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  1. #61
    EsmineTs's Avatar
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    update : sep 21, 2021
    Tutorial for How to Update Pointer : https://www.mpgh.net/forum/showthread.php?t=1541910
    Pointer: "trove.exe"+011006D0

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  3. #62
    EsmineTs Fanboy :)'s Avatar
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    Cool EsmineTs save me please!

    Quote Originally Posted by EsmineTs View Post
    update : sep 21, 2021
    Tutorial for How to Update Pointer : https://www.mpgh.net/forum/showthread.php?t=1541910
    Pointer: "trove.exe"+011006D0
    EsmineTs save me please!

  4. #63
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    update : Oct 12, 2021
    Tutorial for How to Update Pointer : https://www.mpgh.net/forum/showthread.php?t=1541910
    Pointer: "trove.exe"+00FC6218

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  6. #64
    TroverHacks's Avatar
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    update 3.9 here
    thanks @EsmineTs

    scan: https://www.virustotal.com/gui/file-...YzNDEzMDIwMA==
    <b>Downloadable Files</b> Downloadable Files
    Last edited by TroverHacks; 10-13-2021 at 07:03 AM.

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  8. #65
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    update : Oct 14, 2021
    Tutorial for How to Update Pointer : https://www.mpgh.net/forum/showthread.php?t=1541910
    Pointer: "trove.exe"+00FC3D18

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  10. #66
    TroverHacks's Avatar
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    Quote Originally Posted by EsmineTs View Post
    update : Oct 14, 2021
    Tutorial for How to Update Pointer : https://www.mpgh.net/forum/showthread.php?t=1541910
    Pointer: "trove.exe"+00FC3D18
    Update 14/10/2021 File :
    Thanks @EsmineTs



    scan: https://www.virustotal.com/gui/file-...YzNDI1Mzc0Ng==
    <b>Downloadable Files</b> Downloadable Files

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  12. #67
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    How does the attack speed functions work?

    They dont seem to do anything even with the updated pointers.

    Any help or clarification please?

  13. #68
    EsmineTs's Avatar
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    Quote Originally Posted by morbidhangover View Post
    How does the attack speed functions work?

    They dont seem to do anything even with the updated pointers.

    Any help or clarification please?
    All you have to do is change the speed value
    Speed value if you need :
    Code:
    Speed value for 100 is 1375215742
    Speed value for 125 is 1372201086
    Speed value for 150 is 1344675966
    Speed value for 170 is 1343889534
    Speed value for 190 is 1343103102
    Speed value for 200 is 1350049918
    Speed value for 260 is 1353851006

  14. #69
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    ?

    Quote Originally Posted by EsmineTs View Post
    All you have to do is change the speed value
    Speed value if you need :
    Code:
    Speed value for 100 is 1375215742
    Speed value for 125 is 1372201086
    Speed value for 150 is 1344675966
    Speed value for 170 is 1343889534
    Speed value for 190 is 1343103102
    Speed value for 200 is 1350049918
    Speed value for 260 is 1353851006

    I'd like to know. And what is the point of this function ? does it have a use ?
    Let's say I have 1357652094 which is 440 atk speed. but this is purely a visual effect, which does not affect the overall picture of damage per second in any way. Or am I wrong ?

  15. #70
    TroverHacks's Avatar
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    Quote Originally Posted by ElRione View Post
    I'd like to know. And what is the point of this function ? does it have a use ?
    Let's say I have 1357652094 which is 440 atk speed. but this is purely a visual effect, which does not affect the overall picture of damage per second in any way. Or am I wrong ?
    Speed value for 100 is 1375215742
    Speed value for 125 is 1372201086
    Speed value for 150 is 1344675966
    Speed value for 170 is 1343889534
    Speed value for 190 is 1343103102
    Speed value for 200 is 1350049918
    Speed value for 260 is 1353851006

    this is value for Speed hack ( moviment ) not attack speed.

    attack speed is visual

  16. #71
    Deneit's Avatar
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    Common Pointer :"trove.exe"+00FD1704
    Max View, Object , Grama Pointer: "trove.exe"+00FCEEB4
    Last edited by Deneit; 11-16-2021 at 10:44 AM.

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  18. #72
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    Common Pointer :"trove.exe"+00FD02F4
    Max View, Object , Grama Pointer: "trove.exe"+00FD2B34

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  20. #73
    bfbiel's Avatar
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    Question Glide/Fly

    When I try to use the glide/fly (Capslock) Lua script: Error:[string "getAutoAttachList().add("trove.exe") --attach..."]:40: attempt to perform arithmetic on a nil value (local 'xper')

  21. #74
    TroverHacks's Avatar
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    Quote Originally Posted by bfbiel View Post
    When I try to use the glide/fly (Capslock) Lua script: Error:[string "getAutoAttachList().add("trove.exe") --attach..."]:40: attempt to perform arithmetic on a nil value (local 'xper')
    esse error da quanto o trainer nao esta atualizado com os novos Pointers.

