <ID>2</ID>
            </Hotkey>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>36</Key>
              </Keys>
              <ID>3</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>36</Key>
              </Keys>
              <Value>11 10 63 84</Value>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>33</ID>
          <Description>"Atk speed"</Description>
          <Color>FF0000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>1D8</Offset>
            <Offset>2D4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>35</ID>
          <Description>"Atk speed"</Description>
          <Color>FF0000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>1D8</Offset>
            <Offset>2D4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>102</ID>
          <Description>"Gravity Hack (Hotkeys)"</Description>
          <Color>FFFF00</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>B8</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>11C</Offset>
            <Offset>10</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>33</Key>
              </Keys>
              <Value>3233207040</Value>
              <ID>0</ID>
            </Hotkey>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>33</Key>
              </Keys>
              <ID>1</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>34</Key>
              </Keys>
              <Value>3253207040</Value>
              <ID>2</ID>
            </Hotkey>
            <Hotkey>
              <Action>Deactivate</Action>
              <Keys>
                <Key>34</Key>
              </Keys>
              <ID>3</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>136</ID>
          <Description>"Energy (Good for Infinity Back Ninja Dash)"</Description>
          <Color>008080</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>58</Offset>
            <Offset>4C</Offset>
            <Offset>2DC</Offset>
            <Offset>AC</Offset>
            <Offset>80</Offset>
            <Offset>28</Offset>
            <Offset>C</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>97</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
            <Hotkey>
              <Action>Deactivate</Action>
              <Keys>
                <Key>98</Key>
              </Keys>
              <ID>1</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>135</ID>
          <Description>"Energia (Infinity Back Ninja Dash)"</Description>
          <Color>008080</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>58</Offset>
            <Offset>34</Offset>
            <Offset>A0</Offset>
            <Offset>2DC</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>C</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>97</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
            <Hotkey>
              <Action>Deactivate</Action>
              <Keys>
                <Key>98</Key>
              </Keys>
              <ID>1</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>152</ID>
          <Description>"Cooldown Test"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"iggy_w32.dll"+000B586C</Address>
          <Offsets>
            <Offset>A4</Offset>
            <Offset>0</Offset>
            <Offset>218</Offset>
            <Offset>10</Offset>
            <Offset>8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>173</ID>
          <Description>"LaserMancy Omnitool Geode"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>8C</Offset>
            <Offset>170</Offset>
            <Offset>A0</Offset>
            <Offset>28</Offset>
            <Offset>8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>181</ID>
          <Description>"LaserMancy Omnitool Geode"</Description>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>Array of byte</VariableType>
          <ByteLength>4</ByteLength>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>8C</Offset>
            <Offset>170</Offset>
            <Offset>54</Offset>
            <Offset>28</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>156</ID>
          <Description>"Lasermancy (Normal)"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>1D4</Offset>
            <Offset>178</Offset>
            <Offset>A0</Offset>
            <Offset>28</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>157</ID>
          <Description>"laser 7k = 334173192"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00F3334C</Address>
          <Offsets>
            <Offset>1D4</Offset>
            <Offset>178</Offset>
            <Offset>A0</Offset>
            <Offset>28</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>182</ID>
          <Description>"Fov"</Description>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00F33310</Address>
          <Offsets>
            <Offset>28</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Increase Value</Action>
              <Keys>
                <Key>107</Key>
              </Keys>
              <Value>1000</Value>
              <ID>0</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>109</Key>
              </Keys>
              <Value>210</Value>
              <ID>1</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>194</Key>
              </Keys>
              <Value>63</Value>
              <ID>2</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>82</ID>
          <Description>"Distance Grass"</Description>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00F33310</Address>
          <Offsets>
            <Offset>4</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>107</Key>
              </Keys>
              <Value>10000</Value>
              <ID>0</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>109</Key>
              </Keys>
              <Value>5000</Value>
              <ID>1</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>3</ID>
          <Description>"Map Zoom Hack (Map On M)"</Description>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00F36E84</Address>
          <Offsets>
            <Offset>BC</Offset>
            <Offset>1C</Offset>
            <Offset>AC</Offset>
            <Offset>30</Offset>
            <Offset>70</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>17</Key>
                <Key>77</Key>
              </Keys>
              <Value>1975</Value>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>339</ID>
          <Description>"No description"</Description>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>Array of byte</VariableType>
          <ByteLength>4</ByteLength>
          <Address>trove.exe+2C8867</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatTable>


    Lua Code
     
    Code:
    getAutoAttachList().add("trove.exe") --attach to trove
    
    function skip() --performs the skip
      local xcoord=readFloat("[[[[[trove.exe+00F3334C]+0]+28]+C4]+4]+60") --Loading in the current xyz coords
      local ycoord=readFloat("[[[[[trove.exe+00F3334C]+0]+28]+C4]+4]+64")
      local zcoord=readFloat("[[[[[trove.exe+00F3334C]+0]+28]+C4]+4]+68")
      local xper=readFloat("[[[[[trove.exe+00F3334C]+4]+24]+84]+0]+100")
      local yper=readFloat("[[[[[trove.exe+00F3334C]+4]+24]+84]+0]+104")
      local zper=readFloat("[[[[[trove.exe+00F3334C]+4]+24]+84]+0]+108")
      local xadd=xper*3 --calculating distance to be traveled in each direction/currently this travels 3 blocks whichever direction you point, the 3 could be replaced with a differnt number or a variable
      local yadd=yper*3
      local zadd=zper*3
      local xdest=xcoord+xadd --calculating the new xyz coords
      local ydest=ycoord+yadd
      local zdest=zcoord+zadd
      writeFloat("[[[[[trove.exe+00F3334C]+0]+28]+C4]+4]+60",xdest) --Writes speed values
      writeFloat("[[[[[trove.exe+00F3334C]+0]+28]+C4]+4]+64",ydest)
      writeFloat("[[[[[trove.exe+00F3334C]+0]+28]+C4]+4]+68",zdest)
    end
    
