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  1. #1
    hooch's Avatar
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    Exclamation [Release]Crysis 2 (1.1) MultiHack v1.0

    Inject it into game using any injectior. I prefer WinJect.

    This is for 1.1 version.

    F4 - Freez Ammo / No reload / Unlimited Ammo / Unlimited Grenades / Press second time to disable.
    F3 - Name tag hack / Press second time for name hack / press third tome to disable
    F2 - Unlimited energy press again to disable.
    F1 - NoClip / You have to croutch and stand up to activate it.

    You should hear beep after hack activation.
    Tested on Windows 7 x64.

    Screenshot by Z_k


    Scan 1
    Scan 2

    Press Thanks button if you like new version.

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  3. #2
    Enzo.brunii's Avatar
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    I like this I hava 1.1 ver THX i wait for appro

  4. #3
    Rezan's Avatar
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    thanks a lot, where is the dl link though? >.<

  5. #4
    Tuxoa's Avatar
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    Quote Originally Posted by Rezan View Post
    thanks a lot, where is the dl link though? >.<
    Still needs approval, just wait.

  6. #5
    Roxter's Avatar
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    Can you release the source? Pretty please?

  7. #6
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    Thanks a lot.

  8. #7
    hooch's Avatar
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    Quote Originally Posted by Roxter View Post
    Can you release the source? Pretty please?
    It's nearly the same as the demo one. Just need to find offsets. Last time when I released source many people used my source saying that it's their hack. I don't want this to happen again.

  9. #8
    jencryzthers's Avatar
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    Code:
    #include <windows.h>
    #include <stdio.h>
    
    bool writemem(unsigned int addr, const char* data, unsigned int size)
    {
        bool ret = false;
    
        if (HWND hwnd = FindWindowA(NULL, "Crysis 2 (TM)"))
        {
            DWORD procid;
            if (GetWindowThreadProcessId(hwnd, &procid))
            {
                if (HANDLE hproc = OpenProcess(PROCESS_VM_OPERATION | PROCESS_VM_WRITE, FALSE, procid))
                {
                    if (WriteProcessMemory(hproc, (void*)addr, data, size, NULL))
                        ret = true;
                    CloseHandle(hproc);
                }
            }
        }
        return ret;
    }
    
    void main(void)
    {
        bool ammo = false, energy = false, nametags = false;
    
        SetConsoleTitleA("crysis 2 mp trainer 1.1");
    
        printf("crysis 2 mp trainer 1.1\n\nby batfitch - www.*********.com\n\n");
        printf("F1 - toggle unlimited ammo / no reload\nF2 - toggle unlimited energy\nF3 - toggle nametags\n\n");
    
        while (true)
        {
            if (GetAsyncKeyState(VK_F1))
            {
                Beep(512, 100);
                printf("%s", writemem(0x01139BC6, ammo ? "\x74" : "\xEB", 1) ? "ammo toggled\n" : "something went wrong. game running?\n");
                ammo = !ammo;
            }
            else if(GetAsyncKeyState(VK_F2))
            {
                Beep(512, 100);
                printf("%s", writemem(0x0115CBF9, energy ? "\x75" : "\xEB", 1) ? "energy toggled\n" : "something went wrong. game running?\n");
                energy = !energy;
            }
            else if (GetAsyncKeyState(VK_F3))
            {
                Beep(512, 100);
                printf("%s", writemem(0x01317476, nametags ? "\x8A\xD8" : "\xB3\x01", 2) ? "nametags toggled\n" : "something went wrong. game running?\n");
                nametags = !nametags;
            }
            Sleep(100);
        }
    }
    found this on google it was made by by batfitch Tested and it work if you wanna compile it for yourself while we wait for this one to be approved

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  11. #9
    Roxter's Avatar
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    Quote Originally Posted by jencryzthers View Post
    Code:
    #include <windows.h>
    #include <stdio.h>
    
    bool writemem(unsigned int addr, const char* data, unsigned int size)
    {
        bool ret = false;
    
        if (HWND hwnd = FindWindowA(NULL, "Crysis 2 (TM)"))
        {
            DWORD procid;
            if (GetWindowThreadProcessId(hwnd, &procid))
            {
                if (HANDLE hproc = OpenProcess(PROCESS_VM_OPERATION | PROCESS_VM_WRITE, FALSE, procid))
                {
                    if (WriteProcessMemory(hproc, (void*)addr, data, size, NULL))
                        ret = true;
                    CloseHandle(hproc);
                }
            }
        }
        return ret;
    }
    
    void main(void)
    {
        bool ammo = false, energy = false, nametags = false;
    
        SetConsoleTitleA("crysis 2 mp trainer 1.1");
    
        printf("crysis 2 mp trainer 1.1\n\nby batfitch - www.*********.com\n\n");
        printf("F1 - toggle unlimited ammo / no reload\nF2 - toggle unlimited energy\nF3 - toggle nametags\n\n");
    
        while (true)
        {
            if (GetAsyncKeyState(VK_F1))
            {
                Beep(512, 100);
                printf("%s", writemem(0x01139BC6, ammo ? "\x74" : "\xEB", 1) ? "ammo toggled\n" : "something went wrong. game running?\n");
                ammo = !ammo;
            }
            else if(GetAsyncKeyState(VK_F2))
            {
                Beep(512, 100);
                printf("%s", writemem(0x0115CBF9, energy ? "\x75" : "\xEB", 1) ? "energy toggled\n" : "something went wrong. game running?\n");
                energy = !energy;
            }
            else if (GetAsyncKeyState(VK_F3))
            {
                Beep(512, 100);
                printf("%s", writemem(0x01317476, nametags ? "\x8A\xD8" : "\xB3\x01", 2) ? "nametags toggled\n" : "something went wrong. game running?\n");
                nametags = !nametags;
            }
            Sleep(100);
        }
    }
    found this on google it was made by by batfitch Tested and it work if you wanna compile it for yourself while we wait for this one to be approved
    Herp, its off of uc, not google O.O .

  12. #10
    jencryzthers's Avatar
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    Quote Originally Posted by Roxter View Post
    Herp, its off of uc, not google O.O .
    I found it with google and it's from UC.

  13. #11
    orobos78's Avatar
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    Is there ever gonna be a DL link?

  14. #12
    Raymond Saint's Avatar
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    Do want. Hurry up, approve it, mod.

  15. #13
    timeshift's Avatar
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    Many thanks mate!

    Anxiously waiting for approval..

  16. #14
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    nice work

  17. #15
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    let me DL it pls!!

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