bump. still need this.
Type: Posts; User: forlastpass
bump. still need this.
Does someone having some information around it? While I researched I've stumbled at this kind of thing in s0beit's base:
class CF_PlayerData
{
public:
char unknown0[176]; //00000...
The offset to local player object instance inside CPlayerClntBase.
hello i've reversed some parts of LTPlayerClient class but can't find this one. it suppose it's 0x4C8 or 0x820, but it doesn't affect on my player.
see man
#include<windows.h>
#define WeaponMgr 0xA0F338 // Weapon Pointer , Outdated
#define NoReload 0x2420 // Our No Reload function offset
void HookDispatchMessageA()
{
DWORD dwAddressOfFunction = (DWORD)&DispatchMessageA;
DWORD dwOldProtect = NULL;
VirtualProtect(reinterpret_cast<void*>(dwAddressOfFunction), 5,...
1>------ Build started: Project: 1, Configuration: Release Win32 ------
1> 1.cpp
1>1.cpp(26): error C2065: 'dwJumpBack' : undeclared identifier
1>1.cpp(27): error C2065: 'uint8_t' : undeclared...
1>------ Build started: Project: 1, Configuration: Release Win32 ------
1> 1.cpp
1>1.cpp(43): error C2065: 'dwCShellBase' : undeclared identifier
1>1.cpp(43): error C3861: 'FindPattern':...
1>------ Build started: Project: 1, Configuration: Release Win32 ------
1> 1.cpp
1>1.cpp(22): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int...
1>------ Build started: Project: 1, Configuration: Release Win32 ------
1> 1.cpp
1>1.cpp(15): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
========== Build: 0...
why not maybe?
is this chaet still working?
wow thanks dude.
It's still working or not?
Seems a good stuff, thanks mate
Thanks for sharing.
Thanks for sharing.
Thanks for sharing.
Thanks for sharing.
Thanks for sharing.
Thanks for sharing.
Thanks for sharing.
Thanks for sharing.
Thanks for sharing.
Thanks for sharing.