Thread: Player struct

Page 1 of 2 12 LastLast
Results 1 to 15 of 28
  1. #1
    AeroMan's Avatar
    Join Date
    Dec 2008
    Gender
    male
    Location
    Hell
    Posts
    3,294
    Reputation
    189
    Thanks
    3,049
    My Mood
    Busy

    Player struct

    Addies by @Coderz -> View Profile: Coderz - MPGH - MultiPlayer Game Hacking & Cheats

    Code:
    struct gPlayer{ //Credits to CoderZ
    	char Unknown0[50240];       //null
    	float NoRecoil_1;           //C440
    	float NoRecoil_2;           //C444
    	float NoRecoil_3;           //C448
    	char Unknown1[15556];       //C44C
    	float NoSpread;             //10110
    	float FastGrenade;          //10114
    	char Unknown2[464];         //10118
    	float NoFallDamage;         //102E8
    	char Unknown3[20];          //102EC
    	float PositionX;            //10300
    	char Unknown4[4];           //10304
    	float PositionZ;            //10308
    	char Unknown5[4];           //1030C
    	float PositionY;            //10310
    	char Unknown6[92];          //10314
    	float AutoPlant;            //10370
    	float AutoDefuse;           //10374
    	char Unknown7[149];         //10378
    	float NoReload;             //1040D
    	char Unknown8[149];         //10411
    	float NoDelay;              //1040D
    }; gPlayer *cBase = (gPlayer*)PlayerPointer_Here;
    Was bored so i decided why not make this
    #You need to have the updated PlayerPointer to make this struct work.
    #Checks are needed before using it.

    Checks
    Code:
    if(cBase)
    {
    	cBase->NoRecoil_1 = 0;
    	cBase->NoRecoil_2 = 0;
    	cBase->NoRecoil_3 = 0;
    }

  2. The Following 3 Users Say Thank You to AeroMan For This Useful Post:

    6ixth (12-25-2013),pusongbato (12-25-2013),WhiteHat PH (12-25-2013)

  3. #2
    Heart123's Avatar
    Join Date
    Nov 2013
    Gender
    male
    Location
    #include <me.Handsome.h>
    Posts
    259
    Reputation
    10
    Thanks
    633
    My Mood
    Drunk
    Quote Originally Posted by Alex_Agnew View Post
    Addies by @Coderz -> View Profile: Coderz - MPGH - MultiPlayer Game Hacking & Cheats

    Code:
    struct gPlayer{ //Credits to CoderZ
    	char Unknown0[50240];       //null
    	float NoRecoil_1;           //C440
    	float NoRecoil_2;           //C444
    	float NoRecoil_3;           //C448
    	char Unknown1[15556];       //C44C
    	float NoSpread;             //10110
    	float FastGrenade;          //10114
    	char Unknown2[464];         //10118
    	float NoFallDamage;         //102E8
    	char Unknown3[20];          //102EC
    	float PositionX;            //10300
    	char Unknown4[4];           //10304
    	float PositionZ;            //10308
    	char Unknown5[4];           //1030C
    	float PositionY;            //10310
    	char Unknown6[92];          //10314
    	float AutoPlant;            //10370
    	float AutoDefuse;           //10374
    	char Unknown7[149];         //10378
    	float NoReload;             //1040D
    	char Unknown8[149];         //10411
    	float NoDelay;              //1040D
    }; gPlayer *cBase = (gPlayer*)PlayerPointer_Here;
    Was bored so i decided why not make this
    #You need to have the updated PlayerPointer to make this struct work.
    #Checks are needed before using it.

    Checks
    Code:
    if(cBase)
    {
    	cBase->NoRecoil_1 = 0;
    	cBase->NoRecoil_2 = 0;
    	cBase->NoRecoil_3 = 0;
    }



    thank you ^_^

  4. #3
    pusongbato's Avatar
    Join Date
    Aug 2013
    Gender
    male
    Location
    at Perez Residence
    Posts
    585
    Reputation
    10
    Thanks
    2,130
    good job bro @Alex_Agnew

  5. #4
    Heart123's Avatar
    Join Date
    Nov 2013
    Gender
    male
    Location
    #include <me.Handsome.h>
    Posts
    259
    Reputation
    10
    Thanks
    633
    My Mood
    Drunk
    Quote Originally Posted by pusongbato View Post
    good job bro @Alex_Agnew
    alam mo mag wephack idol

  6. #5
    pusongbato's Avatar
    Join Date
    Aug 2013
    Gender
    male
    Location
    at Perez Residence
    Posts
    585
    Reputation
    10
    Thanks
    2,130
    Quote Originally Posted by Heart123 View Post
    alam mo mag wephack idol
    hahaha, hindi q alam yan.

