6ixth (12-25-2013),pusongbato (12-25-2013),WhiteHat PH (12-25-2013)
Addies by @Coderz -> View Profile: Coderz - MPGH - MultiPlayer Game Hacking & Cheats
Was bored so i decided why not make thisCode:struct gPlayer{ //Credits to CoderZ char Unknown0[50240]; //null float NoRecoil_1; //C440 float NoRecoil_2; //C444 float NoRecoil_3; //C448 char Unknown1[15556]; //C44C float NoSpread; //10110 float FastGrenade; //10114 char Unknown2[464]; //10118 float NoFallDamage; //102E8 char Unknown3[20]; //102EC float PositionX; //10300 char Unknown4[4]; //10304 float PositionZ; //10308 char Unknown5[4]; //1030C float PositionY; //10310 char Unknown6[92]; //10314 float AutoPlant; //10370 float AutoDefuse; //10374 char Unknown7[149]; //10378 float NoReload; //1040D char Unknown8[149]; //10411 float NoDelay; //1040D }; gPlayer *cBase = (gPlayer*)PlayerPointer_Here;
#You need to have the updated PlayerPointer to make this struct work.
#Checks are needed before using it.
Checks
Code:if(cBase) { cBase->NoRecoil_1 = 0; cBase->NoRecoil_2 = 0; cBase->NoRecoil_3 = 0; }
6ixth (12-25-2013),pusongbato (12-25-2013),WhiteHat PH (12-25-2013)
good job bro @Alex_Agnew
@Alex_Agnew thank Sir ^^ great Player struct ....
When Im gone dont forget me cause I will come back someday.
Youtube Channel
paano Pala mag Update Niyan?
盧알라 후 아크바르!
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