Aimbot FOV, Enjoy - Please dont say how to use this, I will just ignore it.
Code:
int CrosshairX = (s_width / 2);
int CrosshairY = (s_height / 2);
float x = (bone.x - CrosshairX);
float y = (bone.y - CrosshairY);
float EnemyDistFromXhair = (float)sqrt((x * x) + (y * y));
global::aimdistance = local.Distance(pos) / 100.f;
float MaxFov = 120.f;
if (global::aimdistance < 15.f)
MaxFov = 180.f;
else
MaxFov = 120.f;
if (global::aimdistance < 8.f)
MaxFov = 220.f;
if (EnemyDistFromXhair >= 0.f && EnemyDistFromXhair <= MaxFov && global::aimdistance > 0.f && global::aimdistance < 200.f && global::aimhealth > 0.f)
{
global::temptarget = i;
}