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  1. #1
    SwagorDie's Avatar
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    Cool Dead Trigger 2 Hacks

    These hacks were made by anthonytoolbox who shutdown his channel and website awhile ago but i just so happened to grab his dead trigger 2 CT file <3 you anthony but it is oldish but tested as of 10/16/2014 and they still work possibility of getting banned if u use blueprint hack so careful if anyone needs help just say so on the thread and ill help best i can Cheers =D

    https://www.virustotal.com/hr/file/b...is/1413579696/
    https://virusscan.jotti.org/en/scanre...96e99b4d1bd46c
    <b>Downloadable Files</b> Downloadable Files
    Last edited by Lovroman; 10-17-2014 at 03:01 PM.

  2. The Following 70 Users Say Thank You to SwagorDie For This Useful Post:

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  3. #2
    annietibbers's Avatar
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    whats on this hack boss?

  4. #3
    SwagorDie's Avatar
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    Zombies heal you when they hit you,infinite ammo when u pick up ammo packs, FOV hack which i dont use myself but is fun to use in its own way i suppose and then the blueprint hack which makes it so u dont need the blueprint to craft an item but like i said above its possible to get banned but i have yet to but ya never know :3 btw radiation still kills u so a tip is let a zombie swing at ya a few times so u can have basically infinite health that way u dont have to worry bout tho radiation suit zombies

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    //Approved

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    Quote Originally Posted by SwagorDie View Post
    These hacks were made by anthonytoolbox who shutdown his channel and website awhile ago but i just so happened to grab his dead trigger 2 CT file <3 you anthony but it is oldish but tested as of 10/16/2014 and they still work possibility of getting banned if u use blueprint hack so careful if anyone needs help just say so on the thread and ill help best i can Cheers =D

    https://www.virustotal.com/hr/file/b...is/1413579696/
    https://virusscan.jotti.org/en/scanre...96e99b4d1bd46c
    I cant make it work

  7. #6
    HAEHETDHethetheththrth's Avatar
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    Thanks mate

  8. #7
    annietibbers's Avatar
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    can i know how to make it work some procedure i guess because i dont know what to do on the file.

  9. #8
    SwagorDie's Avatar
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    you gotta make sure you select the right process and when u do activate the hack at the title screen if u still need help add me via skype : reeferboi666

  10. #9
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    Quote Originally Posted by SwagorDie View Post
    you gotta make sure you select the right process and when u do activate the hack at the title screen if u still need help add me via skype : reeferboi666
    Got any coin/money hack? And, is this only for android?

    minion: 2019-yes
    minion+: 2020-2022
    inactive as shit sorry boys

  11. #10
    pikis201's Avatar
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    Quote Originally Posted by Flameboy107 View Post


    Got any coin/money hack? And, is this only for android?
    Thats only PC hacking ! CT files are Cheat Engines file !

  12. #11
    Bodvar's Avatar
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    Quote Originally Posted by pikis201 View Post
    Thats only PC hacking ! CT files are Cheat Engines file !
    Oh ok, but got 20k coins in a legit way today, don't need cheat engine anymore >)

    minion: 2019-yes
    minion+: 2020-2022
    inactive as shit sorry boys

  13. #12
    SwagorDie's Avatar
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    actually there is a way to get loads of money with cheat engine but it is highly bannable i can send a tutorial link your way if you like but like i said theres a high ban risk so if your gonna use it use it on a dummy account

  14. #13
    Roman Empire's Avatar
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    the hack doesn't it's patched

  15. #14
    SwagorDie's Avatar
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    Just tried them and they work fine if you need help contact me via skype: reeferboi666 ill gladly help you

  16. #15
    pikis201's Avatar
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    I found solution to your problem: Problem was in missing plugin AobswapPlugin.lua. here will be instructions how to do it! You should update your post laighter
    Ps. hack Works



    How to Install AobswapPlugin.lua (A Cheat Engine Plugin)

    1.
     