    Postei aqui a versao 3.9.7


    Cheat:
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable>
      <CheatEntries>
        <CheatEntry>
          <ID>328</ID>
          <Description>"Jump min  - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(jumper,trove.exe,FF 46 3C 68) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    
    newmem:
    
    code:
      db FF 46
    
    jumper:
     db FF 4E
     return:
    registersymbol(jumper)
    
    [DISABLE]
    
    jumper:
      db FF 46
    
    unregistersymbol(jumper)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>112</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>994</ID>
          <Description>"Jump Speed - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(jump,trove.exe,0F 28 05 XX XX XX XX XX 29 40 40) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db 0F 28 05
      jmp return
    
    jump:
      db 0F 28 0D
    return:
    registersymbol(jump)
    
    [DISABLE]
    
    jump:
      db 0F 28 05
    
    unregistersymbol(jump)
    dealloc(newmem)
    
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>17</Key>
                <Key>80</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>3688</ID>
          <Description>"False break blocks - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(draco,trove.exe,80 7F 1C 00 0F 84 XX XX XX XX 8B 4B 08 E8 XX XX XX XX FF 75 0C 8B 4D 10 8B F0 FF 75 08 8B 45 14 83 EC 0C 8B 3E 8B D4) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db 80 7F 1C 00
      jmp return
    
    draco:
      db 80 7F 1C 01
    return:
    registersymbol(draco)
    
    [DISABLE]
    
    draco:
      db 80 7F 1C 00
    
    unregistersymbol(draco)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>226</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>3698</ID>
          <Description>"Glider Never Down Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>define(address,0087D78F)
    define(bytes,D8 0D 0C 4E FD 00)
    
    [ENABLE]
    aobScanModule(MyCheat2, Trove.exe, D80DXXXXXXXXD9EED9C9DBF1DDD9)
    assert(MyCheat2, D8 0D)
    registerSymbol(MyCheat2)
    
    alloc(newmem, 0x100)
    
    label(code)
    label(return)
    
    label(SavedBytes)
    registerSymbol(SavedBytes)
    
    label(newValue)
    
    newmem:
    	code:
    		fmul dword ptr [newValue]
    		jmp return
    	SavedBytes:
    		readMem(MyCheat2, 6)
    	newValue:
    		dd (float)99
    
    MyCheat2:
    	jmp newmem
    	nop
    	return:
    
    [DISABLE]
    
    MyCheat2:
    	readMem(SavedBytes, 6)
    
    dealloc(newmem)
    unregisterSymbol(MyCheat2)
    unregisterSymbol(SavedBytes)
    </AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>165</ID>
          <Description>"Lasermancy Geode (Omni Tool) - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(Beam,trove.exe,DF F1 DD D8 72 35 8D) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db DF F1
      jmp return
    
    Beam:
      db DF F0
    return:
    registersymbol(Beam)
    
    [DISABLE]
    Beam:
      db DF F1
    
    unregistersymbol(Beam)
    dealloc(newmem)
    
    {
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>113</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>652</ID>
          <Description>"Insta Mining 0 - 300 laser All Blocks - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(Trover,trove.exe,DF F1 DD D8 72 61) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db DF F1
      jmp return
    
    Trover:
      db DF F0
    return:
    registersymbol(Trover)
    
    [DISABLE]
    
    Trover:
      db DF F1
    
    unregistersymbol(Trover)
    dealloc(newmem)
    
    {
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>120</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>653</ID>
          <Description>"Inta Mining 300+ Laser &gt; Normal Blocks / Nitro / Shape / cinabrio - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(INJECT,trove.exe,77 02 8B C7 DD 00 DD 17 DF F1 DD D8 72 61) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db 77 02
      jmp return
    
    INJECT:
     db 72 02
    return:
    registersymbol(INJECT)
    
    [DISABLE]
    
    INJECT:
      db 77 02
    
    unregistersymbol(INJECT)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>121</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>2</ID>
          <Description>"Map Hack - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(INJECT,trove.exe,77 XX B8 XX XX XX XX F3 0F 10 08 F3 0F 11 89 XX XX XX XX 8B 89 A8 00 00 00 85 C9 74 XX) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
    db 77 05
    jmp return
    
    INJECT:
    db EB
    return:
    registersymbol(INJECT)
    
    [DISABLE]
    
    INJECT:
    db 77 05
    
    unregistersymbol(INJECT)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>17</Key>
                <Key>77</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>153</ID>
          <Description>"Infinity Dogde (Hotkey) - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(DODGE,trove.exe,DF F1 DD D8 73 12 56) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
    db DF F1
    jmp return
    
    DODGE:
    db DF F0
    return:
    registersymbol(DODGE)
    
    [DISABLE]
    
    DODGE:
    db DF F1
    
    unregistersymbol(DODGE)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>114</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>338</ID>
          <Description>"Anti Dismount - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(nodismount,trove.exe,74 0B 8B 07 8B CF 6A 00 6A) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db 74 0B
      jmp return
    
    
    nodismount:
     db EB 0B
    
    return:
    registersymbol(nodismount)
    
