
I typed the steps into the image here but I'll retype them here as well.
1. Right click your new address and click “Browse this memory region” (Ctrl+B)
2. In the window the pops up, click “Tools”, then click “Dissect data/structures” (Ctrl+D)
3. In the new window, click “Structures”, then click “Define new structure” (Ctrl+N). Use the default info.
4. Goto your game and move the bomb one space to the right in your inventory.
5. Scroll down untill you see the offset
011C. It’s value should be the same as the amount of bombs if you’ve done everything correctly.
For the purposes of this guide, if any of the values between
011C and
0130 are pointers or hex, right click them, click “Change Element”, and set them to 4 bytes and uncheck the hexadecimal box. This messed me up when I was first trying Gauze's method because occasionally I'd get hex values and pointers and didn't know what to do with them so I'd just start over completely.