Skip to content
MPGHThe Dark Arts
/
RegisterLog in
Forum
Community
What's NewLatest posts across the boardTrendingHottest threads right nowSubscribedThreads you follow
Discussion
GeneralIntroductionsEntertainmentDebate FortFlaming & Rage
Board
News & AnnouncementsMPGH TimesSuggestions & HelpGiveaways
More Sections
Art & Graphic DesignProgrammingHackingCryptocurrency
Hacks & Cheats
Games
ValorantCS2 / CS:GOCall of Duty / WarzoneFortniteApex LegendsEscape From Tarkov
+14 moreLeague of LegendsGTA VMinecraftRustROTMGBattlefieldTroveBattleOnCombat ArmsCrossFireBlackshotRuneScapeDayZDead by Daylight
Resources
Game Hacking TutorialsReverse EngineeringGeneral Game HackingAnti-CheatConsole Game Hacking
Tools
Game Hacking ToolsTrainers & CheatsHack/Release NewsNew
Submit a release →Share your cheat, tool, or config with the community.
AINEW
AI Tools
General & DiscussionPrompt EngineeringLLM JailbreaksHotAI Agents & AutomationLocal / Open Models
AI × Gaming
AI Aimbots & VisionML Anti-CheatGame Bots & Automation
Create
AI Coding / Vibe CodingAI Art & MediaAI Voice & TTS
The AI frontier →Where game hacking meets modern machine learning. Jump in.
Marketplace
Buy & Sell
SellingBuyingTradingUser Services
Trust & Safety
Middleman LoungeMarketplace TalkVouch Copy Profiles
Money
Cryptocurrency TalkCurrency ExchangeWork & Job Offers
Start selling →List accounts, services, and goods. Use the middleman to trade safe.
MPGH The Dark Arts

A community for offensive security research, reverse engineering, and AI.

Community

ForumMarketplaceSearch

Account

RegisterLog in

Legal

Privacy PolicyForum RulesHelp & FAQ
© 2026 MPGH · All rights reserved.Built by the community, for the community. For educational purposes onlyContent is shared for security research and education — we don't condone illegal use. You're responsible for complying with applicable laws. Use at your own risk.
Home › Forum › MultiPlayer Game Hacks & Cheats › Other Semi-Popular First Person Shooter Hacks › WarRock - International Hacks › WarRock Hack Source Code › No spread not working.

No spread not working.

Posts 1–14 of 14 · Page 1 of 1
AskAndHelp
AskAndHelp
No spread not working.
Please help me. My no spread source code is not working.

Code:
#define ADR_NOSPREAD 0x00AFE9C8

void NoSpread()
{
	if(GetAsyncKeyState(VK_NUMPAD9)&1){
		*(float*)ADR_NOSPREAD = 0;}}
#1 · 15y ago
X[
x[FG]Tim
Quote Originally Posted by AskAndHelp View Post
Please help me. My no spread source code is not working.

Code:
#define ADR_NOSPREAD 0x00AFE9C8

void NoSpread()
{
	if(GetAsyncKeyState(VK_NUMPAD9)&1){
		*(float*)ADR_NOSPREAD = 0;}}
Easy, Its not for Manual... It must be Auto

#2 · edited 15y ago · 15y ago
larta
larta
Read the forum before asking bro.

http://www.mpgh.net/forum/262-warroc...enu-codes.html

See. Understand the NoSpread code before c&p.

I also explain it here :
http://www.mpgh.net/forum/262-warroc...working-*****ml ( look for the post )
#3 · 15y ago
ryski123
ryski123
Press Numpad 9 to make No Spread Work
#4 · 15y ago
IC
icebox346
Quote Originally Posted by x[FG]Tim View Post
Easy, Its not for Manual... It must be Auto

NoSpread can be done auto or you can you put hotkeys for on/off by using the Boolean data type to declare a variable whose value will be set as true (1) or false (0). To declare such a value, you use the bool keyword. I agree with larta you should understand what your doing before copy and pasting am I right x[FG]Tim?