    [DISABLE]
    
    nodismount:
      db 74 0B
    
    unregistersymbol(nodismount)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>115</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>1029</ID>
          <Description>"Perfect X Ray - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(INJECT,trove.exe,F3 0F 10 48 28 0F C6 C0 00 0F 28 D1 F3 0F 59 15 XX XX XX XX 0F 29 44 24 10) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db F3 0F 10 48
      jmp return
    
    INJECT:
      db F3 0F 10 40
    return:
    registersymbol(INJECT)
    
    [DISABLE]
    
    INJECT:
      db F3 0F 10 48
    
    unregistersymbol(INJECT)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>116</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>3695</ID>
          <Description>"Speed 2x"</Description>
          <LastState/>
          <Color>0000FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>define(address,trove.AK::SoundEngine::GetBufferStatusForPinnedEvent+37C5)
    define(bytes,D8 0D 60 07 A2 01)
    
    [ENABLE]
    aobScanModule(MyCheat1, Trove.exe, D80DXXXXXXXXD95DFC74XXF30F1086XXXXXXXXF30F5945FCF30F1145FC)
    assert(MyCheat1, D8 0D)
    registerSymbol(MyCheat1)
    
    alloc(newmem, 0x100)
    
    label(code)
    label(return)
    
    label(SavedBytes)
    registerSymbol(SavedBytes)
    
    label(newValue)
    
    newmem:
    	code:
    		fmul dword ptr [newValue]
    		jmp return
    	SavedBytes:
    		readMem(MyCheat1, 6)
    	newValue:
    		dd (float)0.2
    
    MyCheat1:
    	jmp newmem
    	nop
    	return:
    
    [DISABLE]
    
    MyCheat1:
    	readMem(SavedBytes, 6)
    
    dealloc(newmem)
    unregisterSymbol(MyCheat1)
    unregisterSymbol(SavedBytes)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>16</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>3697</ID>
          <Description>"Speed 3x"</Description>
          <LastState/>
          <Color>0000FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>define(address,trove.AK::SoundEngine::GetBufferStatusForPinnedEvent+37C5)
    define(bytes,D8 0D 60 07 A2 01)
    
    [ENABLE]
    aobScanModule(MyCheat1, Trove.exe, D80DXXXXXXXXD95DFC74XXF30F1086XXXXXXXXF30F5945FCF30F1145FC)
    assert(MyCheat1, D8 0D)
    registerSymbol(MyCheat1)
    
    alloc(newmem, 0x100)
    
    label(code)
    label(return)
    
    label(SavedBytes)
    registerSymbol(SavedBytes)
    
    label(newValue)
    
    newmem:
    	code:
    		fmul dword ptr [newValue]
    		jmp return
    	SavedBytes:
    		readMem(MyCheat1, 6)
    	newValue:
    		dd (float)0.3
    
    MyCheat1:
    	jmp newmem
    	nop
    	return:
    
    [DISABLE]
    
    MyCheat1:
    	readMem(SavedBytes, 6)
    
    dealloc(newmem)
    unregisterSymbol(MyCheat1)
    unregisterSymbol(SavedBytes)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>103</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>3696</ID>
          <Description>"Speed 4x"</Description>
          <LastState/>
          <Color>0000FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>define(address,trove.AK::SoundEngine::GetBufferStatusForPinnedEvent+37C5)
    define(bytes,D8 0D 60 07 A2 01)
    
    [ENABLE]
    aobScanModule(MyCheat1, Trove.exe, D80DXXXXXXXXD95DFC74XXF30F1086XXXXXXXXF30F5945FCF30F1145FC)
    assert(MyCheat1, D8 0D)
    registerSymbol(MyCheat1)
    
    alloc(newmem, 0x100)
    
    label(code)
    label(return)
    
    label(SavedBytes)
    registerSymbol(SavedBytes)
    
    label(newValue)
    
    newmem:
    	code:
    		fmul dword ptr [newValue]
    		jmp return
    	SavedBytes:
    		readMem(MyCheat1, 6)
    	newValue:
    		dd (float)0.4
    
    MyCheat1:
    	jmp newmem
    	nop
    	return:
    
    [DISABLE]
    
    MyCheat1:
    	readMem(SavedBytes, 6)
    
    dealloc(newmem)
    unregisterSymbol(MyCheat1)
    unregisterSymbol(SavedBytes)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>104</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>3675</ID>
          <Description>"Fov Script - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(FOVV,trove.exe,F3 0F 10 41 28 F3 0F 59 05 XX XX XX XX 8B 4D F4) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db F3 0F 10 41 28 F3 0F 59 05
      jmp return
    
    FOVV:
      db F3 0F 10 41 28 F3 0F 59 0D
    return:
    registersymbol(FOVV)
    
    [DISABLE]
    
    FOVV:
      db F3 0F 10 41 28 F3 0F 59 05
    
    unregistersymbol(FOVV)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>17</Key>
                <Key>70</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>3681</ID>
          <Description>"Chams Monster / Object - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(CHAMS,trove.exe,0F 28 05 XX XX XX XX 8B CE 0F 58 00) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db 0F 28 05
      jmp return
    
    CHAMS:
      db 0F 28 0D
    return:
    registersymbol(CHAMS)
    
    [DISABLE]
    
