Please patch this source code
Code:
PlayerController->Pawn + 0x0828 = interactionHandler -> ptr
interactionHandler + 0x0140 = skillCheck -> ptr
skillCheck + 0x01D0 = bDisplayed -> bool
skillCheck + 0x01B4 = ProgressRate -> float
skillCheck + 0x01B8 = SuccessZoneStart -> float
skillCheck + 0x01BC = SuccessZoneEnd ->float
skillCheck + 0x01C0 = BonusZoneLength -> float
skillCheck + 0x01D4 = currentProgress -> float
if(bDisplayed && (currentProgress > SuccessZoneStart && currentProgress < SuccessZoneEnd))
{
executeSkillCheck();
}