Still I found them on my own. I dont care if they were found before.
That's why real hackers refuse to release C&P sources. Kids eventually steal them and "claim" that they never did.
Happened in the past too, weird I've forgotten.
FYI, That's not "inverse troller". Your offset is actually cGameBlob->ViewMatrix.deltaAngles****ll. Editing it will actually flip your screen too ( -- again, which I named myself or did you come up with that name by yourself too? ) which, the original inverse troller doesn't do.
Originally Posted by TheStacktrace
Accept that other people also can find adresses and such things. You arent the only one who found it.
I find it near impossible to believe that someone would "re-find" these offsets without ANY prior help or knowledge of them
This shit called the "Inverse Troller" never even existed. Hell it isn't even a name. Just something I invented. The real inverse troller worked by flipping the Z axis on the active usercmd_t structure ( indicated by clientActive->input.currentCmd ) before sending it to the server. The variant above only patches the active viewmatrix's Z axis thereby flipping your own screen which is not what mine does. By using the user commands, you make the flipping invisible to you. With this, your screen is flipped for you too.
The chopper boxes shit was originally posted by cardoow. I reversed it myself and found a simple way to automatically call it by patching a jump instruction. It's posted somewhere on the *********. Not sure if I posted it here or elsewhere. Google it and you'll find it.
I find it hard to believe that the above could be "re-found" HIMSELF with the same address AND patch when the guy clearly uses a memory class ( Aka VB ) in his code hinting he doesn't know assembly.
Lasers were originally posted by master131 yes but a simple patch ( repatching the jz to jump to the next opcode instead ) was posted here: Note who posted it
The crasher is exactly the same as NH9 did AND my variant of it ( using the clan tag ). Simply google "How to crash tekno servers" and you'll see the first link ( here ) and the second being an offsite link.
What you're saying is the OP just HAPPENED to think of those random bytes himself? Yea, I call bullshit
Please note, I'm not saying EVERYTHING was copied. I know you can refind offsets but when proof like the above exists, I find it extremely hard to believe someone especially when they say:
Originally Posted by 81|DrizZle
(Need ACI Disabler):
If they know how to find things, aCI disabling should be a simple task.
There, my rage is done.
Still I found them on my own. I dont care if they were found before. Accept it.
Unlock custom classes are addresses i gave you.
Originally Posted by MrRoot
Unlock custom classes are addresses i gave you.
Yes you gave me them uhm a year ago? I re did that on my own. Well you explained me that shit so I could mention you in the Credits.
Originally Posted by 81|DrizZle
Yes you gave me them uhm a year ago?
I don't play/re this game any more but to my knowledge offsets never changed in that time period. So the fact that he "gave it to you a year ago" makes no difference.
Edit:
If your reply is going to be "I already said I re-did it again", then what you did was possible most likely through the help of @MrRoot so a "Thank You" seems to be in place here instead of "I could mention you in the Credits".
@Hitokiri~ +1 for Ed Edd n Eddy reference.
Originally Posted by Knochove
I don't play/re this game any more but to my knowledge offsets never changed in that time period. So the fact that he "gave it to you a year ago" makes no difference.
Edit:
If your reply is going to be "I already said I re-did it again", then what you did was possible most likely through the help of @MrRoot so a "Thank You" seems to be in place here instead of "I could mention you in the Credits".
@Hitokiri~ +1 for Ed Edd n Eddy reference.
I deleted the offsets months ago. I re did them on my own. There is nothing to thank him for. It was a give and get.
Why not release something new?
Always the same things.
Originally Posted by Genocide_
Why not release something new?
Always the same things.
Hard to release something new when you simple go "refind" old offsets, don't you agree?