    CHAMS:
      db 0F 28 05
    
    unregistersymbol(CHAMS)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>17</Key>
                <Key>71</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
          <CheatEntries>
            <CheatEntry>
              <ID>3682</ID>
              <Description>"Chams Monster / Object2 - Final"</Description>
              <LastState/>
              <Color>4080FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
    
    aobscanmodule(Chams2,trove.exe,0F 28 05 XX XX XX XX 56 57 8B F9 8B F2 89 75 FC 0F 29 07 85 F6) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db 0F 28 05
      jmp return
    
    Chams2:
      db 0F 28 0D
    return:
    registersymbol(Chams2)
    
    [DISABLE]
    
    Chams2:
      db 0F 28 05
    
    unregistersymbol(Chams2)
    dealloc(newmem)
    
    </AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>17</Key>
                    <Key>71</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3693</ID>
          <Description>"No Clip (need hotkey) - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(INJECT,trove.exe,0F 84 F0 05 00 00 0F 28 45 E0 0F 28 65 D0) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db 0F 84
      jmp return
    
    INJECT:
      db 0F 87
    return:
    registersymbol(INJECT)
    
    [DISABLE]
    
    INJECT:
      db 0F 84
    
    unregistersymbol(INJECT)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>192</Key>
              </Keys>
              <ID>0</ID>
              <ActivateSound>Activate</ActivateSound>
              <DeactivateSound>Deactivate</DeactivateSound>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>166</ID>
          <Description>"Anti-AFK - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    aobscanmodule(AntiAFK,trove.exe,55 8B EC 83 E4 F8 D9 EE 83 EC 58)
    alloc(newmem,$1000)
    label(code)
    label(return)
    newmem:
    code:
      ret
      push ebp
      mov ebp,esp
      and esp,-08
      jmp return
    AntiAFK:
      jmp newmem
      nop
    return:
    registersymbol(AntiAFK)
    [DISABLE]
    AntiAFK:
      db 55 8B EC 83 E4 F8
    unregistersymbol(AntiAFK)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>119</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>1</ID>
          <Description>"Gun 2 (need hotkey) - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(Gun2,trove.exe,55 8B EC 51 F3 0F 10 81 D8 00 00 00 0F 2F 05) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      push ebp
      mov ebp,esp
      push ecx
      movss xmm0,[ecx+000000D8]
      jmp return
    
    Gun2:
      push ebp
      mov ebp,esp
      push ecx
      movss xmm0,[ecx+000000AC]
    return:
    registersymbol(Gun2)
    
    [DISABLE]
    
    Gun2:
      db 55 8B EC 51 F3 0F 10 81 D8 00 00 00
    
    unregistersymbol(Gun2)
    dealloc(newmem)
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>4</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
          <CheatEntries>
            <CheatEntry>
              <ID>57</ID>
              <Description>"Gun Hack No damage (need hotkey)  - Final"</Description>
              <LastState/>
              <Color>4080FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
    
    aobscanmodule(Gun,trove.exe,F3 0F 10 89 D4 00 00 00 0F 57) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      movss xmm1,[ecx+000000D4]
      jmp return
    
    Gun:
     movss xmm0,[ecx+000000AC]
    
    return:
    registersymbol(Gun)
    
    [DISABLE]
    
    Gun:
      db F3 0F 10 89 D4 00 00 00
    
    unregistersymbol(Gun)
    dealloc(newmem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: "trove.exe"+65921F
    
    "trove.exe"+65920C: CC                       -  int 3 
    "trove.exe"+65920D: CC                       -  int 3 
    "trove.exe"+65920E: CC                       -  int 3 
    "trove.exe"+65920F: CC                       -  int 3 
    "trove.exe"+659210: 55                       -  push ebp
    "trove.exe"+659211: 8B EC                    -  mov ebp,esp
    "trove.exe"+659213: 51                       -  push ecx
    "trove.exe"+659214: 8B 81 68 01 00 00        -  mov eax,[ecx+00000168]
    "trove.exe"+65921A: 83 E8 02                 -  sub eax,02
    "trove.exe"+65921D: 74 30                    -  je trove.exe+65924F
    // ---------- INJECTING HERE ----------
    "trove.exe"+65921F: F3 0F 10 89 D4 00 00 00  -  movss xmm1,[ecx+000000D4]
    // ---------- DONE INJECTING  ----------
    "trove.exe"+659227: 0F 57 C0                 -  xorps xmm0,xmm0
    "trove.exe"+65922A: 0F 2F C1                 -  comiss xmm0,xmm1
    "trove.exe"+65922D: 72 0C                    -  jb trove.exe+65923B
    "trove.exe"+65922F: F3 0F 11 4D FC           -  movss [ebp-04],xmm1
    "trove.exe"+659234: D9 45 FC                 -  fld dword ptr [ebp-04]
    "trove.exe"+659237: 8B E5                    -  mov esp,ebp
    "trove.exe"+659239: 5D                       -  pop ebp
    "trove.exe"+65923A: C3                       -  ret 
    "trove.exe"+65923B: F3 0F 10 05 A4 F5 E1 00  -  movss xmm0,[trove.exe+D8F5A4]
    "trove.exe"+659243: F3 0F 11 45 FC           -  movss [ebp-04],xmm0
    }
    </AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>4</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1028</ID>
              <Description>"Slow Fall Gun (need hotkey) - Final"</Description>
              <LastState/>
              <Color>4080FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
    
    aobscanmodule(slow1,trove.exe,F3 0F 10 05 XX XX XX XX F3 0F 11 45 FC D9 45 FC 8B E5 5D C3 D9 05 XX XX XX XX) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db F3 0F 10 05
      jmp return
    
    slow1:
      db F3 0F 10 0D
    return:
    registersymbol(slow1)
    
