Code:
// Generated using ReClass 2015

class cLTClientShellBase;

class cLTClientShellBase
{
public:
	cLTBase* ILTBase; //0x0000 
	char pad_0x0004[0x10]; //0x0004
	CLTDrawPrim* ILTDrawPrim; //0x0014 
	char pad_0x0018[0x8]; //0x0018
	cLTModel* ILTModel; //0x0020 
	char pad_0x0024[0x84]; //0x0024
	cGameClientShell* ILTGameClientShell; //0x00A8 
	char pad_0x00AC[0x1C]; //0x00AC

};//Size=0x00C8