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  1. #31
    luc9999's Avatar
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    When i run it, it asks, how many lures i have, what to answer?

  2. #32
    d0dUxDJ's Avatar
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    Quote Originally Posted by luc9999 View Post
    When i run it, it asks, how many lures i have, what to answer?
    You have to type... well... the number of lures you have? :/ dude come on.

  3. #33
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    wont work anymore

  4. #34
    kablaggio's Avatar
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    WATER

    Activate : Numpad 6

    #WinActivateForce
    Numpad6::
    WinGet, pidn, PID, A
    pid := pidn
    WinGet, hwnds, ID, A
    Handle := hwnds
    InputBox, Lure, Lure's, How many Lure's do you have in inventory
    Base := getProcessBaseAddress()
    WaterAddress := GetAddressWater(Base,0x00958204)
    Loop %Lure%
    {
    ControlSend, , {f down}, ahk_pid %pid%
    Sleep, 86
    ControlSend, , {f up}, ahk_pid %pid%
    Sleep, 2000
    CaughtWater := ReadMemory(WaterAddress)
    Timer := 0
    While Timer = 0
    {
    Loop
    {
    If (CaughtWater = 1)
    {
    Break
    }
    if Timer = 40
    {
    ControlSend, , {f down}, ahk_pid %pid%
    Sleep, 86
    ControlSend, , {f up}, ahk_pid %pid%
    Break
    }
    Sleep, 1000
    CaughtWater := ReadMemory(WaterAddress)
    Timer := Timer + 1
    }
    }
    Timer := 0
    ControlSend, , {f down}, ahk_pid %pid%
    Sleep, 86
    ControlSend, , {f up}, ahk_pid %pid%
    Sleep, 2000
    }
    ExitApp

    CheckFishingState(base)
    {
    global FishingState
    pointerBase := base + 0x00958204
    y1 := ReadMemory(pointerBase)
    y2 := ReadMemory(y1 + 0x24c)
    y3 := ReadMemory(y2 + 0x144)
    Return FishingState := ReadMemory(y3)
    }



    Numpad7::
    ExitApp

    getProcessBaseAddress()
    {
    Global Handle
    return DllCall( A_PtrSize = 4
    ? "GetWindowLong"
    : "GetWindowLongPtr"
    , "Ptr", Handle
    , "Int", -6
    , "Int64") ; Use Int64 to prevent negative overflow when AHK is 32 bit and target process is 64bit
    ; If DLL call fails, returned value will = 0
    }

    GetAddressWater(Base, Address)
    {
    pointerBase := base + Address
    y1 := ReadMemory(pointerBase)
    y2 := ReadMemory(y1 + 0x144)
    y3 := ReadMemory(y2 + 0xe4)
    Return WaterAddress := (y3 + 0x70)
    }

    ReadMemory(MADDRESS)
    {
    Global pid
    VarSetCapacity(MVALUE,4,0)
    ProcessHandle := DllCall("OpenProcess", "Int", 24, "Char", 0, "UInt", pid, "UInt")
    ;DllCall("ReadProcessMemory","UInt",ProcessHandle, "UInt",MADDRESS,"Str",MVALUE,"UInt",4,"UInt *",0)
    DllCall("ReadProcessMemory", "UInt", ProcessHandle, "Ptr", MADDRESS, "Ptr", &MVALUE, "Uint",4)
    Loop 4
    result += *(&MVALUE + A_Index-1) << 8*(A_Index-1)
    return, result
    }

  5. #35
    U mirin brah?'s Avatar
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    Devilish
    99% of them doesn't know how to compile it

  6. #36
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    New Patch, New Offsets

  7. #37
    kablaggio's Avatar
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    WATER

    ACTIVE : Numpad 6




    Code:
    #WinActivateForce
    Numpad6::
    	WinGet, pidn, PID, A
    	pid := pidn
    	WinGet, hwnds, ID, A
    	Handle := hwnds
    	InputBox, Lure, Lure's, How many Lure's do you have in inventory  
    	Base := getProcessBaseAddress()
    	WaterAddress := GetAddressWater(Base,0x0095E6A4) 
    	Loop %Lure%
    	{
    		ControlSend, , {f down}, ahk_pid %pid%
    		Sleep, 86
    		ControlSend, , {f up}, ahk_pid %pid%
    		Sleep, 2000
    		CaughtWater := ReadMemory(WaterAddress)
    		Timer := 0
    		While Timer = 0
    		{
    			Loop	
    			{
    				If (CaughtWater = 1)
    				{
    					Break
    				}
    				if Timer = 40
    				{
    					ControlSend, , {f down}, ahk_pid %pid%
    					Sleep, 86
    					ControlSend, , {f up}, ahk_pid %pid%
    					Break
    				}
    				Sleep, 1000
    				CaughtWater := ReadMemory(WaterAddress)
    				Timer := Timer + 1
    			}
    		}
    		Timer := 0
    		ControlSend, , {f down}, ahk_pid %pid%
    		Sleep, 86
    		ControlSend, , {f up}, ahk_pid %pid%
    		Sleep, 2000
    	}
    ExitApp
    
    CheckFishingState(base)
    {
    	global FishingState
    	pointerBase := base + 0x0095E6A4
        y1 := ReadMemory(pointerBase)
        y2 := ReadMemory(y1 + 0x24c)
        y3 := ReadMemory(y2 + 0x144)
        Return FishingState := ReadMemory(y3)    
    }
    
    
    
