From player to one guy
As I dont want to bump my own threads, heres a question again:
So, to do for example an ammo box, i need two things:
Foreach(player in level.players){
and
if(Distance(pos, player.origin) <= 75){
where pos, is obviously a coord.
However, if lets say i used 'player iPrintLnBold("Test");
it would appear 18 times if it was 18 players on the map. How the heck can I change it to only happen for the one guy that buys it?