You can declare a Boolean a variable as:

bool GotThePassingGrade = true;

you can assign the other value, like this

GotThePassingGrade = false;

Here is an example:

#include <iostream>
using namespace std;

int main(int argc, char* argv[])
{
bool MachineIsWorking = true;

cout << "Since this machine is working, its value is "
<< MachineIsWorking << endl;

MachineIsWorking = false;

cout << "The machine has stopped operating. "
<< "Now its value is " << MachineIsWorking << endl;

return 0;
}

Try to understand this first and I'm sure you can figure it out how.
#5 · 15y ago
AskAndHelp
AskAndHelp
Code:
bool NoSpreadState = false;
void NoSpread()
{
	DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
	if(dwPlayerPtr != 0){
if(GetAsyncKeyState(VK_NUMPAD8)&1){
	NoSpreadState = true;}
if(GetAsyncKeyState(VK_NUMPAD9)&1){
	NoSpreadState = false;}
if(NoSpreadState == true){
	*(float*)ADR_NOSPREAD = 0;}
else{
}}}
This is my code. When I use my hack I still have spread. My crosshair just changes every second from big to small and from small to big.
#6 · 15y ago
ZE
zerohead
Quote Originally Posted by AskAndHelp View Post
Code:
bool NoSpreadState = false;
void NoSpread()
{
	DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
	if(dwPlayerPtr != 0){
if(GetAsyncKeyState(VK_NUMPAD8)&1){
	NoSpreadState = true;}
if(GetAsyncKeyState(VK_NUMPAD9)&1){
	NoSpreadState = false;}
if(NoSpreadState == true){
	*(float*)ADR_NOSPREAD = 0;}
else{
}}}
This is my code. When I use my hack I still have spread. My crosshair just changes every second from big to small and from small to big.
Search for your sleep, delete it or make the sleep shorter
#7 · 15y ago
larta
larta
Quote Originally Posted by zerohead View Post
Search for your sleep, delete it or make the sleep shorter
+1
Your sleep is in the wrong place ( if you got only one sleep in your whole code ).
Exemple :

Code:
void hacks()
{
 for(;;)
  {
   hack1();
   hack2();
   Sleep(XX);
  }
} // This code is wrong

------------
void hacks()
{
  for(;;)
  {
   hack1();
   hack2();
  }
 Sleep(XX);
} // This one is right
Anyway, if you got another sleep in another hack, just make it smaller or delete it ( As already said ^^ )
#8 · 15y ago
AskAndHelp
AskAndHelp
Code:
void HackThread()
{
	for(;; )
	{
		if(*ingame)
		{
			PlayerHacks();
			NoRecoil();
			TeleportHack();
			SuperJump();
			NoSpread();
		}
		if(*outgame)
		{
			ServerHacks();
		}
		Sleep(100); // changed it to 100 instead of 200
	}}
And it works now! Almost all bullets at the same place.
#9 · 15y ago
FU
futbolcuadem
#define No_Spread 0x00AFE9C8

void Nospread()
{
*(float*)(No_Spread) = 0;
}

working for me..
#10 · 15y ago
larta
larta
Quote Originally Posted by AskAndHelp View Post
Code:
void HackThread()
{
	for(;; )
	{
		if(*ingame)
		{
			PlayerHacks();
			NoRecoil();
			TeleportHack();
			SuperJump();
			NoSpread();
		}
		if(*outgame)
		{
			ServerHacks();
		}
		Sleep(100); // changed it to 100 instead of 200
	}}
And it works now! Almost all bullets at the same place.
You can let 200 if you want, but you have to put your sleep after the " { " of the for loop.

Code:
{
	for(;; )
	{
		if(*ingame)
		{
			PlayerHacks();
			NoRecoil();
			TeleportHack();
			SuperJump();
			NoSpread();
		}
		if(*outgame)
		{
			ServerHacks();
		}
		
	}
       Sleep(200); // let 200
}
This way it will work
#11 · 15y ago
ZE
zerohead
Now, after this, you should try supernospread
#12 · 15y ago
larta
larta
Quote Originally Posted by zerohead View Post
Now, after this, you should try supernospread
lol, what for an advice it is ^^

( Btw, I don't understand what superNoSpread is supposed to do. I don't see the difference between NoSpread and SuperNoSpread >.< I used both of them, i didn't see a difference )
#13 · 15y ago
ZE
zerohead
Quote Originally Posted by larta View Post
lol, what for an advice it is ^^

( Btw, I don't understand what superNoSpread is supposed to do. I don't see the difference between NoSpread and SuperNoSpread >.< I used both of them, i didn't see a difference )
the crosshair doesn't shrimp and it's lower spread
#14 · 15y ago
Posts 1–14 of 14 · Page 1 of 1

Post a Reply

Tags for this Thread

#no spread