    Numpad7::
    ExitApp
    
    getProcessBaseAddress()
    {
        Global Handle
        return DllCall( A_PtrSize = 4
                                ? "GetWindowLong"
                                : "GetWindowLongPtr"
                            , "Ptr", Handle
                            , "Int", -6
                            , "Int64") ; Use Int64 to prevent negative overflow when AHK is 32 bit and target process is 64bit
         ; If DLL call fails, returned value will = 0
    }   
    
    GetAddressWater(Base, Address)
    {
        pointerBase := base + Address
        y1 := ReadMemory(pointerBase)
        y2 := ReadMemory(y1 + 0x144)
        y3 := ReadMemory(y2 + 0xe4)
        Return WaterAddress := (y3 + 0x70)   
    }
    
    ReadMemory(MADDRESS)
    {
        Global pid
        VarSetCapacity(MVALUE,4,0)
        ProcessHandle := DllCall("OpenProcess", "Int", 24, "Char", 0, "UInt", pid, "UInt")
        ;DllCall("ReadProcessMemory","UInt",ProcessHandle,"UInt",MADDRESS,"Str",MVALUE,"UInt",4,"UInt *",0)
        DllCall("ReadProcessMemory", "UInt", ProcessHandle, "Ptr", MADDRESS, "Ptr", &MVALUE, "Uint",4)
        Loop 4
            result += *(&MVALUE + A_Index-1) << 8*(A_Index-1)
        return, result
    }
    Last edited by kablaggio; 07-08-2015 at 11:14 AM.

  8. #38
    ehnoah's Avatar
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    Angelic
    Can you update for current "hotfix"? pls

  9. #39
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    Psychedelic
    need new script for current hot fix

  10. #40
    jokaclown's Avatar
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    Psychedelic
    Pls someone reply with new script post release

  11. #41
    kablaggio's Avatar
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    WATER

    ACTIVE : NUMPAD 6


    Code:
    #WinActivateForce
    Numpad6::
    	WinGet, pidn, PID, A
    	pid := pidn
    	WinGet, hwnds, ID, A
    	Handle := hwnds
    	InputBox, Lure, Lure's, How many Lure's do you have in inventory  
    	Base := getProcessBaseAddress()
    	WaterAddress := GetAddressWater(Base,0x0095D23C) 
    	Loop %Lure%
    	{
    		ControlSend, , {f down}, ahk_pid %pid%
    		Sleep, 86
    		ControlSend, , {f up}, ahk_pid %pid%
    		Sleep, 2000
    		CaughtWater := ReadMemory(WaterAddress)
    		Timer := 0
    		While Timer = 0
    		{
    			Loop	
    			{
    				If (CaughtWater = 1)
    				{
    					Break
    				}
    				if Timer = 40
    				{
    					ControlSend, , {f down}, ahk_pid %pid%
    					Sleep, 86
    					ControlSend, , {f up}, ahk_pid %pid%
    					Break
    				}
    				Sleep, 1000
    				CaughtWater := ReadMemory(WaterAddress)
    				Timer := Timer + 1
    			}
    		}
    		Timer := 0
    		ControlSend, , {f down}, ahk_pid %pid%
    		Sleep, 86
    		ControlSend, , {f up}, ahk_pid %pid%
    		Sleep, 2000
    	}
    ExitApp
    
    CheckFishingState(base)
    {
    	global FishingState
    	pointerBase := base + 0x0095D23C
        y1 := ReadMemory(pointerBase)
        y2 := ReadMemory(y1 + 0x24c)
        y3 := ReadMemory(y2 + 0x144)
        Return FishingState := ReadMemory(y3)    
    }
    
    
    
    Numpad7::
    ExitApp
    
    getProcessBaseAddress()
    {
        Global Handle
        return DllCall( A_PtrSize = 4
                                ? "GetWindowLong"
                                : "GetWindowLongPtr"
                            , "Ptr", Handle
                            , "Int", -6
                            , "Int64") ; Use Int64 to prevent negative overflow when AHK is 32 bit and target process is 64bit
         ; If DLL call fails, returned value will = 0
    }   
    
    GetAddressWater(Base, Address)
    {
        pointerBase := base + Address
        y1 := ReadMemory(pointerBase)
        y2 := ReadMemory(y1 + 0x144)
        y3 := ReadMemory(y2 + 0xe4)
        Return WaterAddress := (y3 + 0x70)   
    }
    
    ReadMemory(MADDRESS)
    {
        Global pid
        VarSetCapacity(MVALUE,4,0)
        ProcessHandle := DllCall("OpenProcess", "Int", 24, "Char", 0, "UInt", pid, "UInt")
        ;DllCall("ReadProcessMemory","UInt",ProcessHandle,"UInt",MADDRESS,"Str",MVALUE,"UInt",4,"UInt *",0)
        DllCall("ReadProcessMemory", "UInt", ProcessHandle, "Ptr", MADDRESS, "Ptr", &MVALUE, "Uint",4)
        Loop 4
            result += *(&MVALUE + A_Index-1) << 8*(A_Index-1)
        return, result
    }

  12. The Following 3 Users Say Thank You to kablaggio For This Useful Post:

    die254 (07-09-2015),GamingGuy112 (07-09-2015),gasag (07-09-2015)

  13. #42
    die254's Avatar
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    My Mood
    Doh
    Thanks for the update!

  14. #43
    SirLego's Avatar
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    Buzzed
    how do we use it?????

  15. #44
    jokaclown's Avatar
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    Psychedelic
    will the current script still work after the stealth patch?

  16. #45
    die254's Avatar
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    Doh
    its not working, can someone update please?

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