Trove Fishbot
Anyone able to make a simple bot which reacts to game-sound?
Fishing in trove is mind-shreddingly boring, but it seems bottable.
Fishing in Trove is:
1. Press F to fish
2. Wait for catch
3. Sound/animation plays to signal you have a fish.
4. Press F within time to capture the fish.
So the bot would need to: Press F, Listen for Catch-Sound, Press F. Repeat forever.
Actually, I tried it with AHK - setting the sleep timer to 28 seconds, but that is pretty unsecure due to 1. RNG values, which will "catch the fish" between the 24th and 28th second, and you have a timer to obtain the fish by 2-3 seconds, after that - it is gone and your lure as well.
And sometimes my script won't even trigger further commands, I don't know why. Wasn't like this few months ago, everything was working fine, since the fish and ships upgrade it is just bugging around.
Yeah the RNG time wont allow for that, and the lighting changes the lure colors.
Only thing i can think of, is a bot which would react to the Sound effect played. (you would turn off music and ambience of course)
Well, as we know, it would be more profitable, if you log in 8 accounts at once :P
For a bot to react to sound... seems quite unlikely dont you think?
If anyone can get me the pointer for when the fish is caught/timer I will be happy to make it
Btw, this is added in 4/2's hotfix
*Broadened the range of times that fish can trigger
dk what that means, but i probably think they made it more RNG?
welp. rip to botting fishes i guess?
IF anyone can do that than please send this script here.
The timer is based on <random> and <ctime> includes. Is it even possible tracking the RNG range of a defined small int value?
I attempted to make a simple bot using macro recorder, it detects the color of when a lure sinks. The problem is that shading often changes in this game :/ Been looking online for a macro that presses a key when a certain sound is detected but no luck