Skip to content
MPGHThe Dark Arts
/
RegisterLog in
Forum
Community
What's NewLatest posts across the boardTrendingHottest threads right nowSubscribedThreads you follow
Discussion
GeneralIntroductionsEntertainmentDebate FortFlaming & Rage
Board
News & AnnouncementsMPGH TimesSuggestions & HelpGiveaways
More Sections
Art & Graphic DesignProgrammingHackingCryptocurrency
Hacks & Cheats
Games
ValorantCS2 / CS:GOCall of Duty / WarzoneFortniteApex LegendsEscape From Tarkov
+14 moreLeague of LegendsGTA VMinecraftRustROTMGBattlefieldTroveBattleOnCombat ArmsCrossFireBlackshotRuneScapeDayZDead by Daylight
Resources
Game Hacking TutorialsReverse EngineeringGeneral Game HackingAnti-CheatConsole Game Hacking
Tools
Game Hacking ToolsTrainers & CheatsHack/Release NewsNew
Submit a release →Share your cheat, tool, or config with the community.
AINEW
AI Tools
General & DiscussionPrompt EngineeringLLM JailbreaksHotAI Agents & AutomationLocal / Open Models
AI × Gaming
AI Aimbots & VisionML Anti-CheatGame Bots & Automation
Create
AI Coding / Vibe CodingAI Art & MediaAI Voice & TTS
The AI frontier →Where game hacking meets modern machine learning. Jump in.
Marketplace
Buy & Sell
SellingBuyingTradingUser Services
Trust & Safety
Middleman LoungeMarketplace TalkVouch Copy Profiles
Money
Cryptocurrency TalkCurrency ExchangeWork & Job Offers
Start selling →List accounts, services, and goods. Use the middleman to trade safe.
MPGH The Dark Arts

A community for offensive security research, reverse engineering, and AI.

Community

ForumMarketplaceSearch

Account

RegisterLog in

Legal

Privacy PolicyForum RulesHelp & FAQ
© 2026 MPGH · All rights reserved.Built by the community, for the community. For educational purposes onlyContent is shared for security research and education — we don't condone illegal use. You're responsible for complying with applicable laws. Use at your own risk.
Home › Forum › MultiPlayer Game Hacks & Cheats › Combat Arms Hacks & Cheats › What programs do they use to Create CA?

What programs do they use to Create CA?

Posts 1–15 of 22 · Page 1 of 2
PA
PadaWaN
What programs do they use to Create CA?
I know there are a ton of programs but which ones do they use.

and What Experience do you need to create for Ex. scripting etc. etc.


EDIT: I want to know cause i wanmt to make a huge project and make a FPS, and fpscreator.com Me and my friend might use this to make one. Anyotjher suggestions
#1 · 18y ago
KI
killthekampers
they programmed it with c++........ and you will need a ton of experience
#2 · 18y ago
RI
Riot1337
my guess is c++ since it is one of the most powerful program language.. yea like killthekampers said u need A LOT of experience most likely have to go to school for it / read tutorials online
#3 · 18y ago
FA
fallentemplar
Yeah, probably you have to get in college/university/ to learn it, im really not sure. I think they coded it with C++ Though.
#4 · 18y ago
rolls
rolls
Rofl you guys are noob, with c++ you can only make games like pinball E.C.T 70-80's games
In order to make a game like nexons combat arms, you need to have knowloage in multiple language, i have no idea if it is possible to make a game like combat arms with c++, but i guarantee that you have have shit graphics, I think they do have SOME, very little but some C++, You can see that has in the mountains in snow Vally, and even maby with 3d vision (Program) and c++ they can make a few pipes E.C.T, but the weapons must of been with 3D Vision, its so obvious when you know how to use it, because of the angles E.C.T

But you need more than 2 people to make a a game like nexon, you need at least 10 people + one person who knows about every language, not much, but has to know
#5 · 18y ago
LU
Luxotica
FPSCreator X10 'zomg', but really, that program is awesome.
#6 · 18y ago
PA
PadaWaN
Quote Originally Posted by Luxotica View Post
FPSCreator X10 'zomg', but really, that program is awesome.
My friend is 19 And he knows a ton of differentr type of languages, and IM sure he could ask his friend who went to college for Coding.


I am thinking of using fps creator to make a game for some friends to LAN wiht
#7 · 18y ago
mastahell
mastahell
Quote Originally Posted by rolls View Post
Rofl you guys are noob, with c++ you can only make games like pinball E.C.T 70-80's games
In order to make a game like nexons combat arms, you need to have knowloage in multiple language, i have no idea if it is possible to make a game like combat arms with c++, but i guarantee that you have have shit graphics, I think they do have SOME, very little but some C++, You can see that has in the mountains in snow Vally, and even maby with 3d vision (Program) and c++ they can make a few pipes E.C.T, but the weapons must of been with 3D Vision, its so obvious when you know how to use it, because of the angles E.C.T

But you need more than 2 people to make a a game like nexon, you need at least 10 people + one person who knows about every language, not much, but has to know
One simple question: What the hell are you talking about?

First of all, it's not C++ that makes the graphics "shitty". The graphics are determined in part by the power of your GPU (Graphic Processing Unit (or graphic card...)) and by the details of the models and environment. Models are your body, your weapons, even some misc. items in the game can be considered models. And the environment is the map, the light, the shadow, the effects, movable objects...

Now secondly, the models and environment (which together are your graphics and that are put in use by a graphic engine) are made with other programs. Because those other programs are much more powerful for graphic design. BUT, in general the rest of the game is made with C++. You just integrate your models, your environment and your media (sounds, videos) to your C++ project. C++ will basically make the game run... Meaning that it will make the models and the environment react with a given action. For example, when you run in CA, you press 'Shift' to do it. Now, in C++ you can determine that when the user presses 'Shift', the player runs.

