#NoEnv
SendMode Input
~CapsLock::Suspend
~End::ExitApp
~*$LButton::
Loop
{
GetKeyState, state, Lbutton, P
if state=u
break
mouseXY(3,0)
sleep 1
mouseXY(0,10)
sleep 1
mouseXY(-3,-10)
sleep 1
mouseXY(-3,0)
sleep 1
mouseXY(3,10)
sleep 1
mouseXY(0,-10)
sleep 1
}
return
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}
#NoEnv
SendMode Input
~CapsLock::Suspend
~End::ExitApp
~*LButton::
Loop
{
GetKeyState, state, Lbutton, P
if state=u
break
MouseClick, left, , , 1, 99, D
Sleep 32
GetKeyState, state, Lbutton, P
if state=u
break
MouseClick, left, , , 1, 99, U
Sleep 35
mouseXY(0,6)
GetKeyState, state, Lbutton, P
if state=u
break
}
return
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}
#NoEnv
SendMode Input
~CapsLock::Suspend
~End::ExitApp
~*$LButton::
Loop
{
GetKeyState, state, Lbutton, P
if state=u
break
sleep 1
mouseXY(0,10)
sleep 1
mouseXY(15,0)
sleep 3
mouseXY(-15,-10)
sleep 1
mouseXY(0,10)
sleep 1
mouseXY(-15,-10)
sleep 1
mouseXY(15,0)
}
return
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}
#NoEnv
SendMode Input
~CapsLock::Suspend
~End::ExitApp
~*$Alt::
Loop
{
GetKeyState, state, Alt, P
if state=u
break
sleep 1
mouseXY(0,10)
sleep 1
mouseXY(15,0)
sleep 3
mouseXY(-15,-10)
sleep 1
mouseXY(0,10)
sleep 1
mouseXY(-15,-10)
sleep 1
mouseXY(15,0)
}
return
mouseXY(x,y)
{
DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
}