    [DISABLE]
    
    slow1:
      db F3 0F 10 05
    
    unregistersymbol(slow1)
    dealloc(newmem)
    </AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>4</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1030</ID>
              <Description>"Slow Fall Gun 2 (need hotkey) - Final"</Description>
              <LastState/>
              <Color>4080FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
    
    aobscanmodule(slow2,trove.exe,F3 0F 10 05 XX XX XX XX F3 0F 11 45 FC D9 45 FC 8B E5 5D C3 CC CC CC CC CC CC CC 55 8B EC 83 EC 60 56) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      db F3 0F 10 05
      jmp return
    
    slow2:
      db F3 0F 10 0D
    return:
    registersymbol(slow2)
    
    [DISABLE]
    
    slow2:
      db F3 0F 10 05
    
    unregistersymbol(slow2)
    dealloc(newmem)
    </AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>4</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>331</ID>
          <Description>"Zoom hack  - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : Trove.exe
      Version: 
      Date   : 2020-07-08
      Author : nnb
    
      This script does blah blah blah
    }
    
    [ENABLE]
    
    
    aobscanmodule(INJECT,trove.exe,F3 0F 11 5F 2C) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      movss [edi+2C],xmm3
      jmp return
    
    INJECT:
      movss [edi+2C],xmm2
    return:
    registersymbol(INJECT)
    
    [DISABLE]
    
    INJECT:
      db F3 0F 11 5F 2C
    
    unregistersymbol(INJECT)
    dealloc(newmem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: "trove.exe"+A11833
    
    "trove.exe"+A1180A: 0F 57 DB              -  xorps xmm3,xmm3
    "trove.exe"+A1180D: F3 0F 59 57 38        -  mulss xmm2,[edi+38]
    "trove.exe"+A11812: F3 0F 10 C8           -  movss xmm1,xmm0
    "trove.exe"+A11816: F3 0F 10 47 34        -  movss xmm0,[edi+34]
    "trove.exe"+A1181B: F3 0F 58 57 2C        -  addss xmm2,dword ptr [edi+2C]
    "trove.exe"+A11820: F3 0F 10 DA           -  movss xmm3,xmm2
    "trove.exe"+A11824: F3 0F 5F D9           -  maxss xmm3,xmm1
    "trove.exe"+A11828: 0F 57 C9              -  xorps xmm1,xmm1
    "trove.exe"+A1182B: F3 0F 10 C8           -  movss xmm1,xmm0
    "trove.exe"+A1182F: F3 0F 5D D9           -  minss xmm3,xmm1
    // ---------- INJECTING HERE ----------
    "trove.exe"+A11833: F3 0F 11 5F 2C        -  movss [edi+2C],xmm3
    // ---------- DONE INJECTING  ----------
    "trove.exe"+A11838: 75 1D                 -  jne trove.exe+A11857
    "trove.exe"+A1183A: 8D 4F E0              -  lea ecx,[edi-20]
    "trove.exe"+A1183D: E8 BE 19 00 00        -  call trove.exe+A13200
    "trove.exe"+A11842: D8 05 F8 85 DC 01     -  fadd dword ptr [trove.exe+C185F8]
    "trove.exe"+A11848: 51                    -  push ecx
    "trove.exe"+A11849: 8B 8F 14 01 00 00     -  mov ecx,[edi+00000114]
    "trove.exe"+A1184F: D9 1C 24              -  fstp dword ptr [esp]
    "trove.exe"+A11852: E8 A9 D9 A4 FF        -  call trove.exe+45F200
    "trove.exe"+A11857: 5F                    -  pop edi
    "trove.exe"+A11858: 5E                    -  pop esi
    }
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>117</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>229</ID>
          <Description>"No Clip Cam  - Final"</Description>
          <LastState/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    
    aobscanmodule(INJECT,trove.exe,0F 29 01 C7 41 34 00 00 00 00 0F) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      movaps [ecx],xmm0
      jmp return
    
    INJECT:
      db 90 90 90
    
    return:
    registersymbol(INJECT)
    
    [DISABLE]
    
    INJECT:
      db 0F 29 01
    
    unregistersymbol(INJECT)
    dealloc(newmem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: "trove.exe"+A1388A
    
