[Release] TextureMaker modification to export drawn sprites as PNG
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[Release] TextureMaker modification to export drawn sprites as PNG
I started spriting yesterday and needed an easy way to save my work, so I modified the TextureMaker client. Yes, you can also rip other people's sprites with this. Uomo client anyone?
In explorer:
Exported sprite:
To do this yourself on your own client:
Grab the TextureMaker client (http://www.realmofthemadgod.com/TextureMaker{version.txt}.swf), navigate to: kabam/rotmg/editor/view/TextureView
Go to the onSave function and replace the last line this.saveDialog.dispatch(_loc2_); with the following code:
Actionscript:
Code:
new FileReference().save(PNGEncoder.encode(_loc2_.bitmapData),"sprite.png");