#include <stdio.h>
#include <windows.h>
// Pointers
#define Playerpointer 0xC06380
#define Serverpointer 0xB00CF0
#define Addr_NoSpread 0xA86E68
#define GlassWalls 0xA8CC5C
#define ExtraAmmo1 0xA86E4C
#define ExtraAmmo2 0xA86E4D
#define Speed 0x92C0CC
#define Scope 0x9A5560
// Offsets
#define OFS_NORECOIL1 0x1C
#define OFS_NORECOIL2 0x20
#define OFS_NORECOIL3 0x24
HANDLE Warrock;
DWORD *ingame= (DWORD*)Playerpointer;
DWORD *outgame= (DWORD*)Serverpointer;
// No Recoil
void NoRecoil()
{
DWORD dwPlayerPtr = *(DWORD*)Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL3) = 0;
}
}
void Spread() // No Spread
{
*(float*)Addr_NoSpread = 0;
}
void GlassWalls() //GlassWalls
{
if(GetAsyncKeyState(VK_NUMPAD7) &1)
{
*(int*)GLASSWALLS = 4;
}
void ExtraAmmo1 //Extra Ammo A
{*(int*)(Extra_Ammo_1) = 1;}
void ExtraAmmo2 //Extra Ammo S
{*(int*)(Extra_Ammo_2) = 1;}
void Speed //Speed Normal
{if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF){
*(float*)(Speed) = 100.0f;}}
void Speed //Speed x2
{if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF){
*(float*)(Speed) = 200.0f;}}
void Speed //Speed x3
{if(GetAsyncKeyState(VK_NUMPAD2) &1<< 0xF){
*(float*)(Speed) = 300.0f;}}
if (Scope)
{
if(GetAsyncKeyState(VK_RBUTTON)&1)
{
*(int*)0x9A5560 = 2, 4;
}
}
//Any other hacks you decide to add go above here
//Hack are put into the game here
void snip()
{
for(;; )
{
if(*ingame) // Player hacks go here.
{
NoRecoil();
Spread();
GlassWalls();
Speed();
Scope();
ExtraAmmo1();
ExtraAmmo1();
}
if(*outgame) // Server hacks all go in this section.
{
}
Sleep(200); // Prevent overload.
}
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL, "DLL was injected successfully.", "SeptFicelle", MB_OK); // Success message.
MessageBoxA(NULL, "Made By Dark

", "SeptFicelle", MB_OK); // Thanks message.
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)snip, 0, 0, 0); // Initiate the hack thread.
}
return TRUE;
}
ERRORS
>------ Build started: Project: new2, Configuration: Debug Win32 ------
1>Compiling...
1>main.cpp
1>c:\users\hp\documents\visual studio 2008\projects\new2\new2\main.cpp(40) : warning C4091: '' : ignored on left of 'void' when no variable is declared
1>c:\users\hp\documents\visual studio 2008\projects\new2\new2\main.cpp(40) : error C2143: syntax error : missing ';' before 'constant'
1>c:\users\hp\documents\visual studio 2008\projects\new2\new2\main.cpp(40) : error C2059: syntax error : 'constant'
1>c:\users\hp\documents\visual studio 2008\projects\new2\new2\main.cpp(41) : error C2143: syntax error : missing ';' before '{'
1>c:\users\hp\documents\visual studio 2008\projects\new2\new2\main.cpp(41) : error C2447: '{' : missing function header (old-style formal list?)
1>c:\users\hp\documents\visual studio 2008\projects\new2\new2\main.cpp(97) : fatal error C1004: unexpected end-of-file found
1>Build log was saved at "file://c:\Users\hp\Documents\Visual Studio 2008\Projects\new2\new2\Debug\BuildLog.htm"
1>new2 - 5 error(s), 1 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
i dunno how to fix this please help!