
Originally Posted by
Indestructible
oh this makes the whole game (characters and all guns) sharpened?!? i thought it was just a filter used on that one character and gun in the pics. sorry bout that statement then.
Despite the fact that everything in the pictures (on the right) has the effect?
Those are in-game shots with the shader processing only half the screen.
Maybe you should look at some of my
other work before judging.
It still was a 30sec job, but just not how you think.
But blame supercarz, he the one that said I should release it.

Originally Posted by
aeronyx
This is like fake anti aliasing.
You know anti-aliasing is smoothing/blending? This is closer to the opposite, as it has a similar convulsion operator to an edge detection.
...Now back to writing a 3D graphics library/engine in HTML5 without the use of WebGL. Stupid needing cross-platform compatibility (ie: mobile devices) for work.