CSGO Simple internal base
I've commented everything I thought appropriate, and in due time I mean to add more comments to the files from the SourceEngine SDK that are included on the project.
It's nothing special, as anyone that has coded anything internal can probably see. I've coded from scratch it in ~3 hours, so if you find any bug please let me know.
This uses ImGui and DX9 for rendering (so if you are going to use it, disable Multicore Rendering).
What the source contains:
- Netvar Manager class
- Simple DX9 Renderer
- Mouse based GUI using ImGui
- Recoil-Control System
- ESP boxes
- Bunny Hop
- Auto-Accept matches
What it looks like (excuse the music, I only noticed it after uploading :P):
Links:
Credits:
- dude719 for the SDK he released some months ago
- esoterik, for the Auto-Accept idea Looks nice! Will Give It Ago.
Very nice stuff you posted Mark.
Hey I was wondering if i could get some help. in the Hooks.h file i keep getting the error "'GWL_WNDPROC': undeclared identifier". Could you please tell me how to fix this if possible?
Holy fuck I'm retarded... I tried to compile it as x64 instead of x86... That's the fix for all that have the same problem.