    "trove.exe"+A13868: 0F 58 CA                 -  addps xmm1,xmm2
    "trove.exe"+A1386B: 0F 51 C9                 -  sqrtps xmm1,xmm1
    "trove.exe"+A1386E: F3 0F 5E CB              -  divss xmm1,xmm3
    "trove.exe"+A13872: 0F 2F C1                 -  comiss xmm0,xmm1
    "trove.exe"+A13875: F3 0F 11 4C 24 04        -  movss [esp+04],xmm1
    "trove.exe"+A1387B: 77 05                    -  ja trove.exe+A13882
    "trove.exe"+A1387D: B8 70 EA AA 01           -  mov eax,trove.exe+D0EA70
    "trove.exe"+A13882: D9 00                    -  fld dword ptr [eax]
    "trove.exe"+A13884: D9 59 30                 -  fstp dword ptr [ecx+30]
    "trove.exe"+A13887: 0F 28 02                 -  movaps xmm0,[edx]
    // ---------- INJECTING HERE ----------
    "trove.exe"+A1388A: 0F 29 01                 -  movaps [ecx],xmm0
    "trove.exe"+A1388D: C7 41 34 00 00 00 00     -  mov [ecx+34],00000000
    // ---------- DONE INJECTING  ----------
    "trove.exe"+A13894: 0F 29 69 20              -  movaps [ecx+20],xmm5
    "trove.exe"+A13898: 0F 28 19                 -  movaps xmm3,[ecx]
    "trove.exe"+A1389B: 0F 28 D3                 -  movaps xmm2,xmm3
    "trove.exe"+A1389E: 0F 5C 51 10              -  subps xmm2,[ecx+10]
    "trove.exe"+A138A2: 0F 59 D2                 -  mulps xmm2,xmm2
    "trove.exe"+A138A5: 0F 28 CA                 -  movaps xmm1,xmm2
    "trove.exe"+A138A8: 0F 28 C2                 -  movaps xmm0,xmm2
    "trove.exe"+A138AB: 0F C6 CA AA              -  shufps xmm1,xmm2-56
    "trove.exe"+A138AF: 0F C6 C2 55              -  shufps xmm0,xmm255
    "trove.exe"+A138B3: 0F 58 C8                 -  addps xmm1,xmm0
    }
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>100</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>0</ID>
          <Description>"Trove Teleport Up/Down (HotKey)"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>00FF00</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>64</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>5</ID>
          <Description>"Trove Teleport Z"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>00FF00</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>68</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>11C</Offset>
            <Offset>4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>6</ID>
          <Description>"Trove Teleport  X"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>00FF00</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>60</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>11C</Offset>
            <Offset>10</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>4</ID>
          <Description>"Fly Trove (Hotkeys)"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>0080FF</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>94</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>8</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>45</Key>
              </Keys>
              <ID>1</ID>
            </Hotkey>
            <Hotkey>
              <Action>Deactivate</Action>
              <Keys>
                <Key>46</Key>
              </Keys>
              <ID>2</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>45</Key>
              </Keys>
              <Value>10</Value>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>18</ID>
          <Description>"Fly Speed X (Hotkeys)"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>0080FF</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>98</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>206</ID>
          <Description>"Fly Speed Z (Hotkeys)"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>0080FF</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>90</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>24</ID>
          <Description>"Speed Hack"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>FF0000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>1BC</Offset>
            <Offset>178</Offset>
            <Offset>80</Offset>
            <Offset>28</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>25</ID>
          <Description>"Speed Hack"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>FF0000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>1BC</Offset>
            <Offset>178</Offset>
            <Offset>A0</Offset>
            <Offset>28</Offset>
            <Offset>C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>59</ID>
          <Description>"Full Speed (Hotkeys)"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>FF0000</Color>
          <VariableType>Array of byte</VariableType>
          <ByteLength>4</ByteLength>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>1BC</Offset>
            <Offset>2D4</Offset>
            <Offset>C4</Offset>
            <Offset>11C</Offset>
            <Offset>4</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Deactivate</Action>
              <Keys>
                <Key>35</Key>
              </Keys>
              <ID>2</ID>
            </Hotkey>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>36</Key>
              </Keys>
              <ID>3</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>33</ID>
          <Description>"Atk speed"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>FF0000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>1D8</Offset>
            <Offset>2D4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>35</ID>
          <Description>"Atk speed"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>FF0000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>1D8</Offset>
            <Offset>2D4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>102</ID>
          <Description>"Gravity Hack (Hotkeys)"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>FFFF00</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>B8</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>11C</Offset>
            <Offset>10</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>33</Key>
              </Keys>
              <Value>3233207040</Value>
              <ID>0</ID>
            </Hotkey>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>33</Key>
              </Keys>
              <ID>1</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>34</Key>
              </Keys>
              <Value>3253207040</Value>
              <ID>2</ID>
            </Hotkey>
            <Hotkey>
              <Action>Deactivate</Action>
              <Keys>
                <Key>34</Key>
              </Keys>
              <ID>3</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>136</ID>
          <Description>"Energy (Good for Infinity Back Ninja Dash)"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>008080</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>58</Offset>
            <Offset>4C</Offset>
            <Offset>2DC</Offset>
            <Offset>AC</Offset>
            <Offset>80</Offset>
            <Offset>28</Offset>
            <Offset>C</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>97</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
            <Hotkey>
              <Action>Deactivate</Action>
              <Keys>
                <Key>98</Key>
              </Keys>
              <ID>1</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>135</ID>
          <Description>"Energia (Infinity Back Ninja Dash)"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>008080</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>58</Offset>
            <Offset>34</Offset>
            <Offset>A0</Offset>
            <Offset>2DC</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>C</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>97</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
            <Hotkey>
              <Action>Deactivate</Action>
              <Keys>
                <Key>98</Key>
              </Keys>
              <ID>1</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>173</ID>
          <Description>"LaserMancy Omnitool Geode"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>8C</Offset>
            <Offset>170</Offset>
            <Offset>A0</Offset>
            <Offset>28</Offset>
            <Offset>8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>181</ID>
          <Description>"LaserMancy Omnitool Geode"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Array of byte</VariableType>
          <ByteLength>4</ByteLength>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>8C</Offset>
            <Offset>170</Offset>
            <Offset>54</Offset>
            <Offset>28</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>156</ID>
          <Description>"Lasermancy (Normal)"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>1D4</Offset>
            <Offset>178</Offset>
            <Offset>A0</Offset>
            <Offset>28</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>157</ID>
          <Description>"laser 7k = 334173192"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>1D4</Offset>
            <Offset>178</Offset>
            <Offset>A0</Offset>
            <Offset>28</Offset>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>340</ID>
          <Description>"Player Size"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>D4</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>18</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>38</Key>
              </Keys>
              <Value>1.5</Value>
              <ID>0</ID>
            </Hotkey>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>38</Key>
              </Keys>
              <ID>1</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>40</Key>
              </Keys>
              <Value>0.1</Value>
              <ID>2</ID>
            </Hotkey>
            <Hotkey>
              <Action>Activate</Action>
              <Keys>
                <Key>40</Key>
              </Keys>
              <ID>3</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>39</Key>
              </Keys>
              <Value>0.5</Value>
              <ID>4</ID>
            </Hotkey>
            <Hotkey>
              <Action>Deactivate</Action>
              <Keys>
                <Key>39</Key>
              </Keys>
              <ID>5</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>341</ID>
          <Description>"Player Size"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00FD02F4</Address>
          <Offsets>
            <Offset>D4</Offset>
            <Offset>4</Offset>
            <Offset>C4</Offset>
            <Offset>28</Offset>
            <Offset>C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"Max View"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00FD2B34</Address>
          <Offsets>
            <Offset>28</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>122</Key>
              </Keys>
              <Value>1000</Value>
              <ID>0</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>17</Key>
                <Key>122</Key>
              </Keys>
              <Value>210</Value>
              <ID>1</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>22</ID>
          <Description>"Grama"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00FD2B34</Address>
          <Offsets>
            <Offset>4</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>17</Key>
                <Key>122</Key>
              </Keys>
              <Value>96</Value>
              <ID>0</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>122</Key>
              </Keys>
              <Value>1000</Value>
              <ID>1</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>23</ID>
          <Description>"Object"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>"trove.exe"+00FD2B34</Address>
          <Offsets>
            <Offset>8</Offset>
          </Offsets>
          <Hotkeys>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>122</Key>
              </Keys>
              <Value>1000</Value>
              <ID>0</ID>
            </Hotkey>
            <Hotkey>
              <Action>Set Value</Action>
              <Keys>
                <Key>17</Key>
                <Key>122</Key>
              </Keys>
              <Value>150</Value>
              <ID>1</ID>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
      </CheatEntries>
    </CheatTable>
    Lua:
    Code:
    getAutoAttachList().add("trove.exe") --attach to trove
    
