#region
using wServer.networking;
#endregion
namespace wServer.realm.worlds
{
public class LairofDraconis : World
{
public LairofDraconis()
{
Name = "Lair of Draconis";
ClientWorldName = "dungeons.Undead_Lair";
Dungeon = true;
Background = 0;
AllowTeleport = true;
}
protected override void Init()
{
LoadMap("wServer.realm.worlds.maps.LairofDraconis.wmap", MapType.Wmap);
}
public override World GetInstance(Client client)
{
return Manager.AddWorld(new LairofDraconis());
}
}
}
public const int LairofDraconis = -16;
AddWorld(World.LairofDraconis, new LairofDraconis());
case 0x753E:
world = client.Player.Manager.GetWorld(World.LairofDraconis);
break;
