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Home › Forum › MultiPlayer Game Hacks & Cheats › Combat Arms Hacks & Cheats › Combat Arms Hack Coding / Programming / Source Code › [Tut] Some Functions for D3D

[Tut] Some Functions for D3D

Posts 1–15 of 17 · Page 1 of 2
OF
Offbeat Ninja
[Tut] Some Functions for D3D
Here are some functions you can add in your D3D.

How to do WireFrame:
- used Strides from Combat Arms
- place this in SetRenderState

Code:
if (m_Stride == 32) 
   m_pD3Ddev->SetRenderState(D3DRS_FILLMODE, D3DFILL_WIREFRAME);
}
How to do NoFog:
- place this in SetRenderState

Code:
if (nofog)
{
   m_pD3Ddev->SetRenderState(D3DRS_FOGENABLE, false);
}
How to do a WallHack:
- used Strides from Combat Arms
- place this in DrawIndexedPrimitive

Code:
if(m_Stride == 32)
{
   m_pD3Ddev->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
}
How to do FullBright:
- place this in SetRenderState

Code:
if (fullbright)
{
   m_pD3Ddev->SetRenderState(D3DRS_LIGHTING, false);
   m_pD3Ddev->SetRenderState(D3DRS_AMBIENT,D3DCOLOR_ARGB(255, 255,255,255));
}
else
{
   m_pD3Ddev->SetRenderState(D3DRS_AMBIENT, false);
}
#1 · 18y ago
KE
ken135
Just so you guys know, The strides are wrong ; and i believe your supposed to use Azorbix's d3d base.
#2 · 18y ago
SY
Synns
This goes in c++...
#3 · 18y ago
OF
Offbeat Ninja
Quote Originally Posted by ken135 View Post
Just so you guys know, The strides are wrong ; and i believe your supposed to use Azorbix's d3d base.
you are noob. the stride is 32 in combat arms and 44 in warrock.
#4 · 18y ago
SY
Synns
Quote Originally Posted by Offbeat Ninja View Post
you are noob. the stride is 32 in combat arms and 44 in warrock.
You sir are noob, there are 3 strides for CA.

32 / 36 / 44
#5 · 18y ago
OF
Offbeat Ninja
what are the 36 and 44 strides for?
#6 · 18y ago
CR
CrazyBish
Quote Originally Posted by Offbeat Ninja View Post
what are the 36 and 44 strides for?
44 thats the playerbody stride
36 player distance module stride
#7 · 17y ago
LE
Legify
BUMPTASTIC!
#8 · 17y ago
Ken Jeong
Ken Jeong
UNBUMPLIEVABLE!
#9 · 16y ago
KING
[MPGH]KING
Don't bump threads older thank 2 weeks, unless you know it a hack that definently still works

/Closed
#10 · 16y ago
-X
-XpliCitt-
Reopened and moved to correct section.
#11 · 16y ago
ST
Stevenom
If you compile it does it work?
#12 · 16y ago
ST
Stephen
This doesn't work....
#13 · 16y ago
MugNuf
MugNuf
Quote Originally Posted by stephen5206 View Post
This doesn't work....
You edited your post so quick xD.

Anyway, he DID close it, but -XpliCitt- reopened it.
#14 · 16y ago
playgames3
playgames3
Ok. i need quick help. Please and Thank you. I will rep.

Ok. so I tried to use this code with the CaBase i downloaded, but I just can't seem to find were i can use this. Seems that CaBase uses completly diffrent way of writing it.

Also after editing CaBase i tried to compile it and it failed.
Seems that i need "d3dx9.h" where can i get that?

Thank you.
#15 · 16y ago
Posts 1–15 of 17 · Page 1 of 2

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