    function skip() --performs the skip
      local xcoord=readFloat("[[[[[trove.exe+00FD02F4]+0]+28]+C4]+4]+60") --Loading in the current xyz coords
      local ycoord=readFloat("[[[[[trove.exe+00FD02F4]+0]+28]+C4]+4]+64")
      local zcoord=readFloat("[[[[[trove.exe+00FD02F4]+0]+28]+C4]+4]+68")
      local xper=readFloat("[[[[[trove.exe+00FD02F4]+4]+24]+84]+0]+100")
      local yper=readFloat("[[[[[trove.exe+00FD02F4]+4]+24]+84]+0]+104")
      local zper=readFloat("[[[[[trove.exe+00FD02F4]+4]+24]+84]+0]+108")
      local xadd=xper*3 --calculating distance to be traveled in each direction/currently this travels 3 blocks whichever direction you point, the 3 could be replaced with a differnt number or a variable
      local yadd=yper*3
      local zadd=zper*3
      local xdest=xcoord+xadd --calculating the new xyz coords
      local ydest=ycoord+yadd
      local zdest=zcoord+zadd
      writeFloat("[[[[[trove.exe+00FD02F4]+0]+28]+C4]+4]+60",xdest) --Writes speed values
      writeFloat("[[[[[trove.exe+00FD02F4]+0]+28]+C4]+4]+64",ydest)
      writeFloat("[[[[[trove.exe+00FD02F4]+0]+28]+C4]+4]+68",zdest)
    end
    
    lastSpeed=1;
    