  7. #6
    moises4's Avatar
    Join Date
    Dec 2012
    Gender
    male
    Posts
    137
    Reputation
    10
    Thanks
    339
    My Mood
    Bored
    aaahahah ^_^

  8. #7
    moises4's Avatar
    Join Date
    Dec 2012
    Gender
    male
    Posts
    137
    Reputation
    10
    Thanks
    339
    My Mood
    Bored
    make your own ^_^

  9. #8
    WhiteHat PH's Avatar
    Join Date
    Aug 2012
    Gender
    male
    Location
    Some Where I Belong
    Posts
    1,350
    Reputation
    25
    Thanks
    3,100
    My Mood
    Aggressive
    @Alex_Agnew thank Sir ^^ great Player struct ....






    When Im gone dont forget me cause I will come back someday.



    Youtube Channel


     


  10. #9
    Heart123's Avatar
    Join Date
    Nov 2013
    Gender
    male
    Location
    #include <me.Handsome.h>
    Posts
    259
    Reputation
    10
    Thanks
    633
    My Mood
    Drunk
    Quote Originally Posted by moises4 View Post
    make your own ^_^
    Addies lang ang kaylangan ko

  11. #10
    paulcedric's Avatar
    Join Date
    May 2008
    Gender
    male
    Location
    manila
    Posts
    198
    Reputation
    10
    Thanks
    299
    My Mood
    Tired
    Quote Originally Posted by Heart123 View Post
    Addies lang ang kaylangan ko
    nganga

    Quote Originally Posted by Alex_Agnew View Post
    Player struct
    Addies by @Coderz -> View Profile: Coderz - MPGH - MultiPlayer Game Hacking & Cheats

    Code:
    struct gPlayer{ //Credits to CoderZ
    char Unknown0[50240]; //null
    float NoRecoil_1; //C440
    float NoRecoil_2; //C444
    float NoRecoil_3; //C448
    char Unknown1[15556]; //C44C
    float NoSpread; //10110
    float FastGrenade; //10114
    char Unknown2[464]; //10118
    float NoFallDamage; //102E8
    char Unknown3[20]; //102EC
    float PositionX; //10300
    char Unknown4[4]; //10304
    float PositionZ; //10308
    char Unknown5[4]; //1030C
    float PositionY; //10310
    char Unknown6[92]; //10314
    float AutoPlant; //10370
    float AutoDefuse; //10374
    char Unknown7[149]; //10378
    float NoReload; //1040D
    char Unknown8[149]; //10411
    float NoDelay; //1040D
    }; gPlayer *cBase = (gPlayer*)PlayerPointer_Here;
    Was bored so i decided why not make this
    #You need to have the updated PlayerPointer to make this struct work.
    #Checks are needed before using it.

    Checks
    Code:
    if(cBase)
    {
    cBase->NoRecoil_1 = 0;
    cBase->NoRecoil_2 = 0;
    cBase->NoRecoil_3 = 0;
    }
    Thanks for this brent
    Respect List:
    @Public3nemy (Yuri Vargas)
    @Alex_Agnew (AeroMan)
    @[W]eb[C]ombat (Jesus Ceballos)
    @D3ath (MJCreado)
    @kevin0152
    @pusongbato

  12. #11
    !Thread_Starter!'s Avatar
    Join Date
    Dec 2013
    Gender
    male
    Posts
    13
    Reputation
    10
    Thanks
    112
    My Mood
    Amused
    paano Pala mag Update Niyan?

  13. #12
    !Thread_Starter!'s Avatar
    Join Date
    Dec 2013
    Gender
    male
    Posts
    13
    Reputation
    10
    Thanks
    112
    My Mood
    Amused
    HAHAHAHAHAHA Si MJOh

  14. #13
    WhiteHat PH's Avatar
    Join Date
    Aug 2012
    Gender
    male
    Location
    Some Where I Belong
    Posts
    1,350
    Reputation
    25
    Thanks
    3,100
    My Mood
    Aggressive
    Quote Originally Posted by !Thread_Starter! View Post
    paano Pala mag Update Niyan?
    Calculate ... ^^






    When Im gone dont forget me cause I will come back someday.



