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  1. #1
    wepaney's Avatar
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    Finding "Dodge" pointer

    Hey, guys. I need help at finding "Dodge" ability address, tried like 3 days and 0 result.
    Thank you in advance.

  2. #2
    3JIOU_KOTE's Avatar
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    There probably is value for dodge ability cooldown somewhere, but it is much easier to edit assembly to skip cooldown check entirely like it was done here:
    https://www.mpgh.net/forum/showthread.php?t=1411690

  3. #3
    tone11's Avatar
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    Quote Originally Posted by 3JIOU_KOTE View Post
    There probably is value for dodge ability cooldown somewhere, but it is much easier to edit assembly to skip cooldown check entirely like it was done here:
    https://www.mpgh.net/forum/showthread.php?t=1411690

    Hello again
    I am too interested in finding this :/ I tried searching for 0 / 1 on dodging, but I was unable to find anyting :/
    How should I go about finding the value? :/

  4. #4
    3JIOU_KOTE's Avatar
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    Quote Originally Posted by tone11 View Post
    Hello again
    I am too interested in finding this :/ I tried searching for 0 / 1 on dodging, but I was unable to find anyting :/
    How should I go about finding the value? :/
    What's the point of redoing stuff that have already been done and that will work in future?
    If you want to see how it works - load it into ida and scan for pattern embedded in this script.
    Check what values it does change/accesses and confirm it by watching same function under debugger.

  5. #5
    tone11's Avatar
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    Quote Originally Posted by 3JIOU_KOTE View Post
    What's the point of redoing stuff that have already been done and that will work in future?
    If you want to see how it works - load it into ida and scan for pattern embedded in this script.
    Check what values it does change/accesses and confirm it by watching same function under debugger.
    wait.. you saying the script still works :O

  6. #6
    3JIOU_KOTE's Avatar
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    Quote Originally Posted by tone11 View Post
    wait.. you saying the script still works :O
    Yes, it does, it may/may not require fiddling with this part in the future in case offsets will change:
    jae trove.exe+56E4C9
    But at the moment it works, and it will work until they mess with game's engine, which is unluckily.

  7. #7
    tone11's Avatar
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    Quote Originally Posted by 3JIOU_KOTE View Post
    Yes, it does, it may/may not require fiddling with this part in the future in case offsets will change:

    But at the moment it works, and it will work until they mess with game's engine, which is unluckily.

    Hmm, how was the address he modified even found? :/ what method, how you know what are you looking for, since we are talking about cooldown stuff?

  8. #8
    3JIOU_KOTE's Avatar
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    Quote Originally Posted by tone11 View Post
    Hmm, how was the address he modified even found? :/ what method, how you know what are you looking for, since we are talking about cooldown stuff?


    He found it while reversing game with ida.
    Probably found string "CooldownComplete", went to references and found function that checks cooldown and tried to play with it.

  9. #9
    tone11's Avatar
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    Ohh, so I see now! yeah, IDA is super useful!

    I for sure wouldn't find address using the methods I thought are working haha Thank you for revealing this to me!

    May I just ask you what other cheats/ scripts I could write that actually work? As we found out, instamining isn't possible, so which other are possible and useful?
    regards
    Last edited by tone11; 11-07-2019 at 08:40 PM.

  10. #10
    Kurama<3's Avatar
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    Quote Originally Posted by tone11 View Post
    Ohh, so I see now! yeah, IDA is super useful!

    I for sure wouldn't find address using the methods I thought are working haha Thank you for revealing this to me!

    May I just ask you what other cheats/ scripts I could write that actually work? As we found out, instamining isn't possible, so which other are possible and useful?
    regards
    instamining is possible, there were vids of it in the forum but the creator never shared
    Last edited by Kurama<3; 11-09-2019 at 08:52 AM.

  11. #11
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    Quote Originally Posted by Kurama<3 View Post
    instamining is possible, there were vids of it in the forum but the creater never shared
    Hmm, are you talking that from experience? One guy told me it's server sided :/

  12. #12
    3JIOU_KOTE's Avatar
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    Quote Originally Posted by tone11 View Post
    Hmm, are you talking that from experience? One guy told me it's server sided :/
    You can check for yourself that lasermancy is client sided by editing encrypted value below certain threshold or just enabling cheat engine's speedhack.

  13. #13
    tone11's Avatar
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    Quote Originally Posted by 3JIOU_KOTE View Post
    You can check for yourself that lasermancy is client sided by editing encrypted value below certain threshold or just enabling cheat engine's speedhack.
    I know that 3JIOU_KOTE, but is he trying to say that untill certain point lasermancy can be modified & works? or he is saying something else? :/

  14. #14
    Kurama<3's Avatar
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    Quote Originally Posted by tone11 View Post
    I know that 3JIOU_KOTE, but is he trying to say that untill certain point lasermancy can be modified & works? or he is saying something else? :/
    thats what i was talking about

  15. #15
    3JIOU_KOTE's Avatar
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    Quote Originally Posted by tone11 View Post
    I know that 3JIOU_KOTE, but is he trying to say that untill certain point lasermancy can be modified & works? or he is saying something else? :/
    He is trying to say that it is also possible by not modifying lasermancy, but instead messing with game's tick speed.

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