    function checkKeys(timer)
    if (isKeyPressed(VK_E)) then if lastspeed ~= 2 then speedhack_setSpeed(2) lastSpeed=2 end
    else if lastspeed ~= 1 then speedhack_setSpeed(1) lastSpeed=1 end
    end
    
    end
    
    t=createTimer(nil)
    timer_setInterval(t, 100)
    timer_onTimer(t, checkKeys)
    timer_setEnabled(t, true)
    
    function sprint() --OP speedhack
      if main.speedenable.checked == true then
        local xper=readFloat("[[[[[trove.exe+00FD02F4]+4]+24]+84]+0]+100")
        local yper=readFloat("[[[[[trove.exe+00FD02F4]+4]+24]+84]+0]+104")
        local zper=readFloat("[[[[[trove.exe+00FD02F4]+4]+24]+84]+0]+108")
        local xaccel=xper * main.speedf.text
        local yaccel=yper * main.speedf.text
        local zaccel=zper * main.speedf.text
        writeFloat("[[[[[trove.exe+00FD02F4]+0]+28]+C4]+4]+90",xaccel)
        writeFloat("[[[[[trove.exe+00FD02F4]+0]+28]+C4]+4]+94",yaccel)
        writeFloat("[[[[[trove.exe+00FD02F4]+0]+28]+C4]+4]+98",zaccel)
      end
    end
    
    function togglespeed() --speedhack toggle for hotkey
      if main.speedenable.checked==true then
        main.speedenable.checked=false
      else
        main.speedenable.checked=true
      end
    end
    
    function jump() --boosts jumps for superjump
      if main.superjump.checked==true then
        writeFloat("[[[[[trove.exe+00FD02F4]+0]+28]+C4]+4]+94",15)
      end
    end
    
    function float() --superjump without the jump
        writeFloat("[[[[[trove.exe+00FD02F4]+0]+28]+C4]+4]+94",15)
    end
    
    skipkey = createHotkey("skip",VK_3) --skip hotkey
    jumpkey = createHotkey("jump",VK_SPACE) --superjump hotkey
    speedokey = createHotkey("togglespeed",VK_CAPITAL) --speedhack on/off hotkey
    speedkey = createHotkey("sprint",VK_CAPITAL) --sprint hotkey
    
    function close() --on close for form
    closeCE()
    return caFree
    end
    
    main=createForm(true)
    main.borderstyle=bsToolWindow
    main.height=150
    main.width=145
    main.left=342
    main.top=115
    main.caption="Farm's Trainer"
    main.OnClose = close
    main.speedenable=createLabel(main)
    main.speedenable.caption=nil
    main.speedenable.checked=false
    main.speedenable.left=108
    main.speedenable.top=40
    main.jumptext=createLabel(main)
    main.jumptext.caption="Superjump"
    main.jumptext.left=28
    main.jumptext.top=5
    main.superjump=createCheckBox(main)
    main.superjump.caption=nil
    main.superjump.checked=false
    main.superjump.left=95
    main.superjump.top=5
    main.speedf=createEdit(main)
    main.speedf.text="25"
    main.speedf.left=95
    main.speedf.top=48
    main.speedf.width=28
    main.speedtexta=createLabel(main)
    main.speedtexta.caption="Speedhack Hold Caps Lock"
    main.speedtexta.left=1
    main.speedtexta.top=30
    main.speedtextb=createLabel(main)
    main.speedtextb.caption="Speed Set :"
    main.speedtextb.left=34
    main.speedtextb.top=50
    main.skiptext=createLabel(main)
    main.skiptext.caption="Skip Distance"
    main.skiptext.left=22
    main.skiptext.top=75
    main.skipdist=createEdit(main)
    main.skipdist.text="3"
    main.skipdist.left=100
    main.skipdist.top=75
    main.skipdist.width=24
    main.checkKeystexta=createLabel(main)
    main.checkKeystexta.caption="Speedhack.dll"
    main.checkKeystexta.left=15
    main.checkKeystexta.top=105
    main.checkKeys=createEdit(main)
    main.checkKeys.text="2.0"
    main.checkKeys.left=90
    main.checkKeys.top=103
    main.checkKeys.width=28
    main.capslocktexta=createLabel(main)
    main.capslocktexta.caption="Hold E"
    main.capslocktexta.left=45
    main.capslocktexta.top=122
    main.OnClose = close
    - - - Updated - - -

    Quote Originally Posted by Deneit View Post
    Common Pointer :"trove.exe"+00FD02F4
    Max View, Object , Grama Pointer: "trove.exe"+00FD2B34
    Nice! thanks bro
    <b>Downloadable Files</b> Downloadable Files
    Last edited by TroverHacks; 11-26-2021 at 04:20 AM.

  22. The Following 7 Users Say Thank You to TroverHacks For This Useful Post:

    ahmedtarek (11-26-2021),fanfon3 (11-29-2021),Fpereirao (12-04-2021),Mountjester (11-26-2021),NoFrameX (11-27-2021),nottheknown (12-04-2021),robot178 (11-26-2021)

  23. #75
    WhatApity's Avatar
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    LF new pointer.

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