Rifle scope texture not changing
Sorry if this is a stupid question, but I am at a loss. I made a custom sniper scope and tried to inject it into UI_HUD_INFO.rez, as I learnt to do with scope textures, went in game and the scope texture was still that crappy green reticule. I looked into it and read that scope textures are now controlled by UI_HUD_Weapon.rez and WeaponInfo.rez. I tried injecting into both of these (wasn't found in WeaponInfo) and the scope texture was still the same. Why won't the texture change? I spent an hour or so making a realistic mil-dot reticule and now I want to use it...
u change UI_HUD_Weapon.rezNew in UI_HUD_Weapon.rez