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    Dead(H)ell's Avatar
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    Updates in Addys And Pointers![All Enter Here]

    Okay i am expert in coding hacks or what ever in c++ but in finding any shit in olly i am a beginner i know how to unpack CShell but i dont know whats wrong with the addy it self like if the addy is like that :1021F334.. okay we take it and then convert it so it comes to be like this [0x21F334]thats what i learnt but in fact i found that 99% of the codes on mpgh removes that letter "F" and then put instaed of it "A" or "C" and from this add y which contains of 5-6 numbers in the base what i find that it comes to be 3-4 numbers and the letter "F" is changed so like it comes from what i said [0x21F334]to --->[0x3C4]for example thats not a real addy...so what i want to know and to learn it in same time is that what happens to the addys when you want to put them as definers for you pointers in your base thats a real example..{the addy for Basicplayerinfo) in ollllllly its like that:
    PUSH 102F7734
    and thats what i find under it which in lots of videos they take it:
    LEA EAX,DWORD PTR SS:[ESP+3C]

    so exactly in codes it comes to be like that..:
    0xA02398<----[this was before the last patch](but still its the same question)how is it converted to be like that?
    and if you dont know how to answer this question i request you to pm me on mpgh a message written in it all the new addys and i will really appreciate this from any one..thnx





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    Last edited by Dead(H)ell; 02-02-2012 at 09:40 AM.

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