DWORD crosshairoffset = 0x00002410;
int GetCrossHairId(HANDLE process_id, DWORD CrosshairOffset, DWORD PlayerBase)
{
//Calculatte the crosshair id
if (PlayerBase)
{
//Our playerbase is valid
int CrossHairId;
ReadProcessMemory(process_id, (LPCVOID)(PlayerBase + CrosshairOffset), &CrossHairId, (int)sizeof(int), NULL);
return CrossHairId;
}
else
{
std::cout << "Invalid Player base\n";
return 0;
}
}