    function AOBSwap(Search, Replace, Index, ActiveHack, RegisterAsAddress, RegisteredAddressName, ReturnTable)
    -- Search(string) = The AoB we will look for
    -- Replace(string) = the AoB we will replace with
    -- Index(number/nil) = Change a specific index counting from 0+ or keep as nil (nil replaces all)
    -- ActiveHack(true/false) = If false the AOBSwap function will not replace the bytes, useful if you enable ReturnTable, and then for each entry and entry do table[n].enable() or table[n].disable();
    -- RegisterAsAddress(true/false) = Register address as a symbol
    -- RegisteredAddressName(string) = how to call the address if RegisterAsAddress is true, if theres no specific index, each address and address will be registered as RegisteredAddressName+1.
    -- For example RegisteredAddressName, RegisteredAddressName1, RegisteredAddressName2,RegisteredAddressName3 .. RegisteredAddressNameN
    -- ReturnTable(true/false) = Parses up everything, adds an enable and disable function for each address and address that was found
    --
    --
    local AoBLength;
    local Table;
    local AddressCount = '';
    if (ReturnTable) then
    Table = {};
    AoBLength = string.gsub(Search, ' ', ''):len();
    end
    if (not Index) then
    AddressCount = 1;
    end
    local ScanAoB = AOBScan(Search);
    if (ScanAoB) then
    local count = stringlist_getCount(ScanAoB);
    if (Index) then
    if (Index > count) then
    Index = count;
    end
    end
    if (count) then
    for i = 1, count do
    if (Index) then
    i = Index;
    end
    local address = stringlist_getString(ScanAoB,i-1);
    local symbol;
    --
    if (RegisterAsAddress and RegisterAsAddress~= '') then
    unregisterSymbol(RegisteredAddressName .. AddressCount);
    registerSymbol(RegisteredAddressName .. (AddressCount or ''), address);
    symbol = RegisteredAddressName .. AddressCount;
    if (not Index) then
    AddressCount = AddressCount + 1;
    end
    end
    --
    local original_AoB ;
    if (ReturnTable and AoBLength) then
    original_AoB = '';
    local ReadBytes = readBytes(address, (AoBLength / 2),true);
    for _,String in pairs(ReadBytes) do
    local Hex = string.format("%x",String);
    if (Hex:len()==1) then
    Hex = '0' .. Hex;
    end
    original_AoB = original_AoB .. ' ' .. Hex;
    end
    end
    --
    if (ActiveHack) then
    for i = 1, string.len(Replace), 3 do
    local z = string.sub(Replace, i, i+2);
    local x, y = string.find(z, "%?+");
    if (x == nil) then
    autoAssemble(address .. "+" .. (string.format("%x",(i-1)/3)) .. ':\ndb' .. z);
    end
    end
    end
    if (Table and ReturnTable and AoBLength) then
    Table[#Table+1] = {
    address = address;
    symbol = symbol;
    originalaob = original_AoB;
    enable = function ()
    for i = 1, string.len(Replace), 3 do
    local z = string.sub(Replace, i, i+2);
    local x, y = string.find(z, "%?+");
    if (x == nil) then
    autoAssemble(address .. "+" .. (string.format("%x",(i-1)/3)) .. ':\ndb' .. z);
    end
    end
    end;
    disable = function ()
    autoAssemble(address .. ':\ndb ' .. original_AoB);
    end;
    };
    local TableIndex = Table[#Table];
    TableIndex.remove = function ()
    TableIndex.disable();
    for k,v in pairs(TableIndex) do
    TableIndex[k] = nil;
    end
    TableIndex = nil;
    end;
    Table[symbol] = TableIndex;
    end
    if (Index and i == Index) then
    break;
    end
    end
    end
    object_destroy(ScanAoB);
    end
    if (Table and ReturnTable) then
    return Table;
    end
    end
    t = AOBSwap('00 01 03 68 00 21 03 69','00 02 03', nil, false, true, 'Address', true)
    -- 1st parameter : 00 01 03 68 00 21 03 69 = AoB we search for
    -- 2nd parameter : 00 02 03 = AoB we replace with
    -- 3rd parameter : nil = Index, specific index if you wish to activate a single hack
    -- 4th parameter : false = activate hack or not automatically, we didn't want to activate it so we set to false.
    -- 5th parameter : true = register each address and address with a specific symbol (it will unregister if the the specific symbol is taken already..)
    -- 6th parameter : how would we want to define our symbol.. Address1, Address2 .. AddressN
    -- 7th parameter : this is very useful:
    -- returns a table that contains all addresses, entry and entry contains the following:
    -- t[1].address = returns the address (for example 0028978F)
    -- t[1].symbol = returns the symbol of the address if any (for example Address1)
    -- t[1].originalaob = returns the original aob of the address (00 01 03 68 00 21 03 69), useful when using wildcards and wishing to disable (same about the disable and enable function).
    -- t[1].enable() = activates the hack
    -- t[1].disable() = deactivates the hacks (writes back the original bytes of THAT specific address, no wildcards and such..).
    -- t[1].remove() = removes the whole objects of that entry (address,symbol, originalaob,enable(),disable() and remove() will not take any affect anymore), it also disables the hacks.
    print(#t) -- prints how much entries in the t table (like how much aobs were found) in my case 1572.
    t[1].enable() -- will activate first hack of the very first address.
    print(t[1].symbol); --> 'Address1'
    print(t[2].symbol); --> 'Address2'

    -- You may also access the address this way. (as long as they're stored in that table).
    print(t['Address1'].address)

    2. Move the file to your Cheat Engine Directory inside the folder called Autorun.
    example C:\Program Files\Cheat Engine\autorun\
    3. That’s it you have install the plugin. Time to use it in your cheats.
    Last edited by pikis201; 10-22-2014 at 07:13 AM.

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