Chair ESP?how would I check if entity is a chair? is it in the CSGOClassID? I have a chicken esp already, any help is be appreciated
You can, just check if the entity is a prop_static or whatever and then check the model of the chair. If it matches, draw something.
Originally Posted by gayguy911 You can, just check if the entity is a prop_static or whatever and then check the model of the chair. If it matches, draw something. Will try thanks
Originally Posted by gayguy911 You can, just check if the entity is a prop_static or whatever and then check the model of the chair. If it matches, draw something. I still cant get it to check if it is a chair, any more tips? also dont get how to check the model of chair?
Originally Posted by inc3pt I still cant get it to check if it is a chair, any more tips? also dont get how to check the model of chair? In your esp make it so that it displays the model name. Code: auto modelName = Interfaces.ModelInfo->GetModelName(entity->GetModel()); if (modelName == nullptr) return; Then draw it on the position of the chair. Go look at a chair and try and find something distinct about the name. e.g. a letter. Code: if((modelName[a number] == a letter) DrawString(w2s.x, w2s.y, Color::White(), "Chair fam sit on me"); ofc this needs to be when the classid is prop_static. If you need help PM me or post your skype. This is just on how to get the model name.
Originally Posted by ActualCheats In your esp make it so that it displays the model name. Code: auto modelName = Interfaces.ModelInfo->GetModelName(entity->GetModel()); if (modelName == nullptr) return; Then draw it on the position of the chair. Go look at a chair and try and find something distinct about the name. e.g. a letter. Code: if((modelName[a number] == a letter) DrawString(w2s.x, w2s.y, Color::White(), "Chair fam sit on me"); ofc this needs to be when the classid is prop_static. If you need help PM me or post your skype. This is just on how to get the model name. My skype "luis-gornes" I need your assistance
Originally Posted by TwiistZ sorry for being off topic but why do u want to glow chairs? not glow, and because why not?
i knew you were gonna say something like that but i dont see any reason whatsoever for chairs to be glowed xD
Originally Posted by TwiistZ sorry for being off topic but why do u want to glow chairs? It could be a good learning experience as you could apply it to other entities. Maybe find ways to use it to your advantage. Or just being unique
but chairs are apart of the map? Thats like wanting to glow hay stacks or wanting to glow cars. If anything it gives you a disadvantage