    Youtube Channel


     


  15. #14
    killertime's Avatar
    Join Date
    Jul 2012
    Gender
    male
    Posts
    367
    Reputation
    10
    Thanks
    221
    My Mood
    Cynical
    Quote Originally Posted by Alex_Agnew View Post
    Addies by @Coderz -> View Profile: Coderz - MPGH - MultiPlayer Game Hacking & Cheats

    Code:
    struct gPlayer{ //Credits to CoderZ
    	char Unknown0[50240];       //null
    	float NoRecoil_1;           //C440
    	float NoRecoil_2;           //C444
    	float NoRecoil_3;           //C448
    	char Unknown1[15556];       //C44C
    	float NoSpread;             //10110
    	float FastGrenade;          //10114
    	char Unknown2[464];         //10118
    	float NoFallDamage;         //102E8
    	char Unknown3[20];          //102EC
    	float PositionX;            //10300
    	char Unknown4[4];           //10304
    	float PositionZ;            //10308
    	char Unknown5[4];           //1030C
    	float PositionY;            //10310
    	char Unknown6[92];          //10314
    	float AutoPlant;            //10370
    	float AutoDefuse;           //10374
    	char Unknown7[149];         //10378
    	float NoReload;             //1040D
    	char Unknown8[149];         //10411
    	float NoDelay;              //1040D
    }; gPlayer *cBase = (gPlayer*)PlayerPointer_Here;
    Was bored so i decided why not make this
    #You need to have the updated PlayerPointer to make this struct work.
    #Checks are needed before using it.

    Checks
    Code:
    if(cBase)
    {
    	cBase->NoRecoil_1 = 0;
    	cBase->NoRecoil_2 = 0;
    	cBase->NoRecoil_3 = 0;
    }


    sir is this true that para mapagana ko ang slot hack need ko ng struc?
    pagawa naman po ng struc ng slothack or tell mu nalang o panu i calc or iupdate

  16. #15
    lagger's Avatar
    Join Date
    Feb 2007
    Gender
    male
    Posts
    156
    Reputation
    125
    Thanks
    174
    Quote Originally Posted by killertime View Post
    sir is this true that para mapagana ko ang slot hack need ko ng struc?
    pagawa naman po ng struc ng slothack or tell mu nalang o panu i calc or iupdate
    lol, he is not Filipino
    盧알라 후 아크바르!

    ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
    ░░░▄███▄░░░░▄▄▄▄▄▄▄▄▄▄░░░▄███▄░░░░░░░░░░░░░░░
    ░░▄█░░░██▄░█▀▀▀▀▀▀▀▀▀▀█▄██░░░█▄░░░░░░░░░░░░░░
    ░░█░█░█░██▄▄░░░░░░░░░▄▄█░█░░█░█░░░░░░░░░░░░░░
    ░░█░░█░░██░░▀▄░░░░░▄▀░░█░░██░░█░░░░░░░░░░░░░░
    ░░▀██░█░█░▄▄▄░▀░▄░▀░▄▄▄░█░█░██▀░░░░░░░░░░░░░░
    ░░░▀████░█░█░█░███░█░█░█░████▀░░░░░░░░░░░░░░░
    ░░░░░░░█░░▀▀▀░█████░▀▀▀░░█░░░░░░▄▄▄▄░░░░█░░░█
    ░░░░░░█░░░░░░▄█████▄░░░░░░█░░░░█░░░░█░░░█▄▄▄█
    ░░░░░░█░░░░░░███████░░░░░░█░░░░█░░░░█░░░█░░░█
    ░░░░░░█░░░░░█░░▀▀▀░░█░░░░░█░░░░░▄▄▄▄░░░░█████
    ░░░░░░░█░░░█░▄▀▀▀▀▀▄░█░░░█░░░░░░░░░░░░░░░░░░░
    ░░░░░░░░█░░░█░░░░░░░█░░░█░░░░░░░░░░░░░░░░░░░░
    ░░░░░░░░░▀█░░░░░░░░░░░█▀█▄▄░░░░░░░░░░░░░░░░░░
    ░░░░░░░░████▄▄▄▄▄▄▄▄▄▄▀██████▄░░░░░░░░░░░░░░░
    ░░░░░▄▄█████▄▀▀▀▀▀▀▀▄▄▀░███████▄▄░░░░░░░░░░░░
    ░░▄▄▄███████░▀▄▄▄▄▄▀░░░░███████████▄▄▄░░░░░░░
    ▄██████████░░▀████▀░░░████████████████▄░░░░░░
    ███████████░▀░▄██▄░▀░██████████████████░░░░░░
    ███████████▀░▄████▄░███████████████████░░░░░░

Page 1 of 2 12 LastLast

Similar Threads

  1. Local Player Structs[free]
    By sam1 in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 18
    Last Post: 10-12-2010, 09:17 PM
  2. CA Player Structs
    By whatup777 in forum Reverse Engineering
    Replies: 1
    Last Post: 10-02-2010, 08:34 PM
  3. Local PLayer Structs
    By DeadLinez in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 5
    Last Post: 07-26-2010, 11:48 AM
  4. Local Player Structs
    By UnOwN CoD3R in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 10
    Last Post: 07-16-2010, 11:40 PM
  5. Can u use the gain experience hack with 1 player
    By mjt20mik in forum WarRock - International Hacks
    Replies: 7
    Last Post: 02-05-2006, 02:20 AM