
Qscope()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("[{+toggleads_throw}]", "+toggleads_throw");//Thanks to rathynia for this command
while(1) {
self waittill("[{+toggleads_throw}]");
wait 0.3;
self allowADS(false);
self allowADS(true);
self allowADS(false);
self allowADS(true);
wait 0.0005; }
}
KillAndDeathCounter()
{
self endon("death");
Message3 = NewClientHudElem( self );
Message3.alignX = "center"; // Position X
Message3.alignY = "center"; // Position Y
Message3.horzAlign = "center"; // Position Horizontal
Message3.vertAlign = "center"; // Position Vertical
Message3.foreground = true; // always on top
Message3.fontScale = 1; //size of text
Message3.font = "hudbig"; // Dont change
Message3.alpha = 1; // idk must be something shitty
Message3.glow = 1; // glow probally
Message3.glowColor = ( 0 , 0, 0 );
Message3.glowAlpha = 1;
self thread deleteondeath1(Message3);
Message3.color = ( 0.0, 0.0, 0.0 );
for(;;)
{
Message3 settext("KILLS: '" + self.kills +"' DEATHS: '" + self.deaths +"' " );
wait 0.05;
}
}
deleteondeath1(Message3)
{
self waittill("death");
Message3 destroy();
}

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