

like it alot 



giveAssault()
{
self clearPerks();
self takeAllWeapons();
self giveWeapon("knife_mp");
self GiveMaxAmmo("knife_mp");
self giveWeapon("python_speed_mp");
self GiveMaxAmmo("python_speed_mp");
self giveWeapon("commando_reflex_gl_dualclip_silencer_mp");
self GiveMaxAmmo("commando_reflex_gl_dualclip_silencer_mp");
self giveWeapon("frag_grenade_mp");
self giveWeapon("concussion_grenade_mp");
wait .1;
self switchToWeapon("commando_reflex_gl_dualclip_silencer_mp");
self setPerk("specialty_scavenger");
self setPerk("specialty_flakjacket");
self setPerk("specialty_bulletpenetration");
self setPerk("specialty_armorpiercing");
self.killstreak[0] = "killstreak_rcbomb";
self.killstreak[1] = "killstreak_helicopter_gunner";
self.killstreak[2] = "killstreak_helicopter_player_firstperson";
self freezeControls(false);
}