    lastSpeed=1;
    
    function checkKeys(timer)
    if (isKeyPressed(VK_E)) then if lastspeed ~= 2 then speedhack_setSpeed(2) lastSpeed=2 end
    else if lastspeed ~= 1 then speedhack_setSpeed(1) lastSpeed=1 end
    end
    
    end
    
    t=createTimer(nil)
    timer_setInterval(t, 100)
    timer_onTimer(t, checkKeys)
    timer_setEnabled(t, true)
    
    function sprint() --OP speedhack
      if main.speedenable.checked == true then
        local xper=readFloat("[[[[[trove.exe+00F3334C]+4]+24]+84]+0]+100")
        local yper=readFloat("[[[[[trove.exe+00F3334C]+4]+24]+84]+0]+104")
        local zper=readFloat("[[[[[trove.exe+00F3334C]+4]+24]+84]+0]+108")
        local xaccel=xper * main.speedf.text
        local yaccel=yper * main.speedf.text
        local zaccel=zper * main.speedf.text
        writeFloat("[[[[[trove.exe+00F3334C]+0]+28]+C4]+4]+90",xaccel)
        writeFloat("[[[[[trove.exe+00F3334C]+0]+28]+C4]+4]+94",yaccel)
        writeFloat("[[[[[trove.exe+00F3334C]+0]+28]+C4]+4]+98",zaccel)
      end
    end
    
    function togglespeed() --speedhack toggle for hotkey
      if main.speedenable.checked==true then
        main.speedenable.checked=false
      else
        main.speedenable.checked=true
      end
    end
    
    function jump() --boosts jumps for superjump
      if main.superjump.checked==true then
        writeFloat("[[[[[trove.exe+00F3334C]+0]+28]+C4]+4]+94",15)
      end
    end
    
    function float() --superjump without the jump
        writeFloat("[[[[[trove.exe+00F3334C]+0]+28]+C4]+4]+94",15)
    end
    
    skipkey = createHotkey("skip",VK_3) --skip hotkey
    jumpkey = createHotkey("jump",VK_SPACE) --superjump hotkey
    speedokey = createHotkey("togglespeed",VK_CAPITAL) --speedhack on/off hotkey
    speedkey = createHotkey("sprint",VK_CAPITAL) --sprint hotkey
    
    function close() --on close for form
    closeCE()
    return caFree
    end
    
    main=createForm(true)
    main.borderstyle=bsToolWindow
    main.height=150
    main.width=145
    main.left=342
    main.top=115
    main.caption="Farm's Trainer"
    main.OnClose = close
    main.speedenable=createLabel(main)
    main.speedenable.caption=nil
    main.speedenable.checked=false
    main.speedenable.left=108
    main.speedenable.top=40
    main.jumptext=createLabel(main)
    main.jumptext.caption="Superjump"
    main.jumptext.left=28
    main.jumptext.top=5
    main.superjump=createCheckBox(main)
    main.superjump.caption=nil
    main.superjump.checked=false
    main.superjump.left=95
    main.superjump.top=5
    main.speedf=createEdit(main)
    main.speedf.text="25"
    main.speedf.left=95
    main.speedf.top=48
    main.speedf.width=28
    main.speedtexta=createLabel(main)
    main.speedtexta.caption="Speedhack Hold Caps Lock"
    main.speedtexta.left=1
    main.speedtexta.top=30
    main.speedtextb=createLabel(main)
    main.speedtextb.caption="Speed Set :"
    main.speedtextb.left=34
    main.speedtextb.top=50
    main.skiptext=createLabel(main)
    main.skiptext.caption="Skip Distance"
    main.skiptext.left=22
    main.skiptext.top=75
    main.skipdist=createEdit(main)
    main.skipdist.text="3"
    main.skipdist.left=100
    main.skipdist.top=75
    main.skipdist.width=24
    main.checkKeystexta=createLabel(main)
    main.checkKeystexta.caption="Speedhack.dll"
    main.checkKeystexta.left=15
    main.checkKeystexta.top=105
    main.checkKeys=createEdit(main)
    main.checkKeys.text="2.0"
    main.checkKeys.left=90
    main.checkKeys.top=103
    main.checkKeys.width=28
    main.capslocktexta=createLabel(main)
    main.capslocktexta.caption="Hold E"
    main.capslocktexta.left=45
    main.capslocktexta.top=122
    main.OnClose = close
    <b>Downloadable Files</b> Downloadable Files
    Last edited by TroverHacks; 07-14-2020 at 06:39 PM.

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