Testing servers added back, useful for some bots. Also I like it so you can farm CP at an area on the testing server
Updated UI added back, I used metro UI and Bunifu for some buttons too.
Along with the UI I've added a feature to change the theme and colors of the UI. It may not be perfect. if the theme doesn't change, change the color too then hit apply as that could be a little buggy
I plan to explore grimoire more if I can and see If I could add some cool new features.. So maybe I will.
Just thought I'd release this I've worked on a bit so people can utilize the testing servers with capabilities of 3.8 like features.
let me know if you have any issues or anything. feedback is always welcomed.
Credits to biney, also I used some code from @emoric28's source for themes
extra
Packet features will work when you load the normal version of the game. However, in my testing alone I've found packet tools don't work on the testing servers.. I don't think thats too much of an issue but let me know if it is. it'd probably take recoding the as3 source that loads the testing client I assume
Very nice, and loved the test servers function added back.
File approved.
i think you uploaded a "early" or "wip" version.
How do I use it? Was there a guide?
Nice to see others are willing to put some work into these tools as well.
I'm having an issue when loading the bot menu though:
The submenus don't show for me. And the close and minimize button are a bit odd.
PS: If your comment is not older than 24 hours. You can edit it yourself, including the attachments.
Just an fyi, I'm not pushing you to hurry or anything.
Edit post > Go Advanced > Manage Attachment
And delete the old attachments
There’s currently a problem with the UI for bot controls. As momotoro showed, the top bar (which contains all the options for making/editing bots) is blank. The bot works on testing servers, but there’s a bit of instability for me, as the load times sometimes fluctuate for me. (I think this is because of grimore 3.8's proxy? Its not a big problem, it just might be inconvenient for bots that require hopping rooms).
I can't wait to try it out more with the UI fix; looking forward to your work.
Edit: After trying out the bot for a bit, theres 2 problems so far.
1. Existing bots can't be used. I tried loading the bots in grimoire 3.6 and 3.8 folders, though none of them seem to load. (The command menu doesn't show anything). I haven't tried saving a bot directly into the grimoire 3.9 folder, though I doubt that would fix it. I can make new bots and save them, however.
2. If im switching windows (lets say, from the bot menu to the actual game) it takes around 1-2 extra clicks for my inputs to register. It goes something like this: click on the game -> nothing happens, another click -> nothing happens, another click -> finally the input registers. The same thing happens if I'm clicking from the game to the bot menu.
I'm not trying to nitpick or anything. But the current attachment only contains the .exe file.
So you have to upload a new .rar with all the latest files if you want new users to use this.
Anyway. Menus are showing now
But test servers seem to be odd. Like the bank:
I have several essences in my bank.
I start the the quest "Retrieve void auras". Quest shows I have 0/20 of every essence, since they are in my bank.
But when I move one of the essences to my inventory. The quest suddenly says I have ALL the essences I own ready in my inventory. Although they don't actually show up in my inventory. I don't know enough of programming, so I can only assume this could be a difference between client and server somehow.
What this also means, is that several commands will break when the item starts in your bank.
It's probably too much work to fix issues like this and the packets on the test servers. Since you don't need to use those for the couple things that are beneficial on test servers. But this is my feedback. Do, or don't do, what you want with it.
Originally Posted by KekkeTex
I'm not trying to nitpick or anything. But the current attachment only contains the .exe file.
So you have to upload a new .rar with all the latest files if you want new users to use this.
Anyway. Menus are showing now
But test servers seem to be odd. Like the bank:
I have several essences in my bank.
I start the the quest "Retrieve void auras". Quest shows I have 0/20 of every essence, since they are in my bank.
But when I move one of the essences to my inventory. The quest suddenly says I have ALL the essences I own ready in my inventory. Although they don't actually show up in my inventory. I don't know enough of programming, so I can only assume this could be a difference between client and server somehow.
What this also means, is that several commands will break when the item starts in your bank.
It's probably too much work to fix issues like this and the packets on the test servers. Since you don't need to use those for the couple things that are beneficial on test servers. But this is my feedback. Do, or don't do, what you want with it.
OP updated attachment a few different times. But as long as you can just replace the .exe I suppose it's fine.
Originally Posted by Dab
OP updated attachment a few different times. But as long as you can just replace the .exe I suppose it's fine.
I know it got updated. That's what I mean actually. I downloaded etzal's second upload. And replaced that .exe file with the current attachment.
But the first downloads aren't available anymore. So others can't download those files anymore, or am I blind?
And I haven't tried to replace it from grimoire 3.8 files. But the metro framework is missing for example.
Originally Posted by KekkeTex
I know it got updated. That's what I mean actually. I downloaded etzal's second upload. And replaced that .exe file with the current attachment.
But the first downloads aren't available anymore. So others can't download those files anymore, or am I blind?
And I haven't tried to replace it from grimoire 3.8 files. But the metro framework is missing for example.