(The engine is really the BIG part of the game). Mostly coded in C++, but more and more programmers start coding it in python, simply because what would take 40 lines of code in C++ would take 6 in python.

And of course, it's way longer than just that... That is just an overview of the whole thing.
#8 · 18y ago
roughtimes
roughtimes
i dont know wut they use... just saying good luck on making it =D
#9 · 18y ago
assason99
assason99
Quote Originally Posted by mastahell View Post
One simple question: What the hell are you talking about?

First of all, it's not C++ that makes the graphics "shitty". The graphics are determined in part by the power of your GPU (Graphic Processing Unit (or graphic card...)) and by the details of the models and environment. Models are your body, your weapons, even some misc. items in the game can be considered models. And the environment is the map, the light, the shadow, the effects, movable objects...

Now secondly, the models and environment (which together are your graphics and that are put in use by a graphic engine) are made with other programs. Because those other programs are much more powerful for graphic design. BUT, in general the rest of the game is made with C++. You just integrate your models, your environment and your media (sounds, videos) to your C++ project. C++ will basically make the game run... Meaning that it will make the models and the environment react with a given action. For example, when you run in CA, you press 'Shift' to do it. Now, in C++ you can determine that when the user presses 'Shift', the player runs.

(The engine is really the BIG part of the game). Mostly coded in C++, but more and more programmers start coding it in python, simply because what would take 40 lines of code in C++ would take 6 in python.

And of course, it's way longer than just that... That is just an overview of the whole thing.

how do you choobs and newbs know all this, lmao i dont understand a single word
#10 · 18y ago
mastahell
mastahell
Quote Originally Posted by assason99 View Post
how do you choobs and newbs know all this, lmao i dont understand a single word
Lol. Well, usually I explain stuff in-depth, but I really didn't want to do it for this post since it would have taken too long.

Although, "Choob" is only a title relied to your post count. It doesn't mean much. I could be a "Choob" and know more than anyone here as I can be a "Choob" and know nothing. Don't judge people by their title, but by what they know and give to the community.

I know a bit of C++... And when I say "bit", trust me, it's very small. I know VB (Visual Basic) which I am not very proud of... But lets not turn this into Microsoft Hate Thread.
#11 · 18y ago
GR
GraveX
Quote Originally Posted by rolls View Post
Rofl you guys are noob, with c++ you can only make games like pinball E.C.T 70-80's games
In order to make a game like nexons combat arms, you need to have knowloage in multiple language, i have no idea if it is possible to make a game like combat arms with c++, but i guarantee that you have have shit graphics, I think they do have SOME, very little but some C++, You can see that has in the mountains in snow Vally, and even maby with 3d vision (Program) and c++ they can make a few pipes E.C.T, but the weapons must of been with 3D Vision, its so obvious when you know how to use it, because of the angles E.C.T

But you need more than 2 people to make a a game like nexon, you need at least 10 people + one person who knows about every language, not much, but has to know

Idiot of the Year Award goes to this guy.
c++ is the CODING. It has nothing to do with gfx.
#12 · 18y ago
neo3d
neo3d
They used C++ to build the game engine probably.
Maya or 3dsmax to build the models, I'm thinking Maya.
As fast as they bring out new levels, I'm sure their coding
team developed a custom game editor.

The engine isnt that great... but what can you expect
for a free game. Do you know how much it costs to license
a game engine like Unreal Engine 3, Cry engine, Frostbite,
etc. that use Shader Model 2.0 and up (Normal Maps, HDRI Lighting, etc.)????
Between $100,000 to $600,000 USD.

Why would Nexon spend 600k to license the Unreal 3 Engine
for a game they're not making money on?
Thats why the graphics arent that great.
Its a lower quality custom engine.
But hey... its free... its a great game. So why complain?
#13 · 18y ago
AR
armygirl
Quote Originally Posted by neo3d View Post
They used C++ to build the game engine probably.
Maya or 3dsmax to build the models, I'm thinking Maya.
As fast as they bring out new levels, I'm sure their coding
team developed a custom game editor.

The engine isnt that great... but what can you expect
for a free game. Do you know how much it costs to license
a game engine like Unreal Engine 3, Cry engine, Frostbite,
etc. that use Shader Model 2.0 and up (Normal Maps, HDRI Lighting, etc.)????
Between $100,000 to $600,000 USD.

Why would Nexon spend 600k to license the Unreal 3 Engine
for a game they're not making money on?
Thats why the graphics arent that great.
Its a lower quality custom engine.
But hey... its free... its a great game. So why complain?


Free game americas Army ;P ~~~~



ah??????
#14 · 18y ago
IW
Iwin
Most games these days DO NOT use C++ as their main Engine.
Instead, they use C++ to create their own language; called Native Code.
#15 · edited 18y ago · 18y ago
Posts 1–15 of 22 · Page 1 of 2

Post a Reply

Similar Threads

  • What programs do people use to create warrock hacks?By scraprecon in WarRock Help
    1Last post 15y ago
  • What programs you useBy Seiros in Combat Arms Discussions
    7Last post 16y ago
  • what program should i be using????By nikryj in WarRock - International Hacks
    1Last post 18y ago
  • What browser do you use?By xtrylanx in General
    47Last post 18y ago
  • whats program for (SMD, DXT) the best?By barney in Art & Graphic Design
    1Last post 19y ago

Tags for this Thread

#create#programs