Also, it is widely known that the previous method to hack TP & RP would lag and crash the game if you tried to run say 5000+ packets. Sometimes it would work with that many packets, after waiting forever after a match, but most of the time it just crashed. With this new method that is no longer the case.
Shortly, I will post another video showing myself sending the packets continuously upto 15,000+ (that's right, 15,000+) and joining a game, destructing, and waiting no more than 10 seconds for the scoreboard to post after the game with atleast 7mil RP reward. You won't be able to deny what you cannot say you've seen before.
So to sum it up, I'm going to show you how Wacokid not only figured it out, but how its better now than it's ever been.
Also, I will include this post in realtime along side the game record to prove I'm doing this TODAY!