Please help me through CFpH and 31_0 client errors at 28_3.Please help me through CFpH and 31_0 client errors at 28_3.
Originally Posted by leersa123 Please help me through CFpH and 31_0 client errors at 28_3. if(CShell !=NULL) { //================Client 28_3===============// memcpy(reinterpret_cast<void*>(CShell + 0x6E8041), "\xE9\xE3\x01\x00\x00\x90", 6); //================Client 31_0===============// memcpy(reinterpret_cast<void*>(CShell + 0x6E986F), "\x80\x47\x19\x00", 4); } update the address in your region and backup the client 28_4
Originally Posted by iknowitsfake26 if(CShell !=NULL) { //================Client 28_3===============// memcpy(reinterpret_cast<void*>(CShell + 0x6E8041), "\xE9\xE3\x01\x00\x00\x90", 6); //================Client 31_0===============// memcpy(reinterpret_cast<void*>(CShell + 0x6E986F), "\x80\x47\x19\x00", 4); } update the address in your region and backup the client 28_4 This method seems to be out of use in CFPH. Is there any latest method?
Originally Posted by leersa123 This method seems to be out of use in CFPH. Is there any latest method? hmmmm you can bypass the client 28_3 and 31_0 but you still getting client 28_4 so backup the weapons - - - Updated - - - Originally Posted by iknowitsfake26 hmmmm you can bypass the client 28_3 and 31_0 but you still getting client 28_4 so backup the weapons 100% working any region
Originally Posted by leersa123 How to pass the wrong 28_4 - - - Updated - - - How to pass the wrong 28_4?? update the weapon struct or use reclass