PolyMeme v8.5.1 Fix Update 2/1/2016 [MultiHack] [OpenSource] [PolyLoader]
PolyMeme Version X
Notes From Updater: Hey guys, I am pretty new to this community and have involved myself in the poly meme project. I have asked permission from HitByParkedCar to update it and here it is. He is taking a break from the project to do some things with direct x so I have decided to update a few things. In the future he will probably maintain the project again, or at least post it.
What is a PolyHack and why is it superior to other hacks?
A PolyHack is a regular CS:GO hack, but it utilizes Merccy's PolyLoader's string swapping and encryption. It makes it very hard for VAC to detect the cheat, as every hack you load is different to another person's, so the signature keeps changing.
What's New?
I fixed some stuff, broke some more. Offsets mainly, but yeah ESP works now.
Features
Triggerbot HOLD ALT
SlowAim
Health Based ESP
Crosshair ESP
Radar
AutoPistol (Left Mouse)
Bunnyhop
Instructions
INSTRUCTIONS
1. Download PolyLoader and follow ALL the instructions here. PolyLoader
1a. Ensure that you have installed Visual Studio 2013 Express For Desktop because so many people miss out on this crucial step.
2. Move PolyLoader into the same file location as the .zip
3. Run PolyLoader as ADMIN
4. Compile hack
5. Profit??
Offsets
DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0
DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8
DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4
DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8
DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235
DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC
DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032D4
DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003330
DT_BaseEntity -> m_bSpotted: ___________________ 0x00000935
DT_BaseEntity -> m_bSpottedByMask: _____________ 0x00000978
DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2E4
DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2E8
DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A300
DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A8E8
DT_CSPlayer -> m_iAccount: _____________________ 0x0000A8D8
DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A8E4
DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x00003890
DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2A0
DT_CSPlayerResource -> CSPlayerResource: _______ 0x02EC6A18
DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A3C
DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B40
DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE0
DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CE4
DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DE8
DT_CSPlayerResource -> m_iPing: ________________ 0x00000ADC
DT_CSPlayerResource -> m_iScore: _______________ 0x00001938
DT_CSPlayerResource -> m_szClan: _______________ 0x00004118
DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032E8
DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
DT_BasePlayer -> m_Local: ______________________ 0x00002FA8
DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
DT_BasePlayer -> m_nTickBase: __________________ 0x0000340C
DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003590
DT_Local -> m_vecPunch: ________________________ 0x00003018
DT_Local -> m_iCrossHairID: ____________________ 0x0000A944
BaseEntity -> m_dwModel: _______________________ 0x0000006C
BaseEntity -> m_dwIndex: _______________________ 0x00000064
BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
BaseEntity -> m_bMoveType: _____________________ 0x00000258
BaseEntity -> m_bDormant: ______________________ 0x000000E9
ClientState -> m_dwClientState: ________________ 0x006072C4
ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
ClientState -> m_dwInGame: _____________________ 0x00000100
ClientState -> m_dwMaxPlayer: __________________ 0x00000308
ClientState -> m_dwMapDirectory: _______________ 0x00000180
ClientState -> m_dwMapname: ____________________ 0x00000284
ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
ClientState -> m_dwViewAngles: _________________ 0x00004D0C
EngineRender -> m_dwViewMatrix: ________________ 0x04A4E584
EngineRender -> m_dwEnginePosition: ____________ 0x006B532C
RadarBase -> m_dwRadarBase: ____________________ 0x04A9166C
RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A6E444
EntityList -> m_dwEntityList: __________________ 0x04A5C9C4
WeaponTable -> m_dwWeaponTable: ________________ 0x04AA3A7C
WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260
Extra -> m_dwInput: ____________________________ 0x04AA7330
Extra -> m_dwGlobalVars: _______________________ 0x00520944
Extra -> m_dwGlowObject: _______________________ 0x04B71C6C
Extra -> m_dwForceJump: ________________________ 0x04AF150C
Extra -> m_dwForceAttack: ______________________ 0x02EC89E8
Extra -> m_dwSensitivity: ______________________ 0x00A73C4C
Extra -> m_dwMouseEnable: ______________________ 0x00000000
Credits:
HitByParkedCar
WasserEsser for some things
Adri308 for commenting code + bug fixing
ViKiNG
Steady
& Lord Helios a bit for updating
Virus Scans:
https://www.virustotal.com/en/file/d...is/1454389378/
https://virusscan.jotti.org/en-US/fi...job/xjgfxnz3ly
Why not hit download and thanks?
I fixed a few things, ESP DOES WORK NOW! That is all I had time to test, feel free to comment what works. And devs, reply code fixes this is a community project.
- - - Updated - - -
Glad to be back boys. Hopefully other people (as well as me) can fix the bugs in this hack.
PolyMeme v8.5.1